Guardian Spells/Skills 1-80
| Level | Spell/Skill Name | Description | Replaces/Replaced By |
| 1 | Swing | Melee damage attack. | (none)/Strike (15) |
| 1 | Taunt | Single target threat increase. | (none)/Provoke (9) |
| 2 | Shield Bash | Crush damage + knockdown. (Requires shield.) | (none)/Shield Rush (13) |
| 3 | Hold the Line | Toggleable self buff granting chance for threat increase when taking damage. | (none)/Hold the Fort (15) |
| 4 | Taunting Strike | Melee damage + threat increase. | (none)/Taunting Blow (10) |
| 4 | Stance: Defense | Increase defense, parry, aggression, physical mit, heat mit; decrease melee skills. | (none)/Brace (16) |
| 4 | Stance: Offence | Increase str, melee skills; decrease defense. |
(none)/Stance: Desperate Offenisve (22) |
| 5 | Fighting Chance | Heroic Opportunity starter. | N/A |
| 5 | Kick | Crushing damage attack. | (none)/Knee Bash (19) |
| 6 | Intervene | Intercept (partial) damage on ally for 1 attack. | (none)/Intercept (20) |
| 7 | Assault | 360 AE melee damage attack. | (none)/Bury (21) |
| 9 | Shout* | Encounter AE threat increase. | (none)/Shouting Cry (21) |
| 9 | Call to Arms | Group crush/pierce/slash/ranged buff. | (none)/Guardian's Call (23) |
| 9 | Provoke | Single target threat increase + interrupt. | Taunt (1)/Anger (17) |
| 10 | Taunting Blow | Melee damage + threat increase. | Taunting Strike (4)/Taunting Challenge (24) |
| 11 | Crumble | Slash damage + slash DOT + melee skills debuff. | (none)/Ruin (25) |
| 12 | Rallying Cry | Short group physical mit buff. (Lower vs. crush; higher vs. slash/pierce.) | (none)/Battle Cry (26) |
| 13 | Hunker Down | Short self physical mit buff w/ self snare/atk speed decrease + chance to root target. Can be toggled off. | (none)/Wall of Flesh (27) |
| 13 | Shield Rush | Crushing damage attack + knockdown. (Requires a shield.) | Shield Bash (2)/Bull Rush (27) |
| 14 | Wound | Slash damage + slash DOT + DPS debuff. | (none)/Maim (28) |
| 15 | Hold the Fort | Toggleable self buff granting chance for threat increase when taking damage. | Hold the Line (3)/Goading Defense (29) |
| 15 | Strike | Melee damage attack. | Swing (1)/Shatter (29) |
| 16 | Brace | Increase defense, parry, aggression, physical mit, heat mit; decrease melee skills. | Stance: Defense (4)/Stance: Dig In (30) |
| 16 | Anger | Single target threat increase + interrupt. | Provoke (9)/Suppress (31) |
| 17 | Concussion | Crush damage + casting skills debuff. | (none)/Batter (31) |
| 18 | Stand Firm | Single target buff on ally giving chance to avoid attack using guard's avoidance + self parry buff. | (none)/Never Surrender (32) |
| 19 | Battle Tactics | Group max health buff. | (none)/Do or Die (33) |
| 19 | Knee Bash | Crushing damage attack. | Kick (5)/Invade (33) |
| 20 | Hand of the Just * | Covers hand in shimmering white light. | N/A |
| 20 | Intercept | Intercept (partial) damage on ally for 1 attack. | Intervene (6)/Intercede (34) |
| 20 | Sentinel | Single target buff on priest/mage ally giving chance for (partial) damage intercept. | (none)/Safe Guard (34) |
| 21 | Allay | Single target buff on ally giving chance to avoid attack using guard's avoidance + percentage decrease hate gain. | (none)/Maneuver (35) |
| 21 | Bury | 360 AE melee damage attack. | Assault (7)/Topple (35) |
| 22 | Shouting Cry | Encounter AE threat increase. | Shout (9)/Smothering Cry (36) |
| 22 | Slam | High crushing damage attack. | (none)/Crush (36) |
| 22 | Stance: Desperate Offensive | Increase str, melee skills; decrease defense. | Stance: Offence (4)/Stance: Desperate Flurry (30) |
