Studios - Engalus
While at Crytek I was the Lead Designer of an FPS titled Engalus
and led a virtual team of artists and designers in the creation
of a demo that would help land Crytek it's first publishing deal
Here you will find the nwvault.com Hall of Fame mod City of Wonders
as well as selected scripts and documentation from various other
I've worked on various projects using the Half-Life engine including:
making prefab objects for map makers, creating in-game cinematics,
and designing single and multiplayer levels.
In addition to my work in video games I have also worked on projects
in film and 3D animaton.
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2000 - 2006 Brian J. Audette unless otherwise noted. No Portion
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