What's New, 12-17-2001
 | AAAHH! It seems that 1-Cam bows have a range of 175. Thanks to
Blodget on the Povar server for sending me this data. |
 | I'm sure most of us have heard by now that there are new arrows in the
game. I'll update the site soon. |
What's New, 12-11-2001
What's New, 8-29-2001
 | DUAL CAM DARKWOOD TRIVIAL FOUND!! The Head Ogre
Fletcher of All Norrath, Gorthag Bashinfletcher, has determined the triv
value of dual cam darkwoods at 235. AMAZING work! Hats off and
cheers to Gorth!
I'm kind of proud of my original guess at that trivial value - based on
observed failure rates, I had predicted it to be near 230. |
What's New, 6-28-2001
 |
Small change, thanks to AslanK of the Bertox server. The mage-summoned
Quiver of Marr was incorrectly listed as having only 4 slots. The correct
value is 6.
|
What's New, 6-20-2001
 | Hehe, Verant snuck one in on us! At some point in a recent patch
Verant added the capability to restring your bow!. This is
actually documented in (of all places) the fletching book that discusses arrow
recipes, rather than the one with bow recipes, as one might have
guessed.
Changing strings is easy. You simply place a completed bow into the
fletch kit along with the new string and hit the combine key. Initial
testing indicates that restringing appears to become trivial at skill 15,
but interestingly, seems to ALWAYS succeed. |
What's New, 6-5-2001
 | Added a link to the excellent EQ Traders site to the references section |
 | Repaired the link to the Ranger's Glade |
 | Added a short discussion of the new Fleeting Quiver to the Quivers section |
What's New, 5-28-2001
 | Hooray! Some excellent work by folks over at eqtraders.com has
resulted in a possible breakthrough in the discovery of trivial values for
darkwoods! Gorthag Bashinfletcher has posted his results on the
EqTraders message boards, and they look very interesting! It appears
that all darkwoods except compounds become trivial at 215, but compound darkwoods
have a trivial value that is higher still. If this turns out to be
true, it will be a bit of a departure from the current prevailing theory
that cams, which triv at 192, do not have an impact on the triv value of
darkwood bows. Apparently, the presence of the second cam has a higher
triv value than one cam. |
 | You can follow the discussion here. |
What's New, 5-13-2001
 | Quivers are finally useful! Added a short discussion about quivers. |
What's New, 5-8-2001
 | Found a neat new bow, the Forlorn Bow, from Huntmaster Furgrrl in the
Warrens. Thanks to Juegar Siempre for sending me the new picture! |
What's New, 2-17-2001
 | Check out this new item I just found! It's a very rare drop, so be
glad you can print the web version instead of camping this one... |

 |
Don't email and ask. Just go here. |
What's New, 2-16-2001
 | Another small change. Not too much has changed in the world of
archery and fletching lately. Verant had indicated before Velious was
released that they hoped to be able to update the other tradeskills, such as
fletching, in much the same way they updated and added to the Jewelcraft and
Smithing skills. Perhaps we'll see some changes in the not too distant
future? |
 | Put up some screenshots of two new bows that have been found in Velious.
If you have other screenshots, please send them to me! |
 | Added the locations of the bow and arrow parts fletching vendors in
Thurgadin. |
 | FLETCHING KITS CAN BE PURCHASED AT ANY VENDOR THAT ALSO SELLS BOW
PARTS. Hehe, I seem to have gotten a lot of email asking this
lately, perhaps this will help. It's obviously not covered very
clearly in the text, or else I wouldn't get so many repeat requests for this
information. |
What's New, 10-14-2000
 | Small changes. Made 202! |
 | Moved the web page to a different ISP. Of course, if you're reading
this, you've already figured that out... |
What's New, 9-22-2000
 | Wow! The limit on fletching has been raised over 200, and data is
beginning to come in! At this point we know that (a) ceramic vanes and
steel shafts are trivial at 202, (b) Trueshots are NOT trivial at 202, and
(c) Darkwood is NOT trivial at 202. Special thanks to Aurin,
Arborealus Fletcher, and in particular Talisko Uisgebeatha, for going to the
trouble of sending in the information as they discovered it. |
 | Are steel shafts trivial at 201, or 202? I need someone at skill 201
to check this (embarrassed look at still being skill 200). |
 | The prospects for raising our collective fletching skills over 202 seem
pretty grim - since all the arrows are trivial now, the only thing I'm aware
of that would allow this would be Trueshots or Darkwood bows.
