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Animism is the realm of the body; the physical self. Spells which enhance, heal, or injure the human body as well as spells which control plants and animals are part of this realm.

The colleges of Animism are:

Animism Ritual

Animist magic is highly ritualized - a consequence of it being widely taught to mages of vastly different talent. It requires broad, gross, movements of the arms as well as ritual chanting to invoke the magic. Animists find it extremely difficult to cast their spells when their movement is at all restricted, and this includes wearing bulky clothes like armor. 

Ritual Modifiers

Soft Speech  -5
No Speech Impossible
Subtle Gestures -5
No Gestures Impossible
Half Time -5 each
Encumbered -1 / Level
Distractions Variable