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Archer | Huntress | Wisp | Glaive Thrower
Dryad | Druid of the Claw | Mountain Giant | Hippogryph | Faerie Dragon | Hippogryph Rider | Druid of the Talon
Chimaera
Demon Hunter | Priestess of the Moon | Keeper of the Grove | Warden





Keeper of the Grove, 425 or Free 100 or Free 5
The enchanted Keepers are the favored sons of the demigod Cenarius. Like their lesser Dryad sisters, the Keepers appear to be half Night Elf, half stag. They have enormous antlers and manes of leaves that flow down their backs. Their right hands are disfigured and twisted - as if they had become like the gnarled root-claws of the Treants. Keepers possess many strange powers over nature and the animals. Though they typically remain within the sacred Moon Groves of Ashenvale forest, the Keepers always heed the call to arms when the greater lands of Kalimdor are threatened.

Hero Status:

Attack Armor Strength Agility Intelligence HP Mana
24-46 3 16 15 16 575 270
25-47 3 17 16 18 525 300
27-49 3 19 18 20 575 345
28-50 4 21 19 23 625 390
30-52 4 23 21 26 675 420
30-52 5 25 22 28 725 465
30-52 5 26 24 31 750 510
30-52 6 28 25 34 800 540
30-52 6 30 27 39 850 585
30-52 6 32 28 42 900 630

Spells and Abilitys:

Entangling Roots,
Causes roots to burst from the ground, immobilizing and damaging a target enemy. Works good for harashing enemy workers. 800 Spell Range
Level Cool Down Range Effect Duration Mana Cost Required Level
18800Deals 15 damage/sec15751
28800Deals 15 damage/sec30753
38800Deals 15 damage/sec45755

Force of Nature,
Converts an area of trees into Treants. Treants can attack land units.
Level AoE CD Time Range Effect Duration MP Required Level
11520700Raises 2 Treants60 Seconds1251
222.520700Raises 3 Treants60 Seconds1253
33020700Raises 4 Treants60 Seconds1255

Thorns Aura,
An aura that gives friendly units around the Keeper of the Grove a damage shield, which wounds enemy melee attackers.
LevelEffectAoERequired Level
1900Reflects 10% of melee damage1
2900Reflects 20% of melee damage3
3900Reflects 30% of melee damage5

Tranquility,
Causes a rain of healing energy to pour down in a large area, healing friendly allied units for 20 hit points per second. During casting the Keeper cannot move or the spell will stop being cast.
AoEMPCD TimeDuranation
90200120 Seconds30