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client: Dell

click here to view direct business online challenge
(use PAGEDOWN to skip login screens)

description: create an instructional intranet website and series of games to teach dell employees worldwide about the direct business model.

duties: take pre-constructed designs and create flash web site; all games, code, functionality, and audio work.

employer: Lavishfish

special features:

  • user information and survey entered is submitted from flash via .asp pages to SQL servers hosted by yahoo.com
  • cdrom features the animated visage of once-famous Steven from the Dell television commercials ("You're getting a dell, dude") and over 20 original voiceovers created for the product. Steven subsequently was busted for smoking marijuana
  • 'ear' icon allows a user to select from: audio, audio with subtitles, no audio with subtitles. consistent next and replay icons allow users to review information or to move on
  • cd contains 5 different games (all original code):
    • game 1 features forklift trucks which carry boxes into the warehouses. if the inscription in the pavement is not a good idea, the user is required to click the forklift and stop it from entering the warehouse
    • game 2 features a 'memory' game. the 'thought bubbles' coming out of the heads of the tiles are coded to arrange themselves so that they never overlap
    • game 3 features a running girl on a beach that chases after the mouse, slower as the mouse is closer and faster as it moves away. boxes fall from the sky with concepts inscribed on their ground-shadows. if a good concept is caught, she tosses it in a parabolic arc to finish constructing her hut. if she tosses a bad concept, it breaks one of the boxes that make up her hut.
    • game 4 features an 'arrange in correct order' drag and drop game, describing how a home user places a specialized order and the steps in which it is constructed and delivered to them.
    • game 5 features a draggable maze. though this has been done often in Director, it is rarely-to-almost-never seen in flash. luckily, the designer had created the maze using a grid and i managed to use an array to digitally represent the map.