/* ====================================================================== interp.c Interpolation (and extrapolation) of LightWave envelopes. Ernie Wright 16 Nov 00 The LightWave plug-in SDK provides functions for evaluating envelopes and channels at arbitrary times, which is what plug-ins should use. This code shows how to evaluate envelopes in standalone programs. ====================================================================== */ #include #include #include "envelope.h" /* ====================================================================== range() Given the value v of a periodic function, returns the equivalent value v2 in the principal interval [lo, hi]. If i isn't NULL, it receives the number of wavelengths between v and v2. v2 = v - i * (hi - lo) For example, range( 3 pi, 0, 2 pi, i ) returns pi, with i = 1. ====================================================================== */ static float range( float v, float lo, float hi, int *i ) { float v2, r = hi - lo; if ( r == 0.0 ) { if ( i ) *i = 0; return lo; } v2 = v - r * ( float ) floor(( v - lo ) / r ); if ( i ) *i = -( int )(( v2 - v ) / r + ( v2 > v ? 0.5 : -0.5 )); return v2; } /* ====================================================================== hermite() Calculate the Hermite coefficients. ====================================================================== */ static void hermite( float t, float *h1, float *h2, float *h3, float *h4 ) { float t2, t3; t2 = t * t; t3 = t * t2; *h2 = 3.0f * t2 - t3 - t3; *h1 = 1.0f - *h2; *h4 = t3 - t2; *h3 = *h4 - t2 + t; } /* ====================================================================== bezier() Interpolate the value of a 1D Bezier curve. ====================================================================== */ static float bezier( float x0, float x1, float x2, float x3, float t ) { float a, b, c, t2, t3; t2 = t * t; t3 = t2 * t; c = 3.0f * ( x1 - x0 ); b = 3.0f * ( x2 - x1 ) - c; a = x3 - x0 - c - b; return a * t3 + b * t2 + c * t + x0; } /* ====================================================================== bez2_time() Find the t for which bezier() returns the input time. The handle endpoints of a BEZ2 curve represent the control points, and these have (time, value) coordinates, so time is used as both a coordinate and a parameter for this curve type. ====================================================================== */ static float bez2_time( float x0, float x1, float x2, float x3, float time, float *t0, float *t1 ) { float v, t; t = *t0 + ( *t1 - *t0 ) * 0.5f; v = bezier( x0, x1, x2, x3, t ); if ( fabs( time - v ) > .0001f ) { if ( v > time ) *t1 = t; else *t0 = t; return bez2_time( x0, x1, x2, x3, time, t0, t1 ); } else return t; } /* ====================================================================== bez2() Interpolate the value of a BEZ2 curve. ====================================================================== */ static float bez2( Key *key0, Key *key1, float time ) { float x, y, t, t0 = 0.0f, t1 = 1.0f; if ( key0->shape == SHAPE_BEZ2 ) x = key0->time + key0->param[ 2 ]; else x = key0->time + ( key1->time - key0->time ) / 3.0f; t = bez2_time( key0->time, x, key1->time + key1->param[ 0 ], key1->time, time, &t0, &t1 ); if ( key0->shape == SHAPE_BEZ2 ) y = key0->value + key0->param[ 3 ]; else y = key0->value + key0->param[ 1 ] / 3.0f; return bezier( key0->value, y, key1->param[ 1 ] + key1->value, key1->value, t ); } /* ====================================================================== outgoing() Return the outgoing tangent to the curve at key0. The value returned for the BEZ2 case is used when extrapolating a linear pre behavior and when interpolating a non-BEZ2 span. ====================================================================== */ static float outgoing( Key *key0, Key *key1 ) { float a, b, d, t, out; switch ( key0->shape ) { case SHAPE_TCB: a = ( 1.0f - key0->tension ) * ( 1.0f + key0->continuity ) * ( 1.0f + key0->bias ); b = ( 1.0f - key0->tension ) * ( 1.0f - key0->continuity ) * ( 1.0f - key0->bias ); d = key1->value - key0->value; if ( key0->prev ) { t = ( key1->time - key0->time ) / ( key1->time - key0->prev->time ); out = t * ( a * ( key0->value - key0->prev->value ) + b * d ); } else out = b * d; break; case SHAPE_LINE: d = key1->value - key0->value; if ( key0->prev ) { t = ( key1->time - key0->time ) / ( key1->time - key0->prev->time ); out = t * ( key0->value - key0->prev->value + d ); } else out = d; break; case SHAPE_BEZI: case SHAPE_HERM: out = key0->param[ 1 ]; if ( key0->prev ) out *= ( key1->time - key0->time ) / ( key1->time - key0->prev->time ); break; case SHAPE_BEZ2: out = key0->param[ 3 ] * ( key1->time - key0->time ); if ( fabs( key0->param[ 2 ] ) > 1e-5f ) out /= key0->param[ 2 ]; else out *= 1e5f; break; case SHAPE_STEP: default: out = 0.0f; break; } return out; } /* ====================================================================== incoming() Return the incoming tangent to the curve at key1. The value returned for the BEZ2 case is used when extrapolating a linear post behavior. ====================================================================== */ static float incoming( Key *key0, Key *key1 ) { float a, b, d, t, in; switch ( key1->shape ) { case SHAPE_LINE: d = key1->value - key0->value; if ( key1->next ) { t = ( key1->time - key0->time ) / ( key1->next->time - key0->time ); in = t * ( key1->next->value - key1->value + d ); } else in = d; break; case SHAPE_TCB: a = ( 1.0f - key1->tension ) * ( 1.0f - key1->continuity ) * ( 1.0f + key1->bias ); b = ( 1.0f - key1->tension ) * ( 1.0f + key1->continuity ) * ( 1.0f - key1->bias ); d = key1->value - key0->value; if ( key1->next ) { t = ( key1->time - key0->time ) / ( key1->next->time - key0->time ); in = t * ( b * ( key1->next->value - key1->value ) + a * d ); } else in = a * d; break; case SHAPE_BEZI: case SHAPE_HERM: in = key1->param[ 0 ]; if ( key1->next ) in *= ( key1->time - key0->time ) / ( key1->next->time - key0->time ); break; return in; case SHAPE_BEZ2: in = key1->param[ 1 ] * ( key1->time - key0->time ); if ( fabs( key1->param[ 0 ] ) > 1e-5f ) in /= key1->param[ 0 ]; else in *= 1e5f; break; case SHAPE_STEP: default: in = 0.0f; break; } return in; } /* ====================================================================== evalEnvelope() Given a list of keys and a time, returns the interpolated value of the envelope at that time. ====================================================================== */ float evalEnvelope( Envelope *env, float time ) { Key *key0, *key1, *skey, *ekey; float t, h1, h2, h3, h4, in, out, offset = 0.0f; int noff; /* if there's no key, the value is 0 */ if ( env->nkeys == 0 ) return 0.0f; /* if there's only one key, the value is constant */ if ( env->nkeys == 1 ) return env->key->value; /* find the first and last keys */ skey = ekey = env->key; while ( ekey->next ) ekey = ekey->next; /* use pre-behavior if time is before first key time */ if ( time < skey->time ) { switch ( env->behavior[ 0 ] ) { case BEH_RESET: return 0.0f; case BEH_CONSTANT: return skey->value; case BEH_REPEAT: time = range( time, skey->time, ekey->time, NULL ); break; case BEH_OSCILLATE: time = range( time, skey->time, ekey->time, &noff ); if ( noff % 2 ) time = ekey->time - skey->time - time; break; case BEH_OFFSET: time = range( time, skey->time, ekey->time, &noff ); offset = noff * ( ekey->value - skey->value ); break; case BEH_LINEAR: out = outgoing( skey, skey->next ) / ( skey->next->time - skey->time ); return out * ( time - skey->time ) + skey->value; } } /* use post-behavior if time is after last key time */ else if ( time > ekey->time ) { switch ( env->behavior[ 1 ] ) { case BEH_RESET: return 0.0f; case BEH_CONSTANT: return ekey->value; case BEH_REPEAT: time = range( time, skey->time, ekey->time, NULL ); break; case BEH_OSCILLATE: time = range( time, skey->time, ekey->time, &noff ); if ( noff % 2 ) time = ekey->time - skey->time - time; break; case BEH_OFFSET: time = range( time, skey->time, ekey->time, &noff ); offset = noff * ( ekey->value - skey->value ); break; case BEH_LINEAR: in = incoming( ekey->prev, ekey ) / ( ekey->time - ekey->prev->time ); return in * ( time - ekey->time ) + ekey->value; } } /* get the endpoints of the interval being evaluated */ key0 = env->key; while ( time > key0->next->time ) key0 = key0->next; key1 = key0->next; /* check for singularities first */ if ( time == key0->time ) return key0->value + offset; else if ( time == key1->time ) return key1->value + offset; /* get interval length, time in [0, 1] */ t = ( time - key0->time ) / ( key1->time - key0->time ); /* interpolate */ switch ( key1->shape ) { case SHAPE_TCB: case SHAPE_BEZI: case SHAPE_HERM: out = outgoing( key0, key1 ); in = incoming( key0, key1 ); hermite( t, &h1, &h2, &h3, &h4 ); return h1 * key0->value + h2 * key1->value + h3 * out + h4 * in + offset; case SHAPE_BEZ2: return bez2( key0, key1, time ) + offset; case SHAPE_LINE: return key0->value + t * ( key1->value - key0->value ) + offset; case SHAPE_STEP: return key0->value + offset; default: return offset; } }