Ugh. Remember how long it took to go from 199 to 200? Can you
imagine combining several hundred darkwood staves to get to 203?
Riiight.... |
 | One player on the E'ci server has been reporting to me that ceramic vanes
and steel shafts are both trivial to him in the 180s, and to raise his skill
he has been forced to use combinations of expensive components in order to
create a non trivial arrow. The obvious questions about possible
reasons why this might only appear to be true have already been
investigated, and it seems this fellow is experiencing something I've never
heard of from anyone else. So, has anyone else experience this type of
behavior? Please send me your
specifics if you think you have related data. |
 | Finally, Katorin has reported finding a Spectral Bow from a froglok hunter
in Traks Teeth. The data I have on this bow indicated that it dropped
from Howling Stones, so either my initial data was wrong, or it drops in
both, or it has been changed. |
What's New, 9-15-2000
 |
A major improvement in the determination of bow trivial values is presented
here, courtesy of the sharp observations of several fletchers who postulated
that just like arrows, perhaps bow complexity was driven by the complexity
rating of the most complex component. With this in mind, John Bashaw (Garulf
Woolfetysh) has done some excellent research into this hypothesis and indeed
confirmed exactly that. Based on John's work, for the first time the
trivial values for every bow combination are shown in the Bow Table.
Excellent work John, the fletching community owes you a debt of gratitude!
|
What's New, 8-12-2000
 | An update to the trivial value of the Shaped 1-Cam Oak bow, courtesy of
Aldorian. |
 | Added a brief discussion of the Spectral Bow, Bow of the Underfoot, Wind
Saber, and Efreeti War Bow, courtesy of SoulstreakX, along with screenshots
of the same. |
What's New, 7-5-2000
 | A minor update to the bow trivial tables, courtesy of Jarrome and Dielzen |
 | There are several new bows in the game which I don't have good screenshots
for. If you have a screenshot that contains the information and
statistics about a bow which I don't have documented here, please send me a
copy? Thanks! |
What's New, 6-19-2000
 | Added the bowyer and arrow merchants in Cabalis and The Overthere.
Thanks to Keldark for sending this information to me! |
What's New, 5-21-2000
 | Updated the discussion on the effects of INTELLIGENCE and WISDOM with
regard to increasing your fletching skill. |
 | Added the bowyer and arrow merchants in the Kunard Firiona Vie zone to the
bow and arrow vendor location lists. |
 | Added a "Suggested Bow Selling Prices" paragraph. I won't
try to dictate prices to anyone - if you wish to sell for more or less, have
at it! But these prices are what I would consider to be fair prices to
both the buyer and the seller, and are offered simply as a starting point
for fletchers to use for consideration in setting their own prices. |
 | I don't know if any of you have noticed, but the frequency of these
updates coincides rather neatly with the frequency of server down
times...sigh... |
What's New, 5-16-2000
 | Corrected a few inaccuracies in the Arrow Table with regard to trivial
levels of some of the higher damage arrow types. Thanks to LeRoy Tabb
for pointing this out! |
 | Rough Elm trivial levels - what can I say? I have emails from
several folks, and they contain conflicting data. I have adjusted the
table to show all manner of Rough Elm (Hemp, Linen, and Silk) as trivial at
68. This data tends to agree with MOST of the other reports I have,
but nonetheless the real point is that I have conflicting data available to
me on Rough Elm. If you have additional data on Rough Elm trivial
levels, please send it to me. |
 | There are some tasty rumors of new bows out there being found in Kunark,
and several of you have kindly sent me links to pictures of them. As I
get a bit more data, I'll update the appropriate paragraph in the Bows
section to mention them. |
Whats New, 4-21-2000
 | Thanks to Vilimar for nailing down the trivial level for Oak/Hemp at 168 |
 | Thanks to Ceinwein for nailing down the trivial levels for Elm/Hemp at 68,
Elm/Linen at 70, and Elm/Silk at 70. The fact that the Linen and Silk
strings yield identical trivial values confirms a suspicion I've harbored
that many of the more advanced bows have complexity levels which are NOT
dependent upon the string type at all. |
 | I have created a very simple excel spreadsheet containing the Bow, Arrow,
and Cheapest Way to Fletch tables. You can download it by going here.
