Agar Smoketallow
Galthia Starchaser
Sir Malachite
Mara Thornhill
Nolin Benholm
Stone Bear
Tao Camber
Velendo of Calphas

Splinder Camberlorn
Priggle Gembreath

TomTom Badgerclaw Raevynn Icewing
Galthia Starchaser of the Order of the Shining Fist
(updated 1/18/03)


Race Githzerai
Class & Level Monk 7/Acolyte of the Fist 8 
Alignment Lawful Neutral 
Current XP 134,683
XP for next 136,000


Hit Points 118
Base Move 70'



(+) Ability Score Adj.   Save Base Ability Feat Other TOTAL
  Strength 15 +2
  Fortitude +11 +3     +14

Dexterity 22 (18) +6    Reflex +11 +6  
+17
  Constitution 16 (14) +3
  Will +11 +6
+2
+19

Intelligence 14  +2              
  Wisdom 22 (18) +6
  Initiative   +6
  +6

Charisma 8 -1
             


Explanation of "Other" above: (none)
Additional Ability Check Modifiers: (none)
Additional Saving Throw Modifiers:  (+2 on all saves vs. spells and effects from the Enchantment school)

Armor Type: Inertial (Force)                                                     Armor Penalties: (none)

AC =   10 +   Size + Dex + Arm + Shld + Other
28  = 10  + 0  +  6  + 4  +  0  +  8

Explanation of "Other" Above:  Wisdom bonus added to AC +6, Monk Bonus +1, Dodge Feat +1
Additional Armor Class Modifiers: (+4 vs. AOO from Mobility)


Attack Adjustments:
+11/+6/+1 (BAB w/regular weapons)
+11/+8/+5/+2 (BAB unarmed or w/monk weapons)
+2 (melee only; STR)
+6 (ranged only: DEX)

Damage Adjustments:
+2 (melee or thrown: STR)


WEAPON CRITICAL RANGE (missile) Attack Adj. Damage
Unarmed Attack 19-20, x2 

+13/+10/+7/+4
1d12+2      
Unarmed Attack (Flurry of Blows)  19-20, x2
+11/+11/+8/+5/+2  1d12+2
Masterwork Light Crossbow
19-20, x2
80'
+18
1d8




Special Abilities and Feats

(RACIAL ABILITIES)
- Darkvision 60'
- Ego Whip (at will Psionic Attack mode)
- Mental Barrier (at will Psionic Defense Mode)
- Combat Prescience, 3/day.
 +2 insight bonus on attack rolls, 1 minute/level
- Farpunch 3/day.  Deal 1 point of damage at close range
- Feather Fall   3/day, self only
- Plane Shift   1/day, 11th caster level
- Power Resistance: 5 + Level

(FEATS)
- Blindfighting
- Combat Reflexes
- Dodge

- Iron Will
- Inertial Armor
(+4 force armor at all times)
- Mobility (+4 AC vs. AOO's

(MONK ABILITIES)
- Evasion
- Deflect Arrows
- Improved Trip
- Improved Unarmed Strike
- Leap of the Clouds
(Height is no restriction for Jump distances)
- Purity of Body (Immune to non-magical diseases)
- Slow Fall (reduce height fallen by 30' for calculating damage, when within arm's reach of a wall)
- Still Mind (+2 to saves vs. spells and effects of the Enchantment school)
- Stunning Attack 1/level/day, Fort Save DC 19
- Wholeness of Body (heal self 2 x level HP/day)

(ACOLYTE OF THE FIST ABILITIES)
- Fast Movement
(+20' added to normal move)
- Fist of Destruction (subtract AotF level from hardness of targets)
- Fist of Fury (unarmed damage may be bludgeoning, slashing or piercing)
- Fist of Iron (3+Wis bonus times per day, may add 1d4 damage to unarmed attacks)
- Fist of Mercy (1/day per 2 AotF levels, may heal instead of damage, using WIS bonus instead of STR bonus)
- Fist of Speed (1/day/AotF level, get an additional partial action.  Usable once per round as a free action.)
- Improved Critical w/unarmed attacks or Monk weapons.
- Improved Evasion
- Ki Strike
(Fists count as +3 weapons for getting past Damage Reduction)
- Leap of the Clouds (+5 Competence Bonus to Jump)
- Unarmed Damage +2 die-type when figuring damage


Skills (108 Total Points)    Max Ranks: 18/9

Skill
Total
Class
(un)
Ability
Spent
Rank
Spec.
Ab. Adj.
Race
Item
Synergy
Alchemy
 
 
 
INT
 
 
 
 
 
 
 
Animal Empathy
 
 
 
CHA
 
 
 
