
Rating: **
Screenplay by Harold Livingston
Story by Alan Dean Foster
Produced by Gene Roddenberry
Directed by Robert Wise
As a Trekker of thirty-five years’ standing, I have
to admit in all candor that it may not be possible to objectively review this
film a quarter-century after its original release, or to do so unaffected by
the feelings and expectations that swirled around it back then.
The simplest summation of ST:TMP is that it is
mind-crushingly dull. Eye-glazingly
boring. Synapse-deadeningly
uneventful. There’s just not much that
actually happens in this film.
And contrary to what other reviewers have said over the years, it is
neither “cerebral” nor overflowing in thoughtful dialogue. Vast stretches of the two and a quarter
hours of screen time is taken up with the characters, almost literally, staring
out the viewport at the (for the time) ground-breaking special effects, right
along with the theater audiences. One
wonders how a project that was a decade in the making could possibly have
landed with such an empty thud.
And yet that is not how we Trek geeks looked
at it at the time. It’s almost
impossible to remember now, on the other side of four additional television
series and nine subsequent feature films, how starved we were for new
adventures from the “final frontier.”
Such was the fans’ hunger that we would have packed cineplexes to watch
outtakes of Priceline.com ads and been sated.
And when I say packed, I do mean packed. When ST:TMP premiered in little, out of the
way Wenatchee, Washington, there were so many of us crammed into the lobby of
Columbia Cinema that I actually pulled up my feet and the crowd carried me into
theater. It was strikingly reminiscent
of “The Mark of Gideon”,
as a matter of fact. <s>
Once we all were shoehorned into our seats, the
lights dimmed, and the snorefest began.
Is that a bit harsh? Well, maybe…imprecise.
The story concept is actually a tremendous one, out of the best
tradition of quality science fiction: one starship on a mission to intercept an
unknown something that has evinced apparent hostile intent, but may
simply be alien beyond human understanding. Really, the sort of First Contact that would be most likely in
deep space, given the extreme unlikelihood of two space-faring cultures being
remotely close to each other technologically or culturally. No possibility of space battles and laser
fights here – just one’s wits and the ability to improvise, which happen to be
Jim Kirk’s specialties.
There are also a few worthy subplots: Kirk having
accepted promotion to the Admiralty and his subsequent unhappiness at being
deskbound instead of “out there” commanding a starship; his exploitation of this
crisis to finagle his way back to captaincy of the Enterprise; how
Kirk’s scheming impacts his designated successor, Will Decker (son of Commodore
Matthew Decker, lost in the TOS classic “The Doomsday Machine”)
who is demoted to First Officer and isn’t shy about expressing his resentment
of it and Kirk himself; and Spock’s almost-but-not-quite attainment of kholinar,
the Vulcan purging of emotion, and being denied at the last moment by the
arrival of this alien probe and Kirk’s psychic scream (or whatever) for Spock’s
assistance in dealing with it.
The story begins with a trio of Klingon K’Tinga-class
battlecruisers on an attack course toward what looks like a nebula. The difference being that this nebula is
moving at high warp, and these ships were the only ones the Empire could deploy
to intercept in time. Thinking some
ship is within this vast, solar-system-sized cloud, the Klingons open fire, to
no effect. There is, however, a
response, as out of the cloud, after some lightning-like crackles from within,
comes returned fire that seems to implode the K’Tinga heavies in
a matter of seconds.
This one-sided encounter is observed from a
Starfleet border station called Epsilon-9, which does three things: (1)
determines that this cloud is on a direct course for (naturally) Earth; (2)
dispatches a warning to Starfleet; and (3) tries to communicate with it and is
imploded in turn.
This second attack is viewed in real-time by the
crew of the Enterprise, hastily reassembled as “the only ship that can
intercept the intruder in time.” Which,
upon reflection, isn’t all that plausible a plot device for either the Klingons
or Starfleet; I mean, in “Best of Both Worlds” the Borg were hurtling toward
Sector 001 at better than warp 9.9, and the Fleet managed to muster a
forty-ship armada at Wolf 359; hard to believe they couldn’t do better than one
ship only a century earlier.
