Developed by: Nintendo | Published By: Nintendo | Played: 12/3/04

+

Just like the last Pikmin, this game has very detailed and high quality graphics and art design. The graphical effects and the way that the art style fits together in a way very pleasing to the eye is very good.

The innovative, unique, well-balanced, easy to get into gameplay is just as good as the previous Pikmin, but with some new twists. Now there's Purple and White Pikmin with their own special abilities that you have to use.

Great character and personality. This game fills your living room with laughter and joy.

This time the things you bring back to your ship have name brands on them. This is an effective way for Nintendo to make some extra bucks and entertain the player at the same time.

-

Not all that much different from the first Pikmin. There's Purple and White Pikmin, and a new story, but not much else is new.

Having two main controllers of Pikmin is interesting, but a feature that is never or rarely used. The vast majority of the time the other Pikmin director just follows you around, rather than controlling his own separate legion of Pikmin.

As in the last Pikmin, the one thing about the series that I think kills it the most, even though it is a very well-made game, is the core concept. You command an army of vegetable creatures and work together with them to kill other vegetable creatures, collect litter and sell it as treasure to pay off a loan debt. Not as interesting as some of Nintendo's other franchises where you can grow big, shoot fire, wield magic swords, and fight space pirates deep in outer space.

The game's a little too short. I finished it in no time.