TomTom
Badgerclaw
| Race |
Halfling |
| Class |
Rogue 4/Psion 13 (Savant) |
| Alignment |
Neutral Good |
| Current XP |
139,251 |
| XP for next |
153,000 |
|
|
| Hit Points |
115 |
| Base Move |
20' |
| (+) |
Ability |
Score |
Adj. |
|
Save |
Base |
Ability |
Feat |
Other |
TOTAL |
|
(+2)
|
Strength |
10 |
|
|
Fortitude |
+5 |
+4 |
|
+5 |
+14 |
|
|
Dexterity |
18 |
+4 |
|
Reflex |
+8 |
+4 |
|
+5 |
+17 |
|
(+1)
|
Constitution |
19 |
+4 |
|
Will |
+9 |
+4 |
|
+5 |
+18 |
|
|
Intelligence |
14 |
+2 |
|
|
|
|
|
|
|
| |
Wisdom |
19 (17) |
+4 |
|
Initiative |
|
+4 |
|
|
+4 |
|
(+1)
|
Charisma |
14 |
+2 |
|
|
|
|
|
|
|
Explanation of "Other" above: Halfings receive +1
to all saves; +4 from Shadowcloak
Additional Ability Check Modifiers: (none)
Additional Saving Throw Modifiers: +2 Morale bonus
on saves vs. Fear (race)
Armor Type: Leather Armor +4
Armor Penalties: +6 Max Dex
AC = 10 + Size + Dex
+ Arm + Shld + Other
23 = 10 +
1 + 4 + 6 + 0 + 2
Explanation of "Other" Above: Ring of Protection
+1 (deflection), Combat Precog: +1 (insight)
Additional Armor Class Modifiers:
Attack Adjustments:
+9/+4 (BAB)
+1 (all attacks: size)
+4 (ranged weapons only: Dex.)
+1 (thrown weapons only: Race)
+4 (Jambya only: weapon finesse)
Damage Adjustments:
(none)
| WEAPON |
CRITICAL |
RANGE (missile) |
Attack Adj. |
Damage |
| Jambya of Sharpness +3 (melee) |
20, x2 |
|
+17/+12 |
1d6+3 |
| Jambya of Sharpness +3 (thrown) |
20, x2 |
30' |
+18/+13 |
1d6+3 |
| Dagger +3 (melee) |
19-20, x2 |
|
+13/+8 |
1d4+3 |
| Dagger +3 (thrown) |
19-20, x2 |
10' |
+18/+13 |
1d4+3 |
| Silver Throwing Dagger +2 (melee) |
19-20, x2 |
|
+12/+7 |
1d4+2 |
| Silver Throwing Dagger +2 (thrown) |
19-20, x2 |
10' |
+17/+12 |
(1d4+2) x2 |
| Dagger (melee) |
19-20, x2 |
|
+9/+4 |
1d4 |
| Dagger (thrown) |
19-20, x2 |
10' |
+13/+8 |
1d4 |
Special Abilities and Feats
(FEATS)
- Exotic Weapon Proficiency: Jambya
- Psychic Bastion: You gain +1 mental hardness against a foe’s
successful psionic attack when you pay the cost of 3 power points. You decide
whether or not to pay the cost after determining the failure or success of
the psionic attack to breach your Will save.
- Psychoanalyst: You get a +2 bonus on all Diplomacy, Bluff,
and Intimidate checks against living humanoids with an Intelligence score
of 4 or higher. You get the same +2 bonus on Charisma checks used to influence
or interact with living humanoids having an Intelligence score of 4 or higher.
- Weapon Finesse: Jambya
- Craft Universal Item
- Hide Power: A psionic power can be manifested without one associated
display characteristic chosen by you when you take the feat: auditory, material,
mental, olfactory, or visual. The hidden power costs a number of power points
equal to the standard cost +2.
(ROGUE ABILITIES)
- Sneak Attack +2d6
- Evasion
- Uncanny Dodge (Dex bonus to AC)
(PSION ABILITIES)
- Psionic Attack Modes: Mind Thrust, Ego Whip, Id Insinuation,
Psychic Crush, Mind Blast
- Psionic Defense Modes: Empty Mind, Thought Shield, Mental Barrier,
Intellect Fortress, Tower of Iron Will
Psicrystal: "Tee"
Observant: +2 bonus on Spot checks.