Regardless, there isn’t a dry pair of uniform pants
in the ship’s Rec area after Epsilon-9 is destroyed, but the hardy crew
sticks together and dedicates itself to what now looks like a suicide
mission. While for their
admiral-cum-captain, it’s all about him.
Kirk is remarkably blind to this exercise in naked
ambition. I suppose that illustrates
how ego is the perfect insulation from introspection. Here is his golden opportunity to get his ship back, which is
what he’s really after, but he convinces himself that it isn’t about that, but
that he, with his unparalleled deep space experience, is the only…well, logical
choice to lead this mission. And
because this really is a crisis, nobody, including his superior, Admiral Nogura
(whom we never see – which is a pity, since beholding Kirk making this argument
to the Starfleet Commander, instead of his victory being presented as a fait
accompli, could have been a powerful polemical scene), can really argue the
point. Hence the “golden” part. But if he succeeds, and Starfleet is hugely
indebted to him, and he can have anything he wants, including maybe the Enterprise
permanently…well, he makes sure not to think that far ahead.
There’s only one little problem: the Enterprise
has been almost completely overhauled and rebuilt, and Kirk isn’t nearly up to
speed on the technical upgrades. And
Mr. Decker is.
This is an interesting dynamic that, aside from one
very good confrontation scene early on, tends to get short shrift. It is not at all difficult to identify with
Decker’s plight: submarined out of his first command by his own mentor, knowing
that he knows this ship, and can command her, better than he, and believing
that Kirk is consciously and deliberately trying to screw him out of it for his
own aggrandizement. Whereas Kirk is
cocooned in his rationalization that his vastly superior experience is the
difference-maker and is discomfited by being in the unfamiliar position of
being the grizzled veteran being pushed by the hot-shot up & comer so like
whom he used to be. He doesn’t see
himself as trying to hold Decker down, and this self-image becomes such a
tunnel vision that he never realizes, until McCoy confronts him with it, how
fiercely he’s competing with the younger man.
This is embarrassingly highlighted when, in his
impatience to intercept the Cloud, Kirk orders the jump to warp before Scotty
has the matter-antimatter intermix formula worked out. This imbalance sucks the ship into a
wormhole, along with an asteroid which is on a collision course. Kirk orders Chekov to phaser the asteroid,
which Decker, knowing that the phaser arrays are routed through the warp drive
and thus inoperative, belays in favor of a barrage of photon torpedoes. (It
should also be noted that the sensory-distorting effects of the wormhole made
this scene appropriately surreal, if also more than a little hard to follow.)
Thus, Decker saved the ship from Kirk’s impulsive incompetence in front of the
entire bridge crew. And it pisses Kirk
off, all the more so when, in a follow-up woodshed session in Kirk’s quarters,
Decker smugly rubs his mentor’s nose in it for good measure. Consequently, when McCoy, as alluded to
above, points out the gapingly obvious, Kirk is thunderstruck. But it’s far too late to do anything about
it, unless the doctor was willing to declare Kirk unfit for command. Which would have been an interesting plot
twist, actually, if the plot hadn’t been bent upon making the cast, and us
stare, endlessly slackjawed, at the (for that time unprecedented) $40 million
in amorphous special effects.
Luckily for our heroes, Spock chose that moment to
show up, move one of the warp nacelles to the other side of the Engineering
hull, and get them on their way. But,
quite evidently bitter about failing kholinar, he regarded his old/new
crewmates with an unleavened coldness bordering on hostility, as though it were
somehow their fault that he was still stuck with his unwanted human side. More on that in a moment.
The remaining subplot, of which I’ve purposely made
no mention, is the Decker-Ilia relationship.
Ilia (played by a genuinely bald Persis Khambatta) is Decker’s old
girlfriend, who is now the Enterprise’s navigator. She’s also a Deltan, a species of intense
sexuality that Decker evidently couldn’t handle (which may mean he couldn’t
even be in the same room with her without blowing his load like a water
cannon). Their reunion thus adds an
almost obligatory sexual tension factor that, also obligatorily, the story
never even tries to resolve, despite putting Ms. Khambatta in an abbreviated
bathrobe so short that she dared not raise her arms without answering the
question of whether she was bald someplace else as well. If this sounds an awful lot like Will Riker
and Deanna Troi, you have a powerful grasp of the obvious.
