| |
Fast Car Tips
- Add weight so the car weighs as close
to the 5 oz. limit as practical, without going over. It is useful
to be able to easily remove small amounts of weight during inspection.
- Utilize an aerodynamic shape to minimize wind resistance.
- Lubricate the axles with a dry lubricant, such as graphite powder, available at hardware stores.
- After the axles and wheels are installed, visually inspect the wheel alignment and make sure each wheel turns smoothly.
|
Bolton's Derby Format
- The race is double elimination,
except for the first and last rounds. In the first round, cars
with 2 losses get one last chance. This allows everyone to have a
minimum of three races.
- All cars start on the "NO LOSSES" table at the begining of each round.
- Cars from the "NO LOSSES" table will
race. The winning car will go to the "WINNERS" tables; the 2nd
and 3rd place cars will go to the "1-LOSS" table. This continues
until the "NO LOSSES" table is empty.
- Then the cars on the "1-LOSS" table
will race. The winning car will go to the "WINNERS" tables and
the 2nd and 3rd place cars will go to the "2-LOSSES" table.
- At the end of each round, all cars
will either be on the "WINNERS" table or the "2-LOSSES" table.
The cars on the "2-LOSSES" tables are eliminated and the next
round begins with the winners being moved to the "NO LOSSES" table.
- There may be races toward the end of
each round where only two cars race. In this instance one car
will go to the "WINNERS" tables and the other carr will go to the
appropriate "LOSS" table.
- This format continues until there are
6 cars left. These 6 cars will race in pairs. The three
losers of the pair races will then race for 4th, 5th and 6th place.
The three winners of the pair races will race for 1st, 2nd and
3rd.
|
Nashua Valley Council Official Rules
|
All cars must pass inspection to qualify for the races. Cars
must have been made for this race, you may not race a prior year's car. Scouts
must be present to race with two deep leadership from
each pack.
LENGTH, WIDTH, AND CLEARANCE
-
Cars must be built using the materials in the official BSA
Pinewood Derby Kit. This includes the pinewood block, axles, and wheels. With
the exception of decorative and construction items (weights, glue, lubricants,
finishing materials), only materials from the official kit may be used.
Separately purchased items (contoured pinewood bodies, machined wheels, polished
axles) are specifically prohibited.
-
Maximum overall width (including wheels and axles) must not exceed
2 ¾".
-
Minimum width between wheels shall be 1 ¾" so the car will clear
the center guide strip.
-
Minimum clearance between the bottom of the car and the bottom of
the wheels shall be 3/8" so the car will clear the center guide strip. It is
recommended that weights on the bottom of the car be inset so they are flush
with the bottom of the wood block.
-
Maximum length of the car shall not exceed 7".
-
The wheelbase (distance between front and rear axles) MAY
NOT be changed. Either grooves provided or equal distance between
axles.
-
Cars may not protrude beyond the starting post.
WEIGHT AND APPEARANCE
-
Weight of the car shall not exceed 5 ounces (141.7 grams). The
readings of the Official Race Scale will be considered final. The car may be
hollowed out and built up to the maximum weight by the addition of wood, metal,
cardboard, and/or plastic, provided it is securely built into the body or firmly
affixed to it, and provided that the original wood block is the dominant
material used.
-
No liquids or loose materials of any kind are permitted in or on
the car.
-
Using tape (masking, scotch, etc.) to hold weights on the care is
specifically prohibited.
-
Details such as steering wheel, driver, spoiler, decals, painting,
and interior details are permissible as long as these details do not exceed the
maximum length, width, and weight specifications.
-
Cars with wet paint will not be accepted.
WHEELS AND AXLES
-
Only the official Scout Grand Prix wheels and axles can be used.
Axles may be polished. Solid axles are strictly prohibited.
-
Wheels may be lightly sanded to remove the mold projection on the
tread. This light sanding is the only wheel modification allowed. Wheels that
have been beveled, tapered thin, sanded, or lathe turned will not be
acceptable.
-
Wheel bearings, wheel covers (hubcaps), washers, or bushings are
prohibited. Decorative fenders are permissible.
-
Car shall not ride on any type of springs. Cars must be
freewheeling with no starting device or other propulsion.
LUBRICATION
- Only dry powdered lubricants, such as graphite, may be used. Regular oils
and silicon sprays may soften the plastic wheels. Cars must be lubricated by
the participant before final registration. The race committee will not
lubricate the cars during the race.
CAR INSPECTION
-
The official number will be placed on the car by the race
officials.
-
Each car must pass inspection by the Official Inspection Team
before it may compete. The Inspection Team has the right to disqualify those
cars, which do not meet these rules. Car owners will be informed of any
violations and given an opportunity to modify the car to meet these rules.
-
Cars can be re-inspected at any time. If the car does not meet
specifications, it must be brought into compliance before its next scheduled
race or be disqualified. A minimum of five minutes will be allowed a
participant (or his designated adult) to bring his car into compliance.
-
Any participant (including a parent/guardian of a participant) has
the right to appeal to the Judging Committee for an interpretation of these
rules. The Judging Committee, by majority vote, will be the final interpreter
of these rules. In case of a tie vote, the decision of the Race Committee
Chairperson will be final.
REGISTRATION
-
Upon successfully completing inspection, each boy's car is
registered with a numbered sticker which is placed on the top of the car. The
car is officially entered and his name and number are placed on the race
schedule.
PIT AREA
-
After completing registration, the cars are placed in the pit
area. Once cars are placed in the pit area, they may only be removed when it is
their turn to race in a heat. They must be returned to the pit area after they
have completed a heat and the cars must remain in the pit area until after the
race.
THE RACE
-
Ungentlemanly or unsportsmanlike conduct by any participant or
member of the audience could be grounds for expulsion from the competition
and/or the race area.
-
Only race officials will be permitted in the track area. This
rule will be strictly enforced.
-
Race officials will place the cars on the track and return it to
the pit area after the heat. All people, except the race officials, must remain
behind the barrier.
-
The car whose nose is first over the finish line is the winner,
you will be racing against the clock.
-
There will be enough races in an event to permit each car to run
once on each lane. Normally there are four lanes, however, if a lane is damaged
or otherwise unusable, then fewer lanes may be used. If for a particular event,
there are fewer cars than there are lanes, then a number of lanes equal to the
number of cars shall be used, and enough races shall be run to ensure that each
car is run once on each lane.
-
If a car leaves the track, runs out of its lane, interferes with
another car, loses an axle, etc., the heat will be rerun. If the same car gets
into trouble on the second run, the contestant is disqualified and automatically
loses the race. If, on the second run, another car is interfered with, the heat
will be run a third time but without the disqualified car.
-
All cars are returned to the pit area by the race officials after
the heat.
GENERAL
-
The Cub Scout motto is "Do Your Best".
-
Our objective is to promote healthy competition and good
sportsmanship. The purpose of the event is for the enjoyment of the boys, to
create a car with an adult, and have fun doing it. Most of all, "have fun and
do your best".
-
Awards will be announced shortly after the finish of the
derby.
|
-
-
|