This page compares the PC floppy release and PC CD icon bars, inventory, and other aspects of the interface in general.
For a discussion of the differences between the disk and PC introduction sequences, see this page instead.

Disk: The title menu, with strikingly yellow buttons.

CD: The buttons are now a mild light brown color.

Disk: The original icon bar. It's certainly... bright.

CD: The new, improved icon bar, with much more subdued colors.

Disk: The message boxes are in bright yellow with blue text

CD: If you turn text on instead of speech, the dialogue shows up as dark brown text on a light brown background.

Disk: Now that Alex has a coin and his signet ring, he decides to look at them in his inventory.

CD: The icon bar's buttons have extra animations when clicked on. Here, the inventory pouch opens up.

Disk: Choosing the WALK icon

CD: The WALK button shows little Alexander moving his legs.

Disk: Selecting the EYE icon outside the Castle of the Crown's doors

CD: The EYE button is now animated to "close" when clicked on

Disk: Alexander provides proof of his identity to the guards

CD: This shot is pretty much the same.

Disk: An audience with Vizier Alhazred

CD: Still another example of the text boxes' changed colors.

Disk: The town's Main Street

CD: The HAND gains a thicker shadow when its button is selected

Disk: The options menu

CD: Notice the extra button for toggling between text and speech

Disk: Alexander examines the pawn-shop owner's merchandise

CD: It's a lot easier to tell what icons are not selectable at the moment.

Disk: Alex decides to take the toy nightingale for now

CD: "Should I eat this mint now or save it for later? Better save it... I am in an adventure game, after all."

Disk: Alexander exits the Pawn Shoppe

CD: I wonder how the bookstore makes any money on a tiny island like this?

Disk: Inside Ali's Bookshop, choosing the OPTION icon

CD: The little slider on the OPTION button moves downward when you click.

Disk: Selecting the TALK icon in front of Beauty's house

CD: This is the only one of the buttons on the icon bar which doesn't change much if selected, oddly enough.

Disk: The Quit/Don't Quit dialog box cuts off Alex's head

CD: The dialog box has been reshaped to take up less space

Disk: Looking at the inventory. Strangely, the "scroll down" arrow is highlighted when it shouldn't be.

CD: The improperly highlighted arrow is now fixed, and the other buttons have been redrawn too.