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Runs 1-10
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Dranko "Coaltongue" Blackhope
Explanation of "Other" above: (none) Additional Ability Check Modifiers: (none) Additional Saving Throw Modifiers: +4 on saves vs. Poison (magic pin)
Armor Type: Elven Chain +1, Buckler +1 Armor Penalties: +5 Max Dex; -2 Check AC = 10 + Size + Dex
+ Arm + Shld + Other Explanation of "Other" Above: (none)
Attack Adjustments: Damage Adjustments:
Special Abilities and Feats Exotic Weapon Proficiency: Whip Sneak Attack (+3d6 damage whenever opponent is Flanked, or
denied his DEX bonus to AC) Whip Sneak Attack (Total +4d6 Sneak Attack damage with a
Whip) Lay on Hands (Can heal 2 HP per Level per day) Cast Healing spells and Divinations at +1 caster level Distant Healing (2/day, can cast any Cure spell on any target
you can see) Skills (78 Total Points)
Max Ranks: 15/7.5 (32+8+8+8+8+2+2+2+2+2+2+2)=78
Magic Items Mace +1 ("Iglat") - (Seablade Point, part II) - An iron mace with a vaguely reddish cast. The Mace does an extra 1d6 damage whenever ordinary max damage is rolled. (Critical hits do not increase this bonus). The wielder of the Mace can speak the word "Iglat" to summon a Small Fire Elemental, once per day. The Elemental lasts for two rounds, or until it is killed. Whip of the Searing Tongue, +1 (Crafted by Dranko) - Does an extra 1d6 normal (non-subdual) damage on a successful hit. Also casts Searing Light 1/day at 5th Level. Mace +2, Chaotic (Zhamir) - Does an extra 2d6 damage vs. Lawful targets Elven Chain, +1 (Sharshun assailants) - A suit of light, shimmering silver mail rings. It protects as Chainmail, +1, but all penalties and restrictions are figured as if were Leather armor. Buckler +1, Light Fortification - (Zhamir) A polished steel buckler. It has a 25% chance of negating critical hits. Potion of Cure Light Wounds (Brewed by Ernie) - Cures 1d8+4 HP. Potion of Cure Light Wounds (Zhamir) - 1d8+5 HP
Spell Scroll - Sanctuary, Spiritual Weapon (Zhamir) Spell Scroll - Cure Serious Wounds, Water Breathing, Divination Wand of Cure Serious Wounds (Crafted by Morningstar) - Cures 3d8+5 HP. 18 charges remaining Ring of Feather Falling (Black Circle Bestiary) - A silver ring whose device is a small feather. If the wearer of this Ring falls more than 3', a Feather Fall spell is immediately activated. Ring of Opening (God's Thorn) - A bright red ring, which can be used to free imprisoned Yrimpa. Mirror of Whispers (Gohgan's Basement) - A bronze-framed hand mirror. The wielder of the Mirror can speak to anyone they can see reflected in it, regardless of distance. Only the reflected person hears the voice. Spells cannot be cast through the Mirror. Bag of Endless Rope (Orcs near Dingman's Ferry) - A small brown sack, with a small end of rope protruding from the opening. 495' of decent-quality rope can be pulled out of the sack; the other end never comes out. The rope can be retracted with a quick, intentional tug. The rope can be cut, but this reduces the amount of rope that comes out of the Bag. Boots of True Stealth - Plain leather boots. The wearer leaves no tracks, and gets a +10 bonus to all Move Silently checks. Box of Transport (receiving end) (Frowirth's house) A metal box about the size of a shoebox. Anything placed in its twin (currently possessed by Ozilinsh) will appear in this Box. Decanter of Endless Water (Manzanill) A sea-green crystal decanter. The wielder can command the Decanter to pour water at one of three speeds: stream, fountain, and geyser. It can also suck. So to speak. The Geyser is 20' long, emits water at 30 gallons per round, and does 1d4 points of damage to vulnerable targets (1 per round) Using the Geyser forces the wielder to make a Strength check at DC 12, due to the back pressure; failure means the Decanter will fly from the wielder's hands, and require both a touch attack and Strength check on a subsequent round to be picked up again Pin of Poison Resistance (gift from the Stormknights) - A red and gold pin in the shape of a sword. It grants the wearer +4 on saves vs. Poison. Heward's Haversack (Black Circle Bestiary) - A small Bag of Holding, with an opening of about 10" x 4". Items placed in it must be asked for before they can be removed. Earcuff of Translation (Gift from the Spire) - A small, ring-shaped bronze earcuff. It allows the wearer to speak and understand one language. Once set to a particular language, it cannot be reset to another language. Set to Kivian Common. Robe of Blending (Repose) - A long gray robe. It grants the wearer +15 on Hide checks, and allows the wearer to cast Change Self once per day. Glasses of Inversion (Zhamir) - These look like ordinary spectacles, with glass lenses that appear to others to cause refraction. To the wearer they have no effect on normal sight, but for 1 continuous hour per day can be used to see the opposite face of any object. This works to a range of 20’. Forgery Kit (Zhamir) - A latched mahogany box, about the size of a shoe box. It contains three compartments. The first has a light green feather quill. The second has a signet ring with a symbol of a "C" on it, and a block of sealing wax. The third contains a small ink-pot. The quill is a Quill of Forgery, which adds 10 to any Forgery check. The Signet Ring (feather device) casts the Illusory Script spell on any letter sealed with it. The ink-pot appears only 1/3 full, but any quill dipped into it will become inked, and produces whatever color of ink the writer desires.
Spells Spheres: Knowledge, Healing
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