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Aravis Telmir
Explanation of "Other" above: Cloak of Resistance, +2 Additional Ability Check Modifiers: (none) Additional Saving Throw Modifiers: (none)
Armor Type: Robe of Rock (deflection bonus) Armor Penalties: (none) AC = 10 + Size +
Dex + Armor + Shld + Other Attack Adjustments: Damage Adjustments:
Special Abilities and Feats (W1) - Scribe Scroll
Specialist: Transmutation (+2 on Spellcraft checks to
learn School spells; 1 extra spell per level which must be a School
spell; prohibited schools: Illusion and Enchantment)
Skills (98 Total Points) Max Ranks: 14/7 (28+7+7+7+7+7+7+7+7+7+7) = 98
Magic Items Bracers of Armor +4 Ringblade (Gohgan's basement) - A gold ring from which a golden sword-blade springs when activated. The blade is the equivalent of a short-sword. No weapon proficiency is required for its use. Activating and de-activating the Ringblade are Free Actions. 2 Daggers, +1 (Zhamir) - two identical daggers with silver handles 2 Potions of cure light wounds (Brewed by Ernie) - Cures 1d8+4 HP Potion of endurance Potion of Fire Breathing Spell Scroll: haste Spell Scroll: shocking grasp, Melf's acid arrow (starting gear) Spell Scroll: polymorph self, dimension door, shatter (starting gear) Spell Scroll: blink, magic circle vs. chaos (?) Spell Scroll: grease, blur, protection from arrows (Zhamir) Spell Scroll: lightning bolt (7d6), slow, slow (Mokad & Co.) Spell Scroll: protection from energy, enervation
(Mokad & Co.) Spell Scroll: mind blank, protection from spells (Het Branoi) Wand of magic missiles - (Crafted by Aravis) Fires 3 missiles. 21 charges remaining Wand of fireball - (Crafted by Aravis) - Fires 8d6 Fireballs. 21 charges remaining Wand of levitation (Zhamir) - A thin
silver
wand with a pair of wings on the business end. 13 charges
remaining. Wand of false life - 18 charges Staff of Earth and Stone - A black wooden staff topped with a large emerald. It can cast the Passwall and Move Earth spells, each costing one charge. 4 charges remaining Ring of Evasion (Zhamir) - A silver ring with
a flat metal device, on which a black blur constantly moves. The
wearer can activate it as a free action to gain the Evasion
ability. The wearer must still make a Reflex Save as
normal. Each use expends one charge. 4 charges remaining Ring of Spell Storing -
currently contains teleport Ring of Djinni Summoning - summons
the Djinn "Al Tarquoz" 1/day. Cloak of Resistance +2 (Post-auction Sharshun battle)
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A forest-green cloak, which grants a +2 Resistance Bonus to all Saving
Throws Cloak of Charisma +4 Hat of Randomness (God's Thorn) - A dark blue pointed wizard-style hat. Three times per day, the owner can reach into the Hat and pull out some random object. Rod of the Vampire (God's Thorn) - A black rod of obsidian with a fanged head carved into the buisiness end. It requires a successful Touch Attack to activate. It drains 1d10 HP from the target, and grants that many HP to the wielder. It cannot be used to increase the wielder's HP above his normal maximum. It can be used 3 times per day. Unsuccessful Touch Attacks do not count toward the number of uses per day.
Nolzur's Marvelous Pigments (Ogres and orcs in Dir-Tolia) - A small black metal box (Wizared Locked) containing pigments and a fine brush. The Pigments can used to paint objects in 2-D, which then become real 3-D objects. The user must concentrate the entire time. There is enough remaining for one small application. Boots of Speed (Crafted by Aravis) - Leather boots that allow the wearer to be affected as by the haste spell for 10 rounds per day. These rounds do not have to be contiguous, though activating the Boots is a standard action each time. Snow Globe of Mirage Arcana (Repose) - A small crystal snow-globe, filled with a clear liquid and tiny silver flakes. Normally, the interior shows a scene (minus creatures) of the wielder's current location. It can be used to cast the spell mirage arcana once per week. Earcuff of Translation (Gift from the Spire) - A small, ring-shaped bronze earcuff. It allows the wearer to speak and understand one language. Once set to a particular language, it cannot be reset to another language. Arcane-Locked Box (Self-made) - A small metal box with a latch. Contains a pill of deadly poison Continual Flame Torch (Pulled from the Hat of Randomness) Amulet of Natural Armor +2 - gives the wearer a +2 natural armor bonus Headband of Intellect +6 (crafted and improved by
Aravis) - increases
wearer's INT by 6 Periapt of Wound Closure
Magic Item Slots Headband/Hat/Helmet: Headband of Intellect +6
Spells
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