The object of modeling is to turn a collection of parts into one sculpted
piece. For a very young modeler, just getting the thing glued together is challenging
enough, so I wouldn't worry about doing anything more than putting on
a simple paint job. For you older folks,
a little more effort will give you even better results. This means getting rid of the seams and
joints where you glue the various parts of the model together. Dealing with this is really
not hard or complicated, it just takes some careful work and a few basic
supplies. You have both the mold lines left on the pieces from the injection
molding process as well as the gaps and lines where you join the pieces together.
Mold lines are fine ridges that run across the part, and usually just take
some scraping and sanding. The joints where pieces go together need
more work and usually involve the putty.
Start by taking the exacto knife and scraping along the line. This will take
off any high spots and glue residue, and sometimes this is all that is needed.
Then use the files to get the worse areas shaped, for instance where a seam
doesn't match up at all. Finally go to the sandpaper (wet), starting
with the 400 and finishing with at least the 600. You should now have
a seam that looks and feels level. By the way, you'll be using a lot of sandpaper,
so instead of buying the expensive little packs in the hobby rack, I highly suggest
you wander over to the automobile section where they sell bodywork and
painting supplies. You can buy big sheets of wet-dry sandpaper in assorted grades
for half the price.
Now, after this initial work with the sandpaper, take a good look at your model under a bright light.
You can usually see obvious gaps and low spots at this point. This is what
the putty is for. Different modelers swear by different brands, and the ones
I use are Squadron Green and Testors Contour Putty, both readily available
in hobby stores. Ask around on the net, and you'll find people who
use other products like two part epoxy or gap filling superglue - this is
one area where it seems everyone has their favorite and swears by it. To
apply, I put a dab of putty on my finger and wipe
it along the seam, making sure I get it pushed into the cracks. I might then smooth it a little by then wetting my finger and going back over it.
Another trick I use is mixing a little acetone (fingernail polish remover)
and putty in a small pill bottle, and using a brush to dab it on where needed.
Use thin coats, it's fast drying but still one of the delays in building
is waiting for the putty to dry completely. I usually give it a whole
day before hitting it with the sandpaper.
Once the putty is dry, use the sandpaper and files to get a smooth surface that still matches
any details on the model, yet hides the seam or defect. It's better
to take your time with this step and remove too little putty and plastic
at one time than too much. After each session with the sandpaper, put
on a coat of primer over the area you're working on. You can buy special
stuff, I just use a neutral gray acrylic. You will usually find this
allows you to see smaller areas needing more sanding and filling. Repeat
this process until a coat of primer shows no evidence of the mold line, and
you're finished.
A "diddle" stick comes in real handy when sanding. This is a plastic or wooden
stick about the size and shape of a regular screwdriver. You can make your
own from something like a popsicle stick or find something even better by
scrounging around. Wrap the sandpaper around the end and use it to get into
corners and shape details.
Another tool you might invest in is a small high speed drill, one common
brand is called a Dremel tool. Use a small grinding bit to recreate
and add texture that the putty and sanding has filled in.
Tip: When the files get clogged with plastic and primer
just scrub them sideways on a wet rag, and occasionally soak them in acetone
(fingernail polish remover). If you're old enough to play with matches,
you can also burn the gunk off the files by holding it to a lighter.
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