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| |
College of Enhancement
| Spell |
Lvl |
Cost |
Maint |
Prereqs |
Notes |
| Boost (Attribute) |
E |
2/point |
n/a |
None |
Magic, page 37. Choose ST, DX, and HT. |
| Might |
A |
5/point |
2/point |
Boost (ST) |
Magic, page 37. |
| Resist Pain |
A |
16 |
2 |
Might |
Magic, page 39. |
| Climbing |
A |
2/point |
1/point |
Might |
Magic, page 35. |
| Jump |
A |
3/point |
n/a |
Might |
Magic, page 143. |
| Grace |
A |
5/point |
2/point |
Boost (DX) |
Magic, page 37. |
| Ambidexterity |
A |
12 |
2 |
Grace |
Magic, page 39. |
| Balance |
A |
20 |
3 |
Grace |
Magic, page 39. |
| Reflexes |
A |
20 |
3 |
Grace |
Magic, page 39. |
| Vigor |
A |
5/point |
2/point |
Boost (HT) |
Magic, page 37. |
| Hold Breath |
A |
16 |
2 |
Vigor |
Magic, page 39. |
| Vigil |
H |
32 |
n/a |
Vigor |
Magic, page 138. |
| Haste |
H |
8/point |
1/point |
Boost (DX), Boost (HT) |
Magic, page 142. |
| Quick March |
A |
16 |
n/a |
Haste |
Magic, page 144. |
| Great Haste |
VH |
20 |
n/a |
Magery II, Reflexes, Haste |
Magic, page 146. However, Great Haste improves
physical reaction time, giving the advantages of Extra Attack and
Combat Reflexes for the duration instead of Enhanced Time Sense. |
| Cadence |
A |
20 |
3 |
Grace and Haste |
Magic, page 39. |
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