
Patton's Relief of
Tournament
Scenario Special Rules
The Patton Relief of Bastogne
Scenario will
be played as described in the Deluxe Bitter Woods Playbook with the following
additions:
US
5CCR starts in
5th Panzer Army Spearheads. The six
regiments of the 2nd Panzer and 116th Panzer Divisions have half movement (2
MP) on the German 22AM Turn. Therefore, the game starts with the German 22AM
turn instead of the
Patton’s Relief of Bastogne Random
Events . Before the game begins, the German player rolls one die and implements
the appropriate Patton’s Relief of Bastogne Random Event.
1 Jagdtigers in the
2 Night Sights for 3 rd Panzer
Regiment, 2nd Panzer Division. Increase ER of the panzer regiment to 6 on all
PM turns for the entire game. The 2/3 Panzer Regiment Panthers were equipped
with brand new infrared night sights. This event assumes that the unit attains
reasonable proficiency in their use.
3 German Artillery Frequency. Army
Group B anticipates Hitler’s cancellation of Operation Spatlese. As a result,
the ammunition trains that reached the
4
5
6 Operation Bodenplatte. On the 24AM turn, the German player rolls a die after the Allied Interdiction phase. If a six is rolled, Operation Bodenplatte is launched on that turn. If a six is not rolled, the procedure is repeated after the Allied Interdiction phase of each succeeding game turn until a six is rolled – add one from the die roll for each turn after 24AM (e.g., a roll of six would be automatic on the 26PM turn). See the DBW Rules, Random Event # 5, for application.

This page is maintained by Ed Witkowski. Send him an e-mail at edwski@comcast.net