AC: 13
Hardness: 8
HP: 20 (regenerates 2d4 hit points per day)
Sighted, Telepathic Link, Self-Propulsion, Speak with Other Creatures, Power
Resistance (18), Sight link
Skills (148 Total
Points) Max Ranks: 20/10
|
Skill
|
TOTAL
|
Class
|
(un)
|
Ability
|
Spent
|
Rank
|
Spec.
|
Ab. Adj.
|
Race
|
Item
|
Synergy
|
|
Alchemy
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Animal Empathy
|
|
|
|
CHA
|
|
|
|
|
|
|
|
|
Appraise
|
+5
|
R
|
y
|
INT
|
3
|
3
|
|
+2
|
|
|
|
| Autohypnosis |
+10 |
Ps |
|
WIS |
6 |
6 |
|
+4 |
|
|
|
|
Balance
|
+13
|
R
|
y
|
DEX
|
7
|
7
|
|
+4
|
|
|
+2 (Tumble)
|
|
Bluff
|
+4
|
|
y
|
CHA
|
|
|
|
+2
|
|
|
+2 (Psychoanalyst)
|
|
Climb
|
+3
|
R
|
y
|
STR
|
1
|
1
|
|
|
+2
|
|
|
|
Concentrate
|
+28
|
R
|
y
|
CON
|
14
|
14
|
|
+4
|
|
+10
|
|
|
Craft: ??
|
+4
|
R
|
y
|
INT
|
2
|
2
|
|
+2
|
|
|
|
|
Craft:
|
|
|
y
|
INT
|
|
|
|
|
|
|
|
|
Craft:
|
|
|
y
|
INT
|
|
|
|
|
|
|
|
|
Decipher Script
|
|
|
X
|
INT
|
|
|
|
|
|
|
|
|
Diplomacy
|
+6
|
|
y
|
CHA
|
|
|
|
+2
|
|
|
+4 (Sense
Mot., Psychoan.)
|
|
Disable Device
|
+27
|
R
|
y
|
INT
|
13
|
13
|
|
+2
|
|
+12
|
|
|
Disguise
|
+3
|
R
|
y
|
CHA
|
1
|
1
|
|
+2
|
|
|
|
|
Escape Artist
|
+10
|
R
|
y
|
DEX
|
6
|
6
|
|
+4
|
|
|
|
|
Forgery
|
+2
|
|
y
|
INT
|
|
|
|
+2
|
|
|
|
|
Gather Info
|
+3
|
R
|
y
|
CHA
|
1
|
1
|
|
+2
|
|
|
|
|
Handle Animal
|
|
|
|
CHA
|
|
|
|
|
|
|
|
|
Heal
|
+4
|
|
y
|
WIS
|
|
|
|
+4
|
|
|
|
|
Hide
|
+18
|
R
|
y
|
DEX
|
6
|
6
|
|
+4
|
+4
|
+4
|
|
|
Innuendo
|
+6/+8
|
R
|
|
WIS
|
2
|
2
|
|
+4
|
|
|
+2 receive (Sense Mot.)
|
|
Intimidate
|
+4
|
|
y
|
CHA
|
|
|
|
+2
|
|
|
+2 (Intimidate)
|
|
Intuit Direction
|
+5
|
R
|
|
WIS
|
1
|
1
|
|
+4
|
|
|
|
|
Jump
|
+4
|
|
y
|
STR
|
|
|
|
|
+2
|
|
+2 (from Tumble)
|
|
KS: Psionics
|
+15
|
Ps
|
|
INT
|
6
|
6
|
|
+2
|
|
+5
|
+2 (Autohypnosis)
|
|
KS:
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
KS:
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
KS:
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Listen
|
+9
|
R
|
y
|
WIS
|
3
|
3
|
|
+4
|
+2
|
|
|
|
Move Silently
|
+12
|
R
|
y
|
DEX
|
6
|
6
|
|
+4
|
+2
|
|
|
|
Open Locks
|
+22
|
R
|
|
DEX
|
16
|
16
|
|
+4
|
|
+2
|
|
|
Perform
|
+3
|
R
|
y
|
CHA
|
1
|
1
|
|
+2
|
|
|
|
|
Pick Pockets
|
+7
|
R
|
|
DEX
|
3
|
3
|
|
+4
|
|
|
|
|
Prof:
|
|
|
y
|
WIS
|
|
|
|
|
|
|
|
|
Prof:
|
|
|
y
|
WIS
|
|
|
|
|
|
|
|
|
Prof:
|
|
|
y
|
WIS
|
|
|
|
|
|
|
|
| Psicraft |
+14 |
Ps |
|
INT |
12 |
12 |
|
+2 |
|
|
|
|
Read Lips
|
+3
|
|
|
INT
|
1
|
1
|
|
+2
|
|
|
|
| Remote View |
+8 |
Ps |
|
INT |
6 |
6 |
|
+2 |
|
|
|
|
Ride
|
+4
|
|
y
|
DEX
|
|
|
|
+4
|
|
|
|
|
Scry
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Search
|
+23
|
|
y
|
INT
|
11
|
11
|
|
+2
|
|
+10
|
|
|
Sense Motive
|
+9
|
R
|
y
|
WIS
|
5
|
5
|
|
+4
|
|
|
|
|
Speak Lang.
