Splinder Camberlorn
(updated 1/18/03)
| Race |
Dwarf |
| Class |
Fighter 8/Dwarven Defender 6 |
| Alignment |
Neutral Good |
| Current XP |
103,675 |
| XP for next |
105,000 |
|
|
| Hit Points |
149 (177 in defensive mode) |
| Base Move |
20' (15 in armor) |
| (+) |
Ability |
Score |
Adj. |
|
Save |
Base |
Ability |
Feat |
Other |
TOTAL |
| |
Strength |
18 |
+4 |
|
Fortitude |
+11 |
+3 |
|
|
+14 |
|
(+1)
|
Dexterity |
13 |
+1 |
|
Reflex |
+4 |
+1 |
|
|
+5 |
| |
Constitution |
16 |
+3
|
|
Will |
+7 |
-1 |
|
|
+6 |
|
(+1)
|
Intelligence |
10 |
|
|
|
|
|
|
|
|
| |
Wisdom |
9 |
-1 |
|
Initiative |
|
+1 |
+4 |
|
+5 |
|
(+3)
|
Charisma |
13 (7) |
+1 |
|
|
|
|
|
|
|
Explanation of "Other" above: (none)
Additional Ability Check Modifiers: (none)
Additional Saving Throw Modifiers: +2 vs. Poison,
Spells, Spell-like effects (race)
Armor Type: Dwarevn Full Plate +4
Armor Penalties: (-6 check, movement 15')
AC = 10 + Size + Dex +
Arm + Shld + Other
27 = 10
+ 0 + 1 + 12 + 0 + 4
Explanation of "Other" Above: Ring of Protection
+3; Dodge +1;
Additional Armor Class Modifiers: +4 vs. Giants,
+4 when in Defensive Mode
Attack Adjustments:
+14/+9/+4 (BAB)
+4 (melee attacks only: STR)
+1 (ranged weapons only: DEX.)
+1 (vs. Orcs and Goblins)
+1 (Greataxe only: Weapon Focus)
+1 (Axe Mastery: axes only)
Damage Adjustments:
+4 (melee and thrown weapons: STR)
+2 (Greataxe only: Weapon Specialization)
| WEAPON |
CRITICAL |
RANGE (missile) |
Attack Adj. |
Damage |
| Greataxe +3, Shocking Burst ("Silversoul") |
19-20, x3 (+2d10) shock
|
|
+23/+18/+13
|
1d12+11+1d6 (shock)
|
| Heavy Crossbow +2 |
19-20, x2 |
120' |
+17 |
1d10+2 |
Warhammer +1
|
20, x3
|
|
+19/+14/+9
|
1d8+5
|
Special Abilities and Feats
(RACIAL TRAITS)
- +2 on appraise and craft skills re: stone
- Darkvision 60'
- Stonecunning (+2 on checks to notice unusual stonework)
- +2 on saves vs. Poison
- +2 on saves vs. spells and spell-like effects
- +1 to attack orcs and goblinoids
- +4 dodge bonus vs. giants
- +2 on appraise checks re: rare or exotic items
(FEATS)
- Improved Initiative: +4 on Initiative rolls
- Weapon Focus: Greataxe
- Weapon Specialization: Greataxe
- Improved Critical: Greataxe
- Axe Mastery: +1 to hit with axes
- Power Attack
- Cleave
- Dodge
- Endurance
- Toughness
- Leadership
(DWARVEN DEFENDER ABILITIES)
(always active)
- Defensive Awareness: can only be flanked by an 18+ level character; doesn't
lose dex bonus when flanked.
- Damage Reduction 3/-
(in Defensive Mode)
- Defensive Stance 3/day: cannot move, but gets the following
abilities:
- +2 STR
- +4 CON
- +2 to all saves
- +4 Dodge bonus to AC
Skills (32 Total
Points) Max Ranks: 17/8.5
|
Skill
|
Total
|
Class
|
(un)
|
Ability
|
Spent
|
Rank
|
Spec.
|
Ab. Adj.
