Once a player celebrates his triumph, the troops can continue to sit on Campus Martius on the pretext of going to a province, but such will exert a negative prestige effect equal to positive prestige effect they had in the first round in following rounds (normally, while a consul was sitting, such troops as he hadn’t mustered out went to Capua where they formed the nucleus of the next consular army).

Election to consul

Election to consul can take place as soon as a player has accumulated 75 prestige. However, election to consul in the 2nd to 4th rounds of the game representing early election to consul comes with a stiff penalty. The 2nd round penalty is 30 prestige, the 3rd round penalty is 20 prestige, and the 4th round penalty is 10 prestige. In the 5th round, which is called in suo anno there is no prestige penalty to stand for election, but each round after 5, subtracts 5 prestige (10th round, subtract 25).
A similar penalty applies standing for consul a second time, with the penalty being 30 prestige in the 6th or earlier round, 25 prestige in the 7th and 8th rounds, 20 prestige in the 9th and 10th rounds, and 10 prestige in the 11th-14th rounds. In suo anno for second attempt at consul is 15th round. The prestige penalty is deducted for attempting to stand for consul early BEFORE any votes are tallied.

To be elected consul, the player normally must stay in Rome instead of drawing a province. Provincial governors may return to Rome at the end of any round, but legates must dice 3-6 on 1d6 to be released to return home (if selected for provincial governor by the lottery they go to the province automatically, the proconsul lets them go automatically). Occasionally players may stand for consul in absentia – this requires a Fortuna event or procurement of a LEX ABSENTIA from the PLEBS.

Once declared for election, the player may bribe, other players may bribe for and against.
The cost of running a campaign is 20 talents. Each additional 5 talents spent as ‘bribes for’ generates a 1d6 modifier of +1. Each 10 talents spent as ‘bribes against’ generates a -1. Each 10 prestige above the minimum generates a +1; an additional +5 if the general celebrated a triumph; +2 for an ovation. These last are in addition to the temporary prestige gain for recently celebrating a triumph (Memente vir es, et sic transit gloria mundi).

To win, the player must have a total of 12 points from prestige above minimum, die roll and bribes for his election. If two or more players stand for consul in the same year, all candidates receiving 12 points or more could become consul, but only the highest two actually become consul. The person with the highest point total is senior consul. Senior consul gets 50 additional prestige, junior consul 40. The consul(s) normally spend the next round in Rome running the country. He draws a province in the third round (one for election, one for serving). If two Roman players with PATRICIA family status win the election, the player with the lower score MAY NOT BE CONSUL. The Roman unwritten constitution mos mairorum provided for one Plebian consul at all times. Instead the player of PLEBS family status and the highest winning score becomes CONSUL. If no PLEBS player posted a winning score in the election, then the junior consul is an NPC.

During his year of office, the consul can procure a Senatus Consultum allowing him to take the field in the foreign war of his choice, superceding the current provincial commander who becomes a legate. Such a Consultum can be procured at +4 DRM if the preferred province has three or more wars going on, or if the Enemies of Rome have a three victory point total, or if a major migration/war (Illyrian migration, march of the Cimbri, Jugurthan war, Mithradates attacks) is in effect in that province. Such a Consultum has a -4 DRM in effect if the Italian war has occurred, the Cataline Conspiracy has occurred, or a player has an unopposed army in Italy.

When the consul does this he takes one consular army from Capua to the province, there joining the troops already in the province (potentially, up to 4 DBA army equivalents, or 8 legions). Unless he successfully continues his consulship by standing for consul in absentia, or procures a Lex or Senatus Consultum in the next round, he relinquishes command in the province to the normal province selection province. Note however that the +4 DRM remains in effect for Lex Provinciae or a prorogued Senatus Consultum.

Either Consul can introduce emergency legislation, which is considered by the Senate or Assembly as it is introduced, rather than the normal time for legislation. The procedure for this is the same as normal legislation, but the effect is immediate. Additional troops and generals raised by emergency legislation must sit out the first battle after they are legislated, this representing the time required to recruit, train and transport the soldiers.

Standing for Consul a second and subsequent time


This normally happened in the 10th round and was followed some time later by election as Censor for a five year term. However, all the leading families sought election to consul so winning the second time required significant prestige. A second or subsequent attempt for consulship requires 150 prestige. When determining election results 75 prestige is temporarily subtracted from the player’s total before determining the outcome of the vote.


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