Q U A L I F I C A T I O N S .
S U M M A R Y
Experienced Art Director
& Illustrator in concept through production of projects including,theme
park design, attraction show design, theatrical event design, computer game
design, and commercial illustration.
P R O F E S S I O N A L . E X
P E R I E N C E
1996
- Present Concept Designer,
Eugene
OR
Freelance
Designer - Clients include:
Walt Disney Imagineering
- Theme Park Design
The Jim Henson Company
- Conceptual Design
Universal Studios - Theme
Park Design
Microsoft - Educational
Software Design
Zowie Intertainment -
Toy & Computer Interface Design
Dynamix - Computer Game
Design
Coca-Cola - Concept Design
California Academy of Sciences
- Concept Design
Herschend Family Entertainment - Concept Design
2006 - Present IMVU, Inc, Palo Alto, CA
Art Director
- 3D Product/Environment Design
Responsible for:
Creating 3D products and environments for the purpose of inspiring an
international community of independent IMVU Developers
2000
- 2004 There, Inc., Menlo Park CA
Sr. Art Director
- Environment Design
Responsible for:
Overall art direction of massive
virtual world project for the Internet.
Designer & creator of inWorld
terrain.
Lead Conceptual Artist.
Environmental Design & Layout
Promotional Art & Imagery.
Supporting 3D & Texture Creation.
1995 to
1996 Dynamix, Eugene OR
Senior Art Director
Conceptual Designer for new computer
games and Educational Software.
1989 to
1995 Walt Disney Imagineering, Glendale, CA
Senior Show Designer
Mickey's
Toontown
Disneyland- Anaheim, California
One of the Lead Show Designers
& Art Directors
Responsible for:
Conceptual Designs.
Establishing overall look for the
"Downtown" area.
Supervising construction of scale
models.
Art direction of production props
& scenery.
Art direction of team Architects
& Engineers.
Write & design documents
to support game development.
Supervising field construction &
installation.
Splash
Mountain
Magic Kingdom, Walt Disney World,
Florida
Lead Show Designer & Art
Director
Responsible for:
Artistic aspects of the project
design.
Design of interior & exterior
show, architecture,
merchandise shop, & ride vehicles.
Supervising construction of scale
models.
Art direction of Audio Animatronic©
figure finishing & animation.
Art direction of production props
& scenery (both in-house & outside vendors).
Art direction of field construction
& installation.
Walt
Disney Imagineering Other Projects
Acted as Show Designer on:
Midway Mania , Disney's California Adventure
Disney's California Adventure , Various concepts, park wide
The Mattel Toy Shop, Disneyland
(Lead Designer)
Magic Kingdom Enhancements,
Walt Disney World
Disney's America, Virginia
Blizzard Beach, Florida
Typhoon Lagoon Enhancements,
Florida
1987
to 1989 Design Director
The
Living History Centre, Novato, California
Design Director
Responsible for:
The Southern Renaissance Pleasure
Faire- in both Agoura & San Bernardino, CA
The Northern Renaissance Pleasure
Faire- Novato, California
The Dickens Christmas Faire-
San Francisco, California
The Old San Francisco Fair-
San Francisco, California
Overall design and layout of each
event.
Art direction of production props,
graphics, & scenery.
Design of new faire buildings
Art direction of construction &
installation of all new themed structures.
1983
to 1987
Freelance
Designer & Illustrator
Adventure Concepts, Napa,
California :
Created conceptual drawings &
paintings for a themed restaurant.
Skywalker Development, Larkspur,
California
Freelance Conceptual Illustrator
Balley Sente, Sunnyvale,
California
E
D U C A T I O N
The Academy of Art University of San
Francisco
San Francisco, California
SOFTWARE
FLUENCY
Photoshop, Dreamweaver, 3D
Studio Max, SketchUp, Final Cut Pro, Adobe After Effects
If you need more information,
please contact me at: doncarson@gmail.com