| 23 | Guardian's Call | Group crush/pierce/slash/ranged buff. | Call to Arms (9)/Call to Battle (37) |
| 24 | Call of Command | Group/raidwide defense buff. | (none)/Call of Protection (38) |
| 24 | Taunting Challenge | Melee damage + threat increase. | Taunting Blow (10)/Vengeful Strike (38) |
| 25 | Rescue | Increase threat priority by 3 positions + scaling threat increase. | N/A |
| 25 | Ruin | Slash damage + slash DOT + melee skills debuff. | Crumble (11)/Ferocious Charge (39) |
| 26 | Battle Cry | Short group physical mit buff. (Lower vs. crush; higher vs. slash/pierce.) | Rallying Cry (12)/Commanding Presence (40) |
| 26 | True Strike | Melee damage attack that rarely misses. | (none)/Unerring Strike (40) |
| 27 | Bull Rush | Crushing damage attack + knockdown. (Requires a shield.) | Shield Rush (13)/Staggering Slam (41) |
| 27 | Wall of Flesh | Short self physical mit buff w/ self snare/atk speed decrease + chance to root target. Can be toggled off. | Hunker Down (13)/Wall of Brawn (41) |
| 28 | Iron Will | Self sta buff. | (none)/Iron Conviction (42) |
| 28 | Maim | Slash damage + slash DOT + DPS debuff. | Wound (14)/Cleave (42) |
| 29 | Goading Defense | Toggleable self buff granting chance for threat increase when taking damage. | Hold the Fort (15)/Maddening Defense (43) |
| 29 | Shatter | Melee damage attack. | Strike (15)/Overwhelm (43) |
| 30 | Stance: Desperate Flurry | Increase str, melee skills; decrease defense. | Stance: Desperate Offensive (22)/Stance: Desperate Rush (44) |
| 30 | Stance: Dig In | Increase defense, parry, aggression, physical mit, heat mit; decrease melee skills. | Brace (16)/Stance: Fortified Stance (44) |
| 31 | Batter | Crush damage + casting skills debuff. | Concussion (17)/Vindication (45) |
| 31 | Suppress | Single target threat increase + interrupt. | Anger (16)/Deafen (45) |
| 32 | Entrench | AE root, DPS debuff, atk speed debuff; self root, self DPS debuff, self atk speed debuff. | (none)/Anchor (46) |
| 32 | Never Surrender | Single target buff on ally giving chance to avoid attack using guard's avoidance + self parry buff. | Stand Firm (18)/Vigilance (46) |
| 33 | Do or Die | Group max health buff. | Battle Tactics (19)/Return to Battle (47) |
| 33 | Invade | Crushing damage attack. | Knee Bash (19)/Swamp (47) |
| 34 | Intercede | Intercept (partial) damage on ally for 1 attack. | Intercept (20)/(none) |
| 34 | Safe Guard | Single target buff on priest/mage ally giving chance for (partial) damage intercept. | Sentinel (20)/Sentry (48) |
| 35 | Maneuver | Single target buff on ally giving chance to avoid attack using guard's avoidance + percentage decrease hate gain. | Allay (21)/Assuage (49) |
| 35 | Topple | 360 AE melee damage attack. | Bury (21)/Tremor (49) |
| 35 | Unyielding Will | Temporary self buff that delays death once. On death grants a small heal, but kills guard 36 seconds later. | N/A |
| 36 | Crush | High crushing damage attack. | Slam (22)/Blast (50) |
| 36 | Smothering Cry | Encounter AE threat increase. | Shouting Cry (22)/Protect (50) |
| 37 | Call to Battle | Group crush/pierce/slash/ranged buff. | Guardian's Call (23)/Call to War (51) |
| 38 | Call of Protection | Group/raidwide defense buff. | Call of Command (24)/Call of Defense (52) |
| 38 | Vengeful Strike | Melee damage + threat increase. | Taunting Challenge (24)/Unforgiving Strike (52) |
| 39 | Ferocious Charge | Slash damage + slash DOT + melee skills debuff. | Ruin (25)/Relentless Charge (53) |
| 40 | Commanding Presence | Short group physical mit buff. (Lower vs. crush; higher vs. slash/pierce.) | Battle Cry (26)/Commanding Aura (54) |
| 40 | Form of the Rock | Self giant golem illusion. | N/A |
| 40 | Retaliate | High melee damage attack + daze. | (none)/Quelling Strike (54) |
| 40 | Unerring Strike | Melee damage attack that rarely misses. | True Strike (26)/Perfect Strike (54) |
| 41 | Staggering Slam | Crushing damage attack + knockdown. (Requires a shield.) | Bull Rush (27)/Staggering Rush (55) |
| 41 | Wall of Brawn | Short self physical mit buff w/ self snare/atk speed decrease + chance to root target. Can be toggled off. | Wall of Flesh (27)/Wall of Might (55) |
| 42 | Cleave | Slash damage + slash DOT + DPS debuff. | Maim (28)/Hew (56) |
| 42 | Iron Conviction | Self sta buff. | Iron Will (28)/Steely Conviction (56) |
| 43 | Maddening Defense | Toggleable self buff granting chance for threat increase when taking damage. | Goading Defense (29)/Inflaming Defense (57) |
| 43 | Overwhelm | Melee damage attack. | Shatter (29)/Overpower (57) |
| 44 | Stance: Desperate Rush | Increase str, melee skills; decrease defense. | Stance: Desperate Flurry (30)/Stance: Desperate Charge (58) |
| 44 | Stance: Fortified Stance | Increase defense, parry, aggression, physical mit, heat mit; decrease melee skills. | Stance: Dig In (30)/Stance: Steadfast Stance (58) |
| 44 | Taunting Assault | Encounter AE melee damage attack + encounter AE threat increase. | (none)/Goading Assault (58) |
| 45 | Deafen | Single target threat increase + interrupt. | Suppress (31)/Confront (59) |
| 45 | Vindication | Crush damage + casting skills debuff. | Batter (31)/Buffet (59) |
| 46 | Anchor | AE root, DPS debuff, atk speed debuff; self root, self DPS debuff, self atk speed debuff. | Entrench (32)/Plant (60) |
| 46 | Vigilance | Single target buff on ally giving chance to avoid attack using guard's avoidance + self parry buff. | Never Surrender (32)/Unyielding Vigilance (60) |
| 47 | Return to Battle | Group max health buff. | Do or Die (33)/Return to War (61) |
| 47 | Swamp | Crushing damage attack. | Invade (33)/Compression (61) |
| 48 | Sentry | Single target buff on priest/mage ally giving chance for (partial) damage intercept. | Safe Guard (34)/Sustain (62) |
| 49 | Assuage | Single target buff on ally giving chance to avoid attack using guard's avoidance + percentage decrease hate gain. | Maneuver (35)/Moderate (63) |
| 49 | Tremor | 360 AE melee damage attack. | Topple (35)/Besiege (63) |
| 50 | Blast | High crushing damage attack. | Crush (36)/Flay (64) |
| 50 | Guardian Sphere | Chance to intercept damage from group members + stoneskin proc (absorbs all damage to self 1 time). | (none)/Stone Sphere (70) |
| 50 | Guardian's Sanctuary | Covers guardian in a glowing golden aura. | N/A |
| 50 | Protect | Encounter AE threat increase. | Smothering Cry (36)/Protection (64) |
| 51 | Call to War | Group crush/pierce/slash/ranged buff. | Call to Battle (37)/Call to Siege (65) |
| 52 | Call of Defense | Group/raidwide defense buff. | Call of Protection (38)/Call of Armament (66) |
| 52 | Reinforcement** | 13 sec self buff that increases threat priority by 1 and increases threat towards the guard w/ every successful attack on a target. | N/A |
| 52 | Unforgiving Strike | Melee damage + threat increase. | Vengeful Strike (38)/Vindictive Strike (66) |
| 53 | Relentless Charge | Slash damage + slash DOT + melee skills debuff. | Ferocious Charge (39)/Merciless Charge (67) |
| 54 | Commanding Aura | Short group physical mit buff. (Lower vs. crush; higher vs. slash/pierce.) | Commanding Presence (40)/Command (68) |
