LWSC 3 FirstFrame 1 LastFrame 60 FrameStep 1 PreviewFirstFrame 0 PreviewLastFrame 60 PreviewFrameStep 1 CurrentFrame 0 FramesPerSecond 30 LoadObjectLayer 1 Objects/snowyMountains.lwo ShowObject 6 3 ObjectMotion NumChannels 9 Channel 0 { Envelope 1 Key 0.5905706 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 1 { Envelope 1 Key -0.0675 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 2 { Envelope 1 Key 1.920927 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 3 { Envelope 1 Key 1.893682 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 4 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 5 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 6 { Envelope 1 Key 1.196001 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 7 { Envelope 1 Key 0.9999999 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 8 { Envelope 1 Key 2 0 0 0 0 0 0 0 0 Behaviors 1 1 } LockedChannels 384 SubPatchLevel 50 100 DisplacementMaps { TextureBlock { Texture { Procedural "(72)" Channel 1954051186 { Opacity 0 1 0 } Enable 1 Negative 0 Axis 1 } { TextureMap { Center 0 0 0 0 } { Size 1 1 1 0 } { Rotation 0 0 0 0 } { Falloff 0 0 0 0 0 } RefObject "Null" Coordinates 0 } Axis 2 TextureValue 1.035 { Func "Crumple" 3 0.31 } } { Texture { Gradient "(-112)" Channel 1954051186 { Opacity 0 1 0 } Enable 0 Negative 0 Axis 1 } Version 2 ParamName "Previous Layer" ItemName "(none)" GradStart 0 GradEnd 1 GradRepeat 0 KeyFloats 0 0 0 0 1 0.6315789 0.2217725 0.2217725 0.2217725 1 0.7894737 0.5084879 0 0 1 0.9947369 0.7834879 0.7834879 0.7834879 1 KeyInts 0 0 0 0 } } ShadowOptions 7 LoadObjectLayer 1 Objects/snowyMountains.lwo ShowObject 6 3 SchematicPosition 0.000000 -0.500000 ObjectMotion NumChannels 9 Channel 0 { Envelope 2 Key 0 0 0 0 0 0 0 0 0 Key 0 1.5 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 1 { Envelope 2 Key 0 0 0 0 0 0 0 0 0 Key 0 1.5 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 2 { Envelope 2 Key 0 0 0 0 0 0 0 0 0 Key 0 1.5 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 3 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 4 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 5 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 6 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 7 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 8 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } SubPatchLevel 50 250 DisplacementMaps { TextureBlock { Texture { Procedural "(-128)" Channel 1954051186 { Opacity 0 1 0 } Enable 1 Negative 0 Axis 1 } { TextureMap { Center 0 0 0 0 } { Size 1 1 1 0 } { Rotation 0 0 0 0 } { Falloff 0 0 0 0 0 } RefObject "Null" Coordinates 0 } Axis 2 TextureValue 1.035 { Func "Crumple" 3 0.31 } } { Texture { Gradient "(-112)" Channel 1954051186 { Opacity 0 1 0 } Enable 0 Negative 0 Axis 1 } Version 2 ParamName "Previous Layer" ItemName "(none)" GradStart 0 GradEnd 1 GradRepeat 0 KeyFloats 0 0 0 0 1 0.6315789 0.2217725 0.2217725 0.2217725 1 0.7894737 0.5084879 0 0 1 0.9947369 0.7834879 0.7834879 0.7834879 1 KeyInts 0 0 0 0 } } ShadowOptions 7 AddNullObject Null ShowObject 6 3 ObjectMotion NumChannels 9 Channel 0 { Envelope 1 Key 4.040066 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 1 { Envelope 1 Key 3.929999 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 2 { Envelope 1 Key -0.4591554 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 3 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 4 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 5 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 6 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 7 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 8 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } ShadowOptions 7 AmbientColor 0.662745 0.752941 0.905882 AmbientIntensity 0.145 AddLight LightName Sun ShowLight 1 5 LightMotion NumChannels 9 Channel 0 { Envelope 1 Key 1.606139 0 0 0 0 0 0 -1.318422 0 Behaviors 1 1 } Channel 1 { Envelope 1 Key 0.7399971 0 0 0 0 0 0 0.8349996 0 Behaviors 1 1 } Channel 2 { Envelope 1 Key -0.4567976 0 0 0 0 0 0 0.4996248 0 Behaviors 1 1 } Channel 3 { Envelope 1 Key -3.466222 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 4 { Envelope 1 Key 0.891863 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 5 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 6 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 7 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 8 { Envelope 1 Key 1 0 0 0 0 0 0 0 0 Behaviors 1 1 } LockedChannels 32 HController 1 PController 1 TargetObject 2 LightColor 1 1 1 LightIntensity 1 AffectCaustics 1 LightType 0 ShadowType 1 AddCamera CameraName Camera ShowCamera 1 2 CameraMotion NumChannels 6 Channel 0 { Envelope 1 Key -0.2553348 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 1 { Envelope 1 Key 0.7 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 2 { Envelope 1 Key -0.6946386 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 3 { Envelope 1 Key 0.3036873 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 4 { Envelope 1 Key 0.221657 0 0 0 0 0 0 0 0 Behaviors 1 1 } Channel 5 { Envelope 1 Key 0 0 0 0 0 0 0 0 0 Behaviors 1 1 } ZoomFactor 1.96 ResolutionMultiplier .5 FrameSize 320 240 PixelAspect 1 MaskPosition 0 0 640 480 MotionBlur 0 ApertureHeight 0.015 Antialiasing 0 AdaptiveSampling 0 FieldRendering 0 SolidBackdrop 0 BackdropColor 0 0 0 ZenithColor 0.08235294 0.08627451 0.2 SkyColor 0.8705882 0.8784314 0.9529412 GroundColor 0.8705882 0.8784314 0.9529412 NadirColor 1 1 1 SkySqueezeAmount 5 FogType 1 FogMinDist 0 FogMaxDist 4 FogMinAmount 0 FogMaxAmount 1 FogColor 0.5098 0.5098 0.549 BackdropFog 1 Plugin VolumetricHandler 1 Demo_GroundFog 3 0.47 0.2 0.75 1 1 0.1 1 1 1 2 0 0 1 1 { VFogTexture { TextureBlock { Texture { Procedural "(-128)" Channel 1954051186 { Opacity 0 1 0 } Enable 1 Negative 0 Axis 1 } { TextureMap { Center 0 0 0 0 } { Size 1 0.495 1 0 } { Rotation 0 0 0 0 } { Falloff 0 0 0 0 0 } RefObject "(none)" Coordinates 0 } Axis 2 TextureValue 0.8 0.8 0.8 { Func "Crumple" 3 0.75 } } } } EndPlugin DitherIntensity 1 AnimatedDither 0 RenderMode 2 RayTraceEffects 1 RayRecursionLimit 16 DataOverlayLabel ViewConfiguration 0 DefineView 0 ViewMode 5 ViewAimpoint 0 0 0 ViewZoomFactor 1.372001 GridNumber 100 GridSize 0.5 CameraViewBG 0 ShowMotionPath 1 ShowFogRadius 0 ShowFogEffect 0 ShowSafeAreas 0 ShowFieldChart 0 CurrentObject 1 CurrentLight 0 CurrentCamera 0 GraphEditorFavorites { GraphEd_Favorites }