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Posted by Archon Basic on
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(topic deleted)
Most current authorized version
is always posted here:
http://www.animalxing.com/well.php
Version
2.00
Written by ArchonBasic
Originally Written on 2-03-2003
Updated on 2-14-2003
Table of Contents
0) Introduction
1) The
Two Types of Acres
1.1) Special Acre List
1.2) Normal Acre List
2) The
Point System
2.1) Normal Acre Scoring
2.2) Special Acre Scoring
3) The
Perfect Town Walkthrough Part 1
3.1) Basic Wishing Well Messages
3.2) How To Count Trees
3.3) Other Wishing Well Messages
4) The
Perfect Town Walkthrough Part 2
5) Golden
Axe The Cheap and Easy Way
6) Additional
Info
7) Copyright
Information
0) Introduction
This walkthrough is designed to help anyone who has had trouble getting a
perfect town rating from the wishing well. Some people don't have any problem
getting a perfect rating but many others get a message from the wishing well
like: "Yes...yes. Things feel as they should. This is certainly a
satisfactory level of prosperity...but with a little more effort, things could
be even better" and don't have a clue what they need to do in order to get
a perfect rating. Using the new information in my walkthrough I was able to
take three very different towns to a perfect rating in about 30 minutes each
and I'm very confidant anyone that uses my guide will also be able to get a
perfect town rating quickly. You need to earn a perfect town rating from the
wishing well and maintain it for 15 days to get the golden axe. Unlike a normal
axe the golden axe will never break.
1) The Two Types of Acres
I think what has been confusing people is the fact that there are two types of
acres that are treated differently, but the well doesn't bother to tell you
that. I'm going to refer to the 1st type as normal acres and the second type as
special acres. There are 10 special acres and 20 normal acres.
1.1) The Following Are Special
Acres:
1.2) The Following Are
Basically if the well
has a problem with a normal acre it comes right out and says it: the well tells
you which acre has a problem and what you need to do in order to fix it. The
well never tells you to fix a special acre because to an extent they are
optional, but special acres play a vital role in getting a perfect town.
2) The Point System
The wishing well uses a scoring system to determine
whether you have a perfect town or not and the scoring works differently for
normal and special acres.
2.1)
So if you have 14 trees
in a normal acre you'll earn 1 point from that acre, but if you plant one more
tree to bring your total up to 15 you will earn 0 points from that acre. The
only way to get points from a normal acre is to have 12, 13 or 14 trees in it.
2.2) Special
As you can see, special acres give you most of your points. You need 14 points
to get a perfect town rating. Now that you know how the scoring system works
you can probably get a perfect rating on your own, but the rest of my
walkthrough will make things much easier.
3)
The
First of all, if you have any trash lying around either put it in the dump or give it to Tom Nook. If you have trash in an acre that's
giving you a point, then the trash will nullify that point. Leaving clothes,
furniture or anything else on the ground won't hurt your rating but trash will.
If you haven't pulled your weeds for a few days then do so now. If as few as three
weeds are in an acre it can cost you points so it's very difficult to get a
perfect rating when weeds are a problem in your town. You'll also need to pull
your weeds about once a day to maintain your perfect town rating. It's a good
idea to pick fruit for tree planting now. Fill your inventory with fruit and
leave some extras at the well; you have a lot of tree planting to do. Here's a
list of the wishing well's messages and what you need to do if you get them.
3.1) Basic Wishing Well Messages
3.2) How to Count Trees
Most of the time it's
easy to tell which acre a tree is in but it can be tough when a tree is
bordering two acres. A tree trunk has four different sides: front, back, left
and right. If you can shake the tree on any two sides then that tree is in the
same acre as you are. So if you can shake the tree from the front and the left
side it's in the same acre as you are. If you can shake the tree from the right
side and the left side then it's in the same acre you are. Any two sides will
work but it has to be at least two, otherwise the tree is in a different acre.
If you're still having trouble, then cross over into the other acre the tree is
bordering and try shaking it on two different sides and it should become clear
which acre the tree is in.
