SAY GOODBYE TO THIS SITE...On July 16, 2015 I got an email from Comcast informing me that starting October 8th, they would be "discontinuing personal web pages". What that means is that after Oct 8th, every page under the home.comcast.net URL (mine and every other site set up by a Comcast user) will vanish into a puff of greed.
How can they possibly justify this? Aren't they supposed to be an Internet Service Provider, one of the biggest and most profitable ones in the business? Well, apparently they came to the realization that most of their customers are happy just putting all their content up on Facebook or some other third party site that profits off them via targeted advertising. Those of us who liked to maintain our own web sites were a small enough minority that Comcast figured losing a few of us who were really, really angry about this was not going to hurt their bottom line.
Their official excuse is that they're switching to a different web hosting service provider to "improve customers' web experience", and this new host can't support personal web pages. Which sounds like a huge load of bull to me, but there you have it.
I was looking for a low-priced (preferrably free) alternative site to host these pages, since they're basically just a vanity project and I can't really justify spending a lot of extra money per month on web hosting. For now, I'm trying out a free hosting site called Byethost - here's the URL for my new site:
If you have this page bookmarked, please change it to the new page. Thanks.
To anyone who ever took the time to email me feedback (which was overwhelmingly positive) about the site, I thank you. If there's any particular content you really like, I'd recommend archiving it off somewhere. If you'd like to contact me about this, use my Comcast email address, email@example.com, although as soon as I can convice my wife that we no longer need Comcast, I plan to switch to a different ISP.
(For project status and links to existing simulators, go to the table near the bottom of this page)
(Also, see update from March, 2014 at the bottom of the page for info about other Microvision emulation efforts)
In the Spring of 2007, while digging through a pile of odds and ends that had collected in my basement, I found a big cardboard box containing my old Microvision video game system and nine game cartridges. For those who never had the pleasure of playing with a Microvision, it was the first hand-held video game system that could use interchangeable cartridges to play multiple games. It came out in the late 1970s, long before Nintendo made the idea profitable with the Gameboy. See Wikipedia's Microvision page for more info and a couple photos.
I did extensive Google searching, to see if anyone had already written a Microvision emulator. All I could find was a German web page where you can download a program called AMiViSi that simulates one Microvision cartridge, Phaser Strike. The page is in German - English speakers can try their luck with Google's Translation of the page, but it's not that hard to figure out in its original language.
I had hesitated on writing a simulator for the Vegas Slots cartridge, mostly because I have no idea how the original game calculated the odds of the slot machine paying off. Finally, in the summer of 2008, I decided to just wing it and make my own version that at least looks like the original, if it doesn't play exactly like it.
Maybe someday I'll get back to this project and try to write some of those unfinished games, but for now just enjoy the four that are here.
Here's the current status of the Project:
I received an email on March 16th, 2014, from Sean Riddle who is involved in an effort to create a true Microvision simulator. Apparently there are two projects being worked on - a standalone Microvision emulator called MVEM, and an attempt to add the Microvision as one of many systems emulated by MESS. Here's Sean's email:
"I just wanted to let you know that there are a couple of Microvision emulators now: MVEM and MESS. A fellow named Kevtris figured out how to dump the code from some carts, and Iíve been blow-torching the rest and taking pictures of the dice to extract the ROM contents visually. All of the known carts (including Super Blockbuster) have been dumped, although Iím still working on transcribing a couple of them. Neither MVEM nor MESS have complete Microvision emulation, but some games are playable, and eventually all should be. Your site helped some of the programmers without Microvision units to figure out what the games should look like. Thanks."
He provided these links to the projects: