ABRAMS RAILROAD EMPIRE Rules 

Uniform Code of Operating Rules For Railroads in the Anachronistic Region
 

  1. One or two freight cars may be moved into and out of industrial sidings without air and brake tests.
  2. Before three or more freight cars may be moved, air and brake tests must be conducted. (Delay equal to 5 seconds per car in string.)
  3. Unprotected grade crossings must be flagged. (Delay equal to 30 seconds for flag man; don't forget to slow down after clearing crossing to pick up flag man.) Note: Vienna is switched with flag man on the ground at all times.
  4. Bobber cabooses (4-wheels, 2 axles) must never be between the locomotive and the freight cars when train is in motion.
  5. Switches/turnouts are assumed to be manual unless designated by rule book to be under the control of the dispatcher, tower operator, or yard master.
  6. A member of the train crew must be “in position” to throw a manual switch/turnout.
  7. Switches/turnouts must be returned to the main/through position before the train crew leaves the area unless instructed differently by rule book, dispatcher, or tower operator.
  8. Locomotives must come to a stop before changing directions.

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    Additional Rules for Operation on the ARE
     

  10. In general, there are boxes in each town for arrivals and cars at destinations. There are exceptions, so please read the label on the box.
  11. After delivering a card to its destination, (1) check off the destination on the car card, and (2) place the car card in the rear of the box. When a car arrives at an intermediate stop such as a yard arrival or town interchange track, place the card in the appropriate box but do not check off the destination (because the car hasn't arrived there yet).
  12. In general, remove enough cards from the front of the box to make up your train. Exercise discretion in picking up cars from an industry in order to make space for arriving cars. If the destination is in town, deliver the car and place the card per rule 2. If unable to deliver the car, replace the card. An overload of 25% is permitted at the engineer's discretion without dispatcher permission.
  13. When making up a train, block all cars for the same destination together. If more than one town is served, block the cars with the first car to be delivered nearest the engine. Give the cards for the ready-to-go train to the dispatcher.
  14. Yard crews remove cards from arrival box and distribute cars to destination.
  15. The following districts are protected by Track Warrants: Silver Spring Tunnel, Squirrel Hill, Hoboken. Possession of a Track Warrant is required before a train may enter the identified district and track. Return Warrant when leaving district.
  16. L’Hospital is served from East Babel Yard. It should be served when track 6 is open for use as a run-around.

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