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Lego Mark V APC

To date I have made two versions of the Coalition Mark V; the first with the Lego Creator XP software, the second with Lego Digital Designer v1.2. The reason why I made another is simple. Though the first one had a spectacular interior design and very good Lego dudes to work with, its exterior wasn't as nice as I liked. This version is more streamlined and porportionally correct, (not perfectly, but vastly improved). Also, because the original version couldn't be imported to the new software, and that put a crimp on my plans to use it, the Enforcer I made, and the forthcoming Spider Skull Walker to make a complete Death's Head Transport, which is supposed to carry all three. Regardless, I’m getting ahead of myself. The version below carries the flie name v2.1, becasue while almost done with v2.0, Lego Inc. sent out an expansion patch for the program allowing for far superior Lego Dudes and some much needed control pannel bricks, among other things. Consequently a refit was called for.

 

Note: Right click and select "View Image" to see full sized pictures.

This here is a mockup of the Mark V as seen in its illustration on pg. 199 of the Rifts Main Book, or pg. 251 of the newer RUE if you prefer.

 

In profile it’s easier to see that this rendering of the Mark V is slightly taller than that in the original illustration. However, in terms of ratios of scale it’s actually almost dead on the APC’s listed stats. Also if your familiar with the original you can see that I went with side lasers more resembling those of the Mark VII Slayer instead of those of the Mark V’s twin barrel design. I went that route because, A) it wasn’t working out the other way, and B) I think it just plain looks cooler that way. =^) ~~~

 

With the tail end not depicted in the original illustration and not described in the canon text, I opted to put a large door on the back that would enable the APC to transport cargo that’s larger than a standing man. Power armors and the like that are up to 12-feet tall, or stacks of cargo in that range, can easily be fitted into this area and have even easier access to the outside in a moment’s notice.

 

The tall door is shown open at a 90-degree angle (though it’s capable swinging a fill 180 if need be) allowing access to the rear’s interior, but only Human sized objects or people can go in too deeply. If more room is needed the rear seats can be removed and the ladder/rung-steps to the second level can be elevated out of the way.

 

The interior is split into two levels, a troop & cargo deck, and a command deck. Down on the lower deck there are 18 seats and a netted storage bins/shelves, two deep cabinets up front for extra munitions & weapons, and two tall cabinets in the rear for medical supplies, (their transparent doors allow medics to quickly take stock of what’s available and locate them in a hurry). Above on the command deck there are two seats in the back for the Platoon Leader (typically a 1st or 2nd Lieutenant) and Platoon Sergeant (typically a Master Sergeant). Further up beyond them, separated by a security door, is the sealed crew compartment.

 

All occupants of the Command Deck can get to their assigned seats quickly when the ladder/rung-steps are lowered. This does not require the soldiers down below to get out of the way, but it may be tight for the two soldiers at the end. Should they feel compelled to move, there is ample room in the back. And should that space be occupied by extra cargo or power armor, they can go to the mid-ship area where there’s even more free room to be had.

 

Because it’s just a wee bit too cramped in the crew compartment and get a screen capture of its inner layout, I instead decided to strip off the top and get a cut-away exposed shot.

The area for the Platoon’s Lieutenant (left bald) and Platoon Sergeant (given the stocking hat) at the rear of the top deck comes with better visibility through its narrow windows, (offset so snipers don’t have an easy shot at the back of their heads). Each of the area’s two seat has its own data display and intercom on the forward wall that can be used to talk to the troops below of the APC’s or crew, or alternately the APC’s communications officer can patch it into an outside radio signal. Also the monitors can be used for entertainment or write up reports. If this particular APC isn’t carrying the platoon’s top leadership, these seats may be occupied by the platoon’s communications officer and weapons specialist.

Just inside of the crew compartment, beyond the security door, are the two gunners’ stations that can operate any of the Mark V’s weapons remotely, including the hatch guns. However, because the pilot and co-pilot have a better view of what’s in the APC’s path up front they often have control over the mini-missiles and auto-cannons. In the center of the crew compartment is the communications system. On the this side there is a dedicated receiver and video monitor that can be used by others imposing a minimal disruption to the APC’s communications officer, (the officer acts as an operator, making the connection and routing it to that side).

 

From this angle it’s easier to see the gunnery stations and the business side of the sophisticated communications system. The large coms system is located in the center of the crew compartment, as opposed to being against one of the walls, to ensure that damage to the APC’s exterior does not readily transfer to the crucial system. Also, by placing the communications officer in the middle of the cabin he or she can more easily hear and relay messages from all around. On each wall there is a shallow storage cabinet. The larger double-door one of contains food for the crew, and the other stores (see previous pic) has a small armory for the crew’s protection should they need them.

 

The front end of the Mark V went through several changes to get it as sleek as possible while maintaining the aggressive look and feel the vehicle deserves.

 

As you can see here, the safety bars in front of the forward door can be retracted without needing to be removed from the model (they can actually go flush, but I decided to let the protrude a bit here to show that they’re still there), and the doors can swing open revealing the interior of the troop bay. This baby is as fully functional as I could make it.

 

The soldiers inside have ample room to move around in, thanks to the wide central isle running down the center of the APC. As for the look of the soldiers themselves, I’d like to thank Lego Inc. for a timely expansion patch to their software allowing me to make them as good as they do and design decent looking rifles as well, as well as give the rest of the crew up top a more distinctive CS feel.

As you can see, this model does indeed hold all 18 soldiers comfortably in the troop bay with room to spare. Lots of legroom to be had and extra space for anything that won’t easily fit in the netted storage bins.
 
 
In this view looking in the back to the front, you can see just how cavernous the troop bay is without the soldiers in their seats. Ample room for whatever is needed should the APC be used for jobs other than hauling grunts around, be it cargo & provisions, wounded soldiers off the battlefield, or munitions & power armored suits to where they’re needed most.
 
 
Mid-ship of the lower deck there is a large open area. This space is useful in dealing with any traffic congestion in the APC, but its primary function is to allow the Mark V to transport small sized power armors like the DH and “Smiling Jack” SAMAS, as well as the ground-based Mauler. To the right of each of the three main doors are the simple controls to open & close them (the big red handle) and to the left of the two central door is a receiver and video monitor, like those above for the platoon’s officers. These can be used as an intercom to the upper deck, or the APC’s communications officer can patch messages down to them separately.
In this cutaway shot you can see the entire troop bay from stem to stern, allowing you to see where the ten windows lay in the rear, as well as the aforementioned weapons cabinets up front. Thanks to hub-mounted electric motors in each wheel than can be controlled electronically from the helm, there is no need for a bulky engine or transmission, allowing the available space to go to better use. And as for where the nuclear power plant is located… that’s a state secret! :^)