Vincent
Louis Carrella
D I N G H Y
(For Patrick O'Brian)
His father's hands are bony and strong.
They lift him high above the deck and toss him over the transom. In the
air, above the calm green sea, there is a moment of peace when he can see
his reflection on the surface of the water below him, slick and glassy
like lime candy. He sees the sun and the clouds spin upside down and hears
his own sharp intake of breath before the splash. Beneath the surface,
a thousand tiny bubbles, swirling hands, feet kicking in slow motion.
Under the cold,
murky water he hears his father's muted screams and the muffled sounds
of his bare feet on the deck. Lying still, slowly descending, he tilts
his head back and sees the bottom of the boat long and black against the
sky.
In the distance,
the dark silhouette of the dinghy is getting small, moving away on the
tide. His clothes float about his limbs like jellyfish tentacles. All around
him sunlight is refracted through the green water. Bands of morning light
turn slowly above him, like in the brass Kaleidoscope he had once owned
and lost. He rises, through the rays of broken light, to the surface.
Treading water. Coughing. At the back of the boat his father curses, crouched
over the Evinrude, tugging on the starter cord. The little engine
pops and sputters, whines and then dies. His father abandons the engine,
leaving it with a kick that knocks its plastic cover overboard. He
paces the deck with his hands in the air, the dark blue vein standing out
on his forehead. He grabs the long boat hook and skewers the boy's shirt.
He pulls him in like flotsam and hauls him dripping over the gunwale, where
he lies spitting up sea water and gasping for air. His father stands over
him, hands on his hips, his eyes red and narrow.
Fifteen hundred
dollar boat, he says. Gone.
The boy shivers
in his wet clothes, his tears hidden by the salt water dripping down his
face from his hair. He gasps for air and cannot speak; he only coughs against
the deck-planks, breathing in boat smells -- ancient teak and creosote.
His fishing pole still lies rigged and waiting for the breakfast fish.
The blackened cast-iron pan sits empty atop the stove. But the coffee is
made. He did that before first light, being careful not to bang the lid
or rattle the spoon for fear of waking his father, who is sipping it now
from a tin cup. Watching the dinghy bob away.
You better pray
we get that back, he says.
The boy is breathing
quietly now. He spits out small gobs of salty mucous. He feels his father's
eyes upon him. Waiting for an answer.
I'm sorry, the
boy says. He's looking down over the rail.
Looking at his reflection in the
water, tasting the sea in his mouth.
Not as sorry
as you're going to be if we lose that dinghy. Go get the engine started.
Can I change
first?
No. That’s part
of the price you pay.
The boy slogs
his way into the cockpit. His teeth chatter; the skin on his bare arms
is blue and dimpled with goose-flesh. He pulls on the starter cord, pulls
frantically. Over and over. A hundred times. The effort warms his body.
His father watches him from the cabin ladder, sipping from the tin cup.
You might want
to prime that fuel line and choke it, he says.
The boy stops
pulling the cord. He looks out towards the dinghy and sees that it is very
far away -- a black speck now, floating towards a marsh too shallow for
the draw of the sloop. He reaches down and disconnects the black rubber
fitting of the fuel line. He unscrews the two engine mounts and crouches
in front of the outboard. He hooks his fingers around the handle at the
back and, with a swift upwards motion of his legs and arms, he lifts the
engine off of its mount and lets it fall into the water behind the boat.
The splash is hollow. He watches the bubbles and the white foam at the
water's surface where it sank. He hears the tin cup drop into the cockpit,
rattling like a little bell. Once more, there is a brief moment of silence,
of pure peace. Somewhere high above him, a seagull cries. His father's
hands are bony and strong . . . .
v
VINCENT LOUIS CARRELLA is a short
story author, as well as a writer and designer of interactive entertainment
for the Internet. He wrote, directed and designed Bad
Mojo, an adventure game based loosely on Kafka`s Metamorphosis.
Born and raised on Long Island, he now lives in foggy San Francisco with
his wife, his baby daughter, an Australian Shepard and two cats. |