|
|
|
|
|
|
|
|
|
|
|
|
|
Spellcraft
|
|
|
|
INT
|
|
|
|
|
|
|
|
|
Spot
|
+21
|
R
|
y
|
WIS
|
5
|
5
|
|
+4
|
|
+12
|
|
|
Swim
|
+1
|
R
|
y
|
STR
|
1
|
1
|
|
|
|
|
|
|
Tumble
|
+20
|
R
|
|
DEX
|
6
|
6
|
|
+4
|
|
+10
|
|
|
Use Magical Device
|
+3
|
R
|
|
CHA
|
1
|
1
|
|
+2
|
|
|
|
| Use Psionic Device |
+5 |
R |
|
CHA |
2 |
1 |
|
+2 |
|
|
+2 (from Psicraft) |
|
Use Rope
|
+4
|
|
y
|
DEX
|
|
|
|
+4
|
|
|
|
|
Wilderness Lore
|
+4
|
|
y
|
WIS
|
|
|
|
+4
|
|
|
|
|
40+10+10+10+6+6+6+6+6+6+6+6+6+6+6+6+6 = 148
Magic Items
- Ring of Invisibility
- Dagger of Suppression +3: Triggers a weak dispel
magic on anything stabbed with it
- Silver Throwing Dagger +2: Double damage when thrown,
up to 180'
- Ioun Stone: +2 to Wisdom
- Dagger +??: Causes weakness when hit
- Bag of Beans: A bag of explosive pebbles; the number changes
often. When thrown they explode for 5d4 damage in a 10' radius.
When planted they have a variety of magical effects.
- Boots of Catfall: The wearer always lands on his feet after
ant fall, and the first 3 points of damage taken are always subdual damage.
- Bracers of Armor +4
- Crystal belt of Focus: +10 competence bonus to Concentration
skill when worn
- Psychoactive Skin of Nimbleness: Wearer gets +10
on Tumble checks
- Third Eye Aware: +10 competence bonus to Search &
Spot skills when worn
- Gloves of Trap Disabling: +10 competence bonus to Disable
Device skill
- Crystal Mask of Knowledge: +5 to Knowledge (Psionic)
skill when worn
- Tree Token: Can be turned into a large tree. Usable
once.
- Ring of the Quickling: User can cast haste on self,
use-activated.
- Shadowcloak of Protection: +4 to Hide checks and
all saves)
- Earring of Famousness: After anyone says the wearer's full
name, the wearer will hear the next five seconds of what he says.
- Ring of Shooting Stars: At night: Dancing Lights
1/hour, Light 2/night, Ball Lightning 1/night, Shooting
Stars (3/week). Underground: Faerie Fire 2/day, Spark
Shower 1/day.
- Medium Backpack of Holding
- Alchemy Jug: can pour 1 type of liquid/day up to 7/day
- Dragonfly Figurine: Becomes a large emerald dragonfly for
several hours per day, and can carry 2 passengers at a speed of 30 mph.
- Helm of the Styx: Can be placed on a victim's head and
used to erase or tailor memories
- Dust of Disappearance (11 pinches)
- Leather Armor +4
- Potion of Water Breathing
- Potion of Cure Light Wounds
- Breathweed: Can be chewed to allow water breathing for
between one and two hours.
- Crystal Rod of Sound: Projects a 5d4 damage cone of sound
(60 feet) as the Psionic power Cone of Sound.
Magic Item Slots
Headband/Hat/Helmet:
Lenses/Goggles:
Cloak/Cape/Mantle: Shadowcloak of Protection
Jewelry: Earring of Famousness
Armor: Leather Armor +4
Robe:
Vest/Shirt:
Bracers:
Gloves/Gauntlets: Gloves of Trap Disabling
Rings: Ring of the Quickling, Ring of Shooting Stars, Ring of
Invisibility
Belt:
Boots: Boots of Catfall
Psion Powers
Power Points per day: 74+16 = 90
Power Point cost to use 1st level or higher powers = [(level of power) *
2] - 1
Can manifest the first 16 0-level powers per day at no cost
| 0-level Powers |
1st-Level Powers |
2nd-Level Powers |
3rd-Level Powers |
4th-Level Powers |
5th-Level Powers |
6th-Level Powers |
| Burst |
Biocurrent |
Body Adjustment |
Dimensional Slide |
Amp. Invisibility |
Clairtangency |
Greater Biocurrent |
| Catfall |
Combat Precognition |
Control Flames |
Ectoplasmic Form |
Fate of One |
True Seeing |
Ethereal Jaunt |
| Control Shadow |
Identify |
Levitate |
Greater Concussion |
Inertial Barrier |
Monomorphosis |
|
| Detect Psionics |
Lesser Mindlink |
Psionic Lock |
Schism |
|
|
|
| Far Hand |
Molecular Agitation |
|
|
|
|
|
| Missive |
Feather Fall |
|
|
|
|
|
| Telempathic Proj. |
|
|
|
|
|
|
| Finger of Fire |
|
|
|
|
|
|
|