 
 
 
 
Appraise
+2
 
y
INT
 
 
 
+2
 
 
 
Balance
+18
 
y
DEX
10 
 10
 
+6
 
 
 +2 (from Tumble) 
Bluff
-1
 
y
CHA
 
 
 
-1
 
 
 
Climb
+12
 
y
STR
10
10
 
+2

 
 
Concentrate
+3

y
CON



+3
 
 
 
Craft: 
 
 
y
INT
 
 
 
 
 
 
 
Craft: 
 
 
y
INT
 
 
 
 
 
 
 
Craft: 
 
 
y
INT
 
 
 
 
 
 
 
Decipher Script
 
 
 
INT
 
 
 
 
 
 
 
Diplomacy
-1
 
y
CHA
 
 
 
-1
 
 
 
Disable Device

 

DEX
 
 
 

 
 
 
Disguise
-1
 
y
CHA
 
 
 
-1
 
 
 
Escape Artist
+16
 
y
DEX
10
10
 
+6
 
 
 
Forgery
+2
 
y
INT
 
 
 
+2
 
 
 
Gather Info
-1
 
y
CHA
 
 
 
-1
 
 
 
Handle Animal
 
 
 
CHA
 
 
 
 
 
 
 
Heal
+6
 
y
WIS
 
 
 
+6
 
 
 
Hide
+31
 
y
DEX
10
10
 
+6

+15
 
Innuendo
 
 
 
WIS
 
 
 
 
 
 
 
Intimidate
-1
 
y
CHA
 
 
 
-1
 
 
 
Intuit Direction
 
 
 
WIS
 
 
 
 
 
 
 
Jump
+19
 
y
STR
10
10
+5
+2

 
+2
KS: The Planes
+10

 
INT
8
8

+2
 
 
 
KS


 
INT




 
 
 
KS:
 
 
 
INT
 
 
 
 
 
 
 
KS:
 
 
 
INT
 
 
 
 
 
 
 
Listen
+16

y
WIS
10
10

+6

 
 
Move Silently
+16
 
y
DEX
10
10
 
+6

 
 
Open Locks
 
 
 
DEX
 
 
 
 
 
 
 
Perform
-1
 
y
CHA
 
 
 
-1
 
 
 
Pick Pockets
 
 
 
DEX
 
 
 
 
 
 
 
Prof:
 
 
y
WIS
 
 
 
 
 
 
 
Prof:
 
 
y
WIS
 
 
 
 
 
 
 
Prof:
 
 
y
WIS
 
 
 
 
 
 
 
Read Lips
 
 
 
INT
 
 
 
 
 
 
 
Ride
+6
 
y
DEX
 
 
 
+6
 
 
 
Scry


 
INT




 
 
 
Search
+2
 
y
INT



+2
 
 
 
Sense Motive
+6 
 
y
WIS
 
 
 
+6 
 
 
 
Speak Lang.
 
 
 
 

 
 
 
 
 
Spellcraft

 
 
INT




 
 
 
Spot
+11
 
y
WIS
10
5

+6
 
 
 
Swim
+2
 
y
STR
 
 
 
+2
 
 
 
Tumble
+18
 
 
DEX
10
10 
 
+6
 
 
+2 
Use Magical Device
 
 
 
CHA
 
 
 
 
 
 
 
Use Rope
+6
 
y
DEX
 
 
 
+6
 
 
 
Wilderness Lore
+6
 
y
WIS
 
 
 
+6
 
 
 




Languages:  Githzerai, Common
(24+6+6+6+6+6+6+6+6+6+6+6+6+6+6=108


Magic Items

Robe of Blending: +15 Circumstance bonus to Hide checks, change self at will.

Periapt of Wisdom: +4 Enhancement bonus to WIS

Pink Ioun Stone: +3 Enhancement bonus to CON

Ring of Mind Shielding: Immune to detect thoughts, discern lies, and attempts to determine alignment.

Mindlink Headband: Allows mental communication for about an hour with others wearing similar headbands.

Medallion of Continual Flame (extinguished)

Echo Stone: records up to 6 hours of sounds within 30' of iteself.  Command word activated.

Oil of Slipperiness

Marbles of Pathfinding: 1 black marble and 1 white marble; each will roll toward the other when placed on the ground.


Magic Item Slots

Headband/Hat/Helmet:  Mindlink Headband
Lenses/Goggles:
Cloak/Cape/Mantle:
Jewelry: Periapt of Wisdom
Armor:
Robe: Robe of Blending
Vest/Shirt:
Bracers: 
Gloves/Gauntlets:
Rings: Ring of Mind Shielding
Belt:
Boots: