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client: Lavishfish Moving Pictures

click here to play zombie cluster pumpkins of doom

description: created a Halloween game featuring simulated 3 dimensions and a unique weapon system where powertools are placed into the 'net-gate' on the back of a truck, pulled back, aimed, and launched. The user is attacked by bouncing clusters of pumpkins rendered in 3D.

duties: responsible for code, assembly, and sound effects. music by Sean McCormick.

employer: Lavishfish Moving Pictures

special features:

  • random timed haunting sound effects
  • random events such as 'cackling witch' and the 'poultrygeist' cross the screen
  • pumpkin clusters start from far back and eerily get closer and closer. weapons launched fade smaller into the background. everything has a z-coordinate so that i can keep track of it's location in 3-dimensional space
  • realistic weapon arc as weapons are launched and fly into the distance
  • sounds fade left and right and change in volume based on screen location