3.3) More Wishing Well Messages
Once all of your normal
acres have between 9 and 16 trees and your weeds aren't a problem you'll get
one of the following messages:
4)
The
Now it's all a matter of getting 14 points. I'd
recommend first going through all of the special beach acres (F1-F5) and
raising the total number of trees in each acre to 9 or 12 if you can. Check
with the well again and if you still don't have a perfect rating try raising
the tree total in the museum, train station (A3) and your house acre (B3) to 9
or 12. If you still need more points after that, then
ignore the lake and well acres (it's hard to grow trees in those two acres) and
either go through the special acres again and bring the tree totals up to 12 in
acres you didn't before, or go through the normal acres and raise the tree
totals to 12. If you see an acre with 15 or 16 trees, then bring the total down
to 14. Depending on how close you already are, you might have a lot of work
ahead of you or you might just need to fix a few acres. Once you do get a
perfect rating you might want to get a few more points since some of the trees
you just planted will probably die. You have to maintain the perfect rating for
15 days straight in order to get the golden axe and you should pull your weeds
once a day and check with the wishing well regularly until the 15 days are up.
It's also a good idea to refrain from chopping down trees or planting new ones
until you get the golden axe. That's about it. As stated earlier, I took three
very different towns from getting instructions from the well to a perfect
rating in about 30 minutes each and I'm sure anyone who follows the instructions
in my walkthrough will be able to do the same with their own town.
5) Golden Axe The
Cheap And
Before anybody gets too excited let me say that this trick will only work if
you already have a perfect town rating. If you don't mind time traveling and
you don't want to wait 15 days for the golden axe you can use this handy method
that was submitted by grunge rocker to get it in about five minutes.
**You
must already have a perfect town rating for this to work**
Grunge
Rocker's Time Traveling Method
First check with the wishing well and make sure
you have a perfect town rating, and then save and quit. Set the clock backwards
about a month and after that load your game. Once you've entered your village
reset the game without saving. Now set the clock back to the present time and
start your game as usual. After Mr. Resetti chews you out for
resetting go talk to the wishing well to get your new golden axe.
6)
Additional Info
The additional info section wraps up a few loose ends and covers several things
that do and do not affect your town. The rest of my walkthrough covers
everything you need to know in order to get a perfect town rating so you can
ignore this part if you wish.
I mentioned that weeds
can affect your point totals earlier but I can go into more depth here. How
weeds affect your rating:
If you have 5 or more weeds, any number of trees, and no flowers in a normal
acre you will get the "When there are too many weeds..." message from
the well.
If you have 3 or 4 weeds, 9, 10, 11, 15 or 16 trees and no flowers in a normal
acre you get -1 point.
If you have 3 or 4 weeds, 12, 13 or 14 trees and no flowers in a normal acre
you get 0 points.
If you have 0-8 trees in a special acre, weeds will have no effect on that acre.
If you have 5 or more weeds, 9-17 trees and no flowers in a special acre you
will get the "When there are too many weeds..." message from the
well.
If you have 3 or 4 weeds, 9-17 trees and no flowers in a special acre you will
get 0 points.
2 or less weeds will have no effect on any acre, but watch out for additional
weeds that might be hiding behind trees or buildings.
It's much easier to pull your weeds than it is to memorize all of this.
Flowers don't give you any points but they can cancel out weeds. Every flower
that you have planted in a given acre will cancel out one weed in the same
acre. So if you have 7 weeds in an acre and 5 flowers in the same acre you
will, in effect, only have 2 weeds in that acre.
The second a tree sprouts it counts toward your tree total and it will continue
to count toward your total even if it dies, up until the time it disappears or
you dig it up.
I literally planted trees in every square of the well acre and I could only get
a total of 5 trees in that acre. I only planted about 10 trees in the lake acre
but they all died so it's either really hard or impossible to get 9 trees in
the lake acre. The reason why you can't grow as many trees in these two acres
as the others is because special events and holidays are held at the lake and
wishing well and too many trees would get in the way.
Trees that grow for a day or two and then stop growing don't count against you.
The well treats them exactly the same as a fully grown tree.
Trees that are touching diagonally don't affect your rating. In fact the second