Here is my Star Wars Knight of
the Old Republic (KOTOR) stuff:
These downloads contain the Perl script as well as a compiled version
of the script in case you don't have Perl.
Kotor Mod Manger (KMM) Version 0.4
-----------------------------------
KMM is a script that will keep track of your mods for Kotor 1 and Kotor
2.
Features:
-keeps track of all your installed mods for Kotor 1 and 2
-keeps your Kotor 1 and Kotor 2 mods seperate
-updated .kmm file format to indicate which version of kotor a
mod is for
-when a mod is activated it copies the files to override
-when a mod is de-activated it removes the files from override
-supports mods that put files in places other than override
-checks for conflicts between mods
-mod groups let you activate a bunch of mods with 1 click
-completely compatible with previous kmm files
kmm0-4.zip
MDLOps Version 0.5.0
---------------------------------
MDLOps is a Perl script that lets you extract ascii .MDL files from the
binary .MDL and .MDX files
and then you can import the ascii .MDL back into binary .MDL and .MDX
files. It also lets you
do some other model operations also.
What's new in 0.5.0:
-Now works with Kotor 2 models
Thanks to my testers:
T7nowhere
Svosh
Seprithro
ChAiNz.2da
Read the included readme to see what other programs you will need.
Download it:
mdlops0-5-0.zip
I have also compiled tables that describe
the binary .mdl and .mdx structure.