| 54 | Perfect Strike | Melee damage attack that rarely misses. | Unerring Strike (40)/Precise Strike (68) |
| 54 | Quelling Strike | High melee damage attack + daze. | Retaliate (40)/Retaliation Strike (68) |
| 55 | Sentry Watch** | 30 sec buff on ally that prevents their death, heals them some, intercepts almost all damage on them, and increases threat towards the guard. | N/A |
| 55 | Staggering Rush | Crushing damage attack + knockdown. (Requires a shield.) | Staggering Slam (41)/Staggering Blow (69) |
| 55 | Wall of Might | Short self physical mit buff w/ self snare/atk speed decrease + chance to root target. Can be toggled off. | Wall of Brawn (41)/Wall of Force (69) |
| 56 | Hew | Slash damage + slash DOT + DPS debuff. | Cleave (42)/Sever (70) |
| 56 | Steely Conviction | Self sta buff. | Iron Conviction (42)/Fortified Conviction (70) |
| 57 | Inflaming Defense | Toggleable self buff granting chance for threat increase when taking damage. | Maddening Defense (43)/Hold the Aggression (71) |
| 57 | Overpower | Melee damage attack. | Overwhelm (43)/Overmatch (71) |
| 58 | Goading Assault | Encounter AE melee damage attack + encounter AE threat increase. | Taunting Assault (44)/Slanderous Assault (71) |
| 58 | Stance: Desperate Charge | Increase str, melee skills; decrease defense. | Stance: Desperate Rush (44)/Stance: Forward Charge (72) |
| 58 | Stance: Steadfast Stance | Increase defense, parry, aggression, physical mit, heat mit; decrease melee skills. | Stance: Fortified Stance (44)/Stance: Armored (72) |
| 58 | Tower of Stone** | 15 sec buff that absorbs all attacks over 10% guard's health for 3 times. Requires a tower shield and does damage to that shield. | N/A |
| 59 | Buffet | Crush damage + casting skills debuff. | Vindication (45)/Head Trauma (73) |
| 59 | Confront | Single target threat increase + interrupt. | Deaven (45)/Impede (72) |
| 60 | Plant | AE root, DPS debuff, atk speed debuff; self root, self DPS debuff, self atk speed debuff. | Anchor (46)/Immobility (73) |
| 60 | Unyielding Vigilance | Single target buff on ally giving chance to avoid attack using guard's avoidance + self parry buff. | Vigilance (46)/ |
| 61 | Compression | Crushing damage attack. | Swamp (47)/Gut Kick (71) |
| 61 | Return to War | Group max health buff. | Return to Battle (47)/Return to Combat (73) |
| 62 | Sustain | Single target buff on priest/mage ally giving chance for (partial) damage intercept. | Sentry (48)/ |
| 63 | Besiege | 360 AE melee damage attack. | Tremor (49)/Siege (75) |
| 63 | Moderate | Single target buff on ally giving chance to avoid attack using guard's avoidance + percentage decrease hate gain. | Assuage (49)/ |
| 64 | Flay | High crushing damage attack. | Blast (50)/Mar (76) |
| 64 | Protection | Encounter AE threat increase. | Protect (50)/Guard (76) |
| 65 | Call to Siege | Group crush/pierce/slash/ranged buff. | Call to War (51)/Call to Warfare (76) |
| 65 | Obliterate** | Unavoidable high melee damage attack + parry, defense and deflection debuff. | (none)/Decimate (78) |
| 66 | Call of Armament | Group/raidwide defense buff. | Call of Defense (52)/Call of Shielding (77) |
| 66 | Vindictive Strike | Melee damage + threat increase. | Unforgiving Strike (52)/Infraction (77) |
| 67 | Merciless Charge | Slash damage + slash DOT + melee skills debuff. | Relentless Charge (53)/Trespass (77) |
| 68 | Command | Short group physical mit buff. (Lower vs. crush; higher vs. slash/pierce.) | Commanding Aura (54)/Fortify (79) |
| 68 | Precise Strike | Melee damage attack that rarely misses. | Perfect Strike (54)/Exact Strike (78) |