Hopefully this will help anyone who might have been having difficulty
printing this data for easy reference. |
Whats New, 3-31-2000
 | Thanks to both Hatman and Neril for pointing out a rather silly error in the arrow
component table (I had listed "Bladed Point" at the skill 102 level, rather than
the correct "Hooked Point"). |
 | Several of you have kindly sent me word and excel documents containing the text and
tables of this site, to help with the task of creating an easily downloadable and
printable version. Each of you have my sincere thanks! I appreciate your time
and commitment. Now have I gotten closer to getting a downloadable version ready to
go? Uhhhh....well I've been actually playing a lot lately, and that leaves
only so much time for website fussing...I'll get there. |
Whats New, 3-18-2000
 | Further updates to the bow table trivial levels, courtesy of Bombastic,
Tandaar, and
Matt Drake. Thanks folks! The bow table is really starting to zero in on
trivial levels. |
Whats New, 2-29-2000
 | Discovered a rather embarrassing error in the Arrow Table. Much of the data for
damage 5 arrows and greater was in error (I hadn't correctly determined the lowest cost
combinations). |
 | Another update to the bow ash and oak trivial levels, courtesy of Puluvan, Oron
Faskel,
Mardi, Bombastic, and David Judd. Thanks folks! |
 | A few tweaks to the "Cheapest Way to Fletch" table, adding some Alternate
arrows and removing others. |
 | Many of you have asked me to make the tables more printer-friendly, and to make the
entire document downloadable as word and excel files. I'm not ignoring those
requests, I intend to do them, I just haven't gotten around to actually doing
it...! |
Whats New, 2-15-2000
 | An update to the bow trivial level for Shaped Ash, courtesy of Azerik Bloodletter |
Whats New, 2-12-2000
 | Further updates to the bow trivial levels. Thanks to Hool, and Lance Campbell for
the updates! |
 | Added a few more gratuitous bitmaps here and there, including a picture of the rather
rare "Larktwitter," courtesy of Fanadorn |
 | Updated the arrow chart to take into consideration (1) lowest prices I can get with my
best faction and charisma, and (2) the wrinkle in the model introduced with the magic
arrows, whereby combining with a silver tip yields ten arrows rather than the
usual five. This little wrinkle leads to some bizarre pricing behavior for
some of the higher damage arrows, but the fundamental effect is that the high damage
arrows are a bit more affordable now. |
Whats New, 1-21-2000
 | Magic arrows are in the game! Until I get "The Arrow Table" reworked,
please take that data with a grain of salt. The fact that the new magic arrows are
constructed 10 at a time instead of 5 will require me to update that table completely,
since the effective cost of an arrow constructed using the new silver tips is half what it
was. |
Whats New, 1-15-2000
 | Updated the bow trivial levels again. Thanks to Wolfrin Shadowstalker and Windroot
Tahngarth for the new data! |
 | Completely new and updated "Cheapest Way to Fletch" table |
 | Updated the links section to other EQ boards |
 | Added vendor locations for bows and arrows, as best I know them |
 | Added a little self-congratulatory bitmap to the start of the page... |
Whats New, 12-30-1999
 | Updated some of the trivial levels on the bow table. Thanks to Tullaian of the
Rangers Glade for the new data on oak staves! |
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