And that, ladies and gents, about sums it up. The first third or so of the film sets the
table, and the remaining two-thirds never delivers the meal. Once Kirk deposes Decker as captain, and the
Enterprise sets sail through the solar system at impulse (lots of
extended special effects sequences here as well), and then has its wormhole
mishap, and Spock arrives, they rendezvous with the Cloud, trigger another
attack, somehow survive when the “new shields hold” and Spock deduces that
their friendship hails are not being understood because they’re too damned
slow. Then they proceed into the Cloud,
and the bulk of the remainder of the film might just as well be an acid trip.
After probing the bridge with a plasma thingie, the
Cloud implodes Ilia and sends her back as a sort of interface with the
“carbon-based units infesting Enterprise.” Only, somewhere beneath its programming is the remnants of the
real Ilia, which is supposed to be a painfully poignant pickle for Decker but
comes off as a series of unrequited cheap off-screen thrills. Man, this guy is as unlucky at love as
Jonathan Archer.
Eventually Kirk & Co. learn that the Cloud is
actually a fantastically advanced probe which is returning to Earth to merge
with its creator. Or, rather, Spock
learns it through a mindmeld with the thing, undertaken out of his desperation
to find some new meaning to his life (or his own brand of cheap thrills – take
your pick). But that discovery pales
beside what Spock learns about himself.
Since every Trek film HAS to have a moral, here it is that the
Cloud (which calls itself “V’ger) is everything that Spock has ever aspired to
become – total knowledge, perfect logic, and no emotion. And yet V’ger is barren, sterile, and still
in search of…a meaning to its existence.
And what is that meaning? Holding hands with Jim Kirk, apparently. If Brannan Braga had been writing Trek
back then, Spock probably would have kissed Kirk as well.
While all of this navel-gazing is going on, the
Cloud is arriving at Earth, and when its creator doesn’t respond to its hails,
it deploys gargantuan versions of its plasma weaponry around the planet,
presumeably to implode it. Taking his
usual wild gamble, Kirk tells V’ger that he knows how to contact the creator,
but will only do so if V’ger withdraws its plasma imploders. V’ger, in a delightful bit of
circumlocution, counters that it will withdraw the plasma imploders only if
Kirk will make contact with the creator.
“It learns fast,” McCoy cynically observes.
Kirk, ad libbing at will, adds the stipulation that
he can only make contact with the creator if he can speak to V’ger “in
person.” The Enterprise is moved
to a place where Kirk, Spock, McCoy, and Decker discover, of all things, an old
NASA space probe called Voyager-6. Talk
about “I shot an arrow into the air”; this probe apparently fell into a black
hole, or got sucked into a transwarp conduit, or drifted into a Borg
transportation hub, and ended up on the other side of the galaxy on a planet
dominated by vast machine intelligence that rebuilt it in order to enable it to
fulfill its primary mission: gather all data and report back to its maker. Imagine its disappointment at what it finds
upon arriving home.
In later years, Gene Roddenberry backfilled this
story by suggesting that Voyager-6 was assimilated by the Borg, and that the
“machine planet” was actually the Borg homeworld. William Shatner’s novel The Return is
based on that idea, and had it been conceived of here it would have added a
third star to ST:TMP’s rating all by itself.
As it was, we ended up with a gauzy, gaseous
climax-and-light-show that eliminated Decker and Ilia (“I want this; as much as
you wanted to screw me, I want to screw Ilia!”), “evolved” V’ger into
“something else,” and left Kirk exactly where he wanted to be: in unchallenged
command of the Enterprise and able to take all the credit for saving
Earth. Maybe incipient guilt is why he
gave her back and returned to his dirtside desk. You’ll notice he didn’t make that same mistake at the end of Star Trek IV.
In the final analysis, ST:TMP is a story that means
well, but is just too small for the big screen.
The next installment
didn’t have that problem….