| 68 | Retaliation Strike | High melee damage attack + daze. | Quelling Strike (54)/Retaliatory Strike (78) |
| 69 | Staggering Blow | Crushing damage attack + knockdown. (Requires a shield.) | Staggering Rush (55)/Staggering Charge (79) |
| 69 | Wall of Force | Short self physical mit buff w/ self snare/atk speed decrease + chance to root target. Can be toggled off. | Wall of Might (55)/Wall of Armor (79) |
| 70 | Fortified Conviction | Self sta buff. | Steely Conviction (56)/Fortification (80) |
| 70 | Sever | Slash damage + slash DOT + DPS debuff. | Hew (56)/Separate (80) |
| 70 | Stone Sphere | Chance to intercept damage from group members + stoneskin proc (absorbs all damage to self 1 time). | Guardian Sphere (50)/Sentinel Sphere (80) |
| 71 | Hold the Aggression | Toggleable self buff granting chance for threat increase when taking damage. | Inflaming Defense (57)/ |
| 71 | Overmatch | Melee damage attack. | Overpower (57)/ |
| 71 | Slanderous Assault | Encounter AE melee damage attack + encounter AE threat increase. | Goading Asault (58)/ |
| 72 | Impede | Single target threat increase + interrupt. | Confront (59)/ |
| 72 | Stance: Armored | Increase defense, parry, aggression, physical mit, heat mit; decrease melee skills. | Stance: Steadfast Stance (58)/ |
| 72 | Stance: Forward Charge | Increase str, melee skills; decrease defense. | Stance: Desperate Charge (58)/ |
| 73 | Head Trauma | Crush damage + casting skills debuff. | Buffet (59)/ |
| 73 | Immobility | AE root, DPS debuff, atk speed debuff; self root, self DPS debuff, self atk speed debuff. | Plant (60)/ |
| 73 | Return to Combat | Group max health buff. | Return to War (61)/ |
| 74 | Gut Kick | Crushing damage attack. | Compression (61)/ |
| 75 | Siege | 360 AE melee damage attack. | Besiege (63)/ |
| 76 | Call to Warfare | Group crush/pierce/slash/ranged buff. | Call to Siege (65)/ |
| 76 | Guard | Encounter AE threat increase. | Protection (64)/ |
| 76 | Mar | High crushing damage attack. | Flay (64)/ |
| 77 | Call of Shielding | Group/raidwide defense buff. | Call of Armament (66)/ |
| 77 | Infraction | Melee damage + threat increase. | Vindictive Strike (66)/ |
| 77 | Trespass | Slash damage + slash DOT + melee skills debuff. | Merciless Charge (67)/ |
| 78 | Decimate** | Unavoidable high melee damage attack + parry, defense and deflection debuff. | Obliterate (65)/ |
| 78 | Exact Strike | Melee damage attack that rarely misses. | Precise Strike (68)/ |
| 78 | Retaliatory Strike | High melee damage attack + daze. | Retaliation Strike (68)/ |
| 79 | Fortify | Short group physical mit buff. (Lower vs. crush; higher vs. slash/pierce.) | Command (68)/ |
| 79 | Staggering Charge | Crushing damage attack + knockdown. (Requires a shield.) | Staggering Blow (69)/ |
| 79 | Wall of Armor | Short self physical mit buff w/ self snare/atk speed decrease + chance to root target. Can be toggled off. | Wall of Force (69)/ |
| 80 | Fortification | Self sta buff. | Fortified Conviction (70)/ |
| 80 | Recapture | Increases hate position of all fighters engaged with encounter. | N/A |
| 80 | Sentinel Sphere | Chance to intercept damage from group members + stoneskin proc (absorbs all damage to self 1 time). | Stone Sphere (70)/ |
| 80 | Separate | Slash damage + slash DOT + DPS debuff. | Sever (70)/ |
*Bold denotes a Master II spell/skill choice. These are offered at levels 14, 24, 34, 44, 54, 64 and 75.
*Italics denotes a fun spell. These must be bought from the appropriate class trainer.
**Ancient Teachings spell/skill. Only exists as Adept I, Adept III (player made) or Master I.