The Dream Team was one of my own, short lived, efforts. I think it
was a good idea, but it needed some work. It was the story of a group of individuals
who would, eventually, discover the ability to manipulate others dreams, set
in 2014. It was, actually, the pre-quel to my Dreamships game.
I also ran an Unknown Armies one-shot for them, but
never got around to writing down the plot notes.
Things I've run elsewhere
Dream Worlds
Dream Worlds actually got started
once, but I need to totally re-work Murica (the dominant Earth society)
so I might drop this page completely for a time...
The revamped version, with Murica properly cybernetic,
and the whole of known space to explore. It's a huge project, but...
The write up of Earth has begun, with notes for the first
campaign (or choices thereof). I'm also (as of August 2006) beginning
to outline a novel, to be set in this world. If nothing else, it
will give some background fiction to hand out to potential players.
Campaign - run by James 'Simon' Agenbroad,
was a steampunk exploration of the caverns under the earth. This was a great game,
and Simon's first attempt at running. I hope he goes back to it some day.
Tentatively titled, a new campaign by Edward Stanford dealing with a galaxy spanning Space Opera, a possibly corrupt, system wide Confederacy, and holographic penguins!
Jeffrey Holmes prequel to his long running D&D campaign, set
many centuries before. It is the tale of the Dark Elves. The story arc is not completed, but he feels the
need to take a break before running some more.
This was an
idea I fleshed out back in the late 1990's. I'd very much love to
hear what (if anything) other people have done with it. Please
let me know if you've used it.
Women in Gaming
I coined the title (though, obviously, not the concept) of
Women in Gaming back in the early 1990's (I was pregnant with Abby at
the time). Although not the same as it was, the group lives on as: