Bookman's GURPS Pages
If you've come to this page you're either:
If you're person 1 or person 2, welcome! I hope you find what you need. If you're person 3, you're welcome to look around a bit too. All three of you can drop me a line and tell me what you think of anything you've found here. (That e-mail link will require a little editing, by the way.)
A collection of house rules, custom talents, and other stuff. I didn't write them all, but I use them. Compatible with 4e.
My House rules for Magic are significant enough to get their own section. It's not a radical departure from the mechanics of vanilla GURPS magic, but I like the sum total effect of these changes. Based upon Gurps Magic, 4th Edition.
Various articles about the people places and events of my game world. Not much game material.
Arcadia information with a little more "crunch": 4e-based Templates for Races and Occupation, and some (mostly) 4e Styles.
The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.GURPS is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by Steve Jackson Games. This material is used here in accordance with the Steve Jackson Games online policy.