|
Race
|
Item
|
Synergy
|
|
Alchemy
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Animal Empathy
|
|
|
|
CHA
|
|
|
|
|
|
|
|
|
Appraise
|
+2
|
|
y
|
INT
|
|
|
|
|
+2
|
|
|
|
Balance
|
-5
|
|
y
|
DEX
|
|
|
|
+1
|
|
-6
|
|
|
Bluff
|
-1
|
|
y
|
CHA
|
|
|
|
-1
|
|
|
|
|
Climb
|
+1
|
|
y
|
STR
|
3
|
3
|
|
+4
|
|
-6
|
|
|
Concentrate
|
+3
|
|
y
|
CON
|
|
|
|
+3
|
|
|
|
|
Craft:
|
|
|
y
|
INT
|
|
|
|
|
|
|
|
|
Craft:
|
|
|
y
|
INT
|
|
|
|
|
|
|
|
|
Craft:
|
|
|
y
|
INT
|
|
|
|
|
|
|
|
|
Decipher Script
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Diplomacy
|
+3
|
|
y
|
CHA
|
|
|
|
+1
|
|
|
+2 (synergy from sense motive
|
|
Disable Device
|
|
|
|
DEX
|
|
|
|
|
|
|
|
|
Disguise
|
+1
|
|
y
|
CHA
|
|
|
|
+1
|
|
|
|
|
Escape Artist
|
-5
|
|
y
|
DEX
|
|
|
|
+1
|
|
-6
|
|
|
Forgery
|
+0
|
|
y
|
INT
|
|
|
|
|
|
|
|
|
Gather Info
|
+1
|
|
y
|
CHA
|
|
|
|
+1
|
|
|
|
|
Handle Animal
|
|
|
|
CHA
|
|
|
|
|
|
|
|
|
Heal
|
-1
|
|
y
|
WIS
|
|
|
|
-1
|
|
|
|
|
Hide
|
-5
|
|
y
|
DEX
|
|
|
|
+1
|
|
-6
|
|
|
Innuendo
|
|
|
|
WIS
|
|
|
|
|
|
|
|
|
Intimidate
|
+1
|
|
y
|
CHA
|
|
|
|
+1
|
|
|
|
|
Intuit Direction
|
|
|
|
WIS
|
|
|
|
|
|
|
|
|
Jump
|
+4
|
|
y
|
STR
|
6
|
6
|
|
+4
|
|
-6
|
|
|
KS: Tactics
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
KS:
|
+3
|
|
|
INT
|
3
|
3
|
|
|
|
|
|
|
KS:
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
KS:
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Listen
|
+3
|
|
y
|
WIS
|
4
|
4
|
|
-1
|
|
|
|
|
Move Silently
|
-5
|
|
y
|
DEX
|
|
|
|
+1
|
|
-6
|
|
|
Open Locks
|
|
|
|
DEX
|
|
|
|
|
|
|
|
|
Perform
|
+1
|
|
y
|
CHA
|
|
|
|
+1
|
|
|
|
|
Pick Pockets
|
|
|
|
DEX
|
|
|
|
|
|
|
|
|
Prof:
|
|
|
y
|
WIS
|
|
|
|
|
|
|
|
|
Prof:
|
|
|
y
|
WIS
|
|
|
|
|
|
|
|
|
Prof:
|
|
|
y
|
WIS
|
|
|
|
|
|
|
|
|
Read Lips
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Ride
|
+4
|
|
y
|
DEX
|
3
|
3
|
|
+1
|
|
|
|
|
Scry
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Search
|
+0
|
|
y
|
INT
|
|
|
|
|
|
|
|
|
Sense Motive
|
+4
|
|
y
|
WIS
|
5
|
5
|
|
-1
|
|
|
|
|
Speak Lang.
|
|
|
|
|
|
|
|
|
|
|
|
|
Spellcraft
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Spot
|
+5
|
|
y
|
WIS
|
6
|
6
|
|
-1
|
|
|
|
|
Swim
|
+4
|
|
y
|
STR
|
|
|
|
+4
|
|
|
|
|
Tumble
|
|
|
|
DEX
|
|
|
|
|
|
|
|
|
Use Magical Device
|
|
|
|
CHA
|
|
|
|
|
|
|
|
|
Use Rope
|
+1
|
|
y
|
DEX
|
|
|
|
+1
|
|
|
|
|
Wilderness Lore
|
-1
|
|
y
|
WIS
|
|
|
|
-1
|
|
|
|
8+2+2+2+2+2+2+2+2+2+2+2+2+2 = 32
Languages: Common, Dwarven
|
Magic Items
Greataxe +3, Shocking Burst "Silversoul": shocking burst
does an extra 2d10 on a critical hit. Also casts chain lightning
1/day, as an 11th level caster.
Heavy Crossbow +2
Dwarven Full Plate +4
Ring of Sprinting: 5/day, +10' for one round, quickened
activation.
Belt of Command: +6 to CHA
Ring of Protection +3
10 Blast Spikes: (does 1d10 damage, ignores hardness, on a
door or wall)
Warhammer +1, Ghost Touch "Ghost Hammer"
+1 Tower Shield: can turn into an actual wall of stone,
9th level caster. (loaned to troops)
Warhammer +1, Shaping: Can polymorph creatures
hit into another shape.
Magic Item Slots
Headband/Hat/Helmet:
Lenses/Goggles:
Cloak/Cape/Mantle:
Jewelry:
Armor: Dwarven Plate +4
Robe:
Vest/Shirt:
Bracers:
Gloves/Gauntlets:
Rings: Ring of Protection, Ring of Sprinting
Belt: Belt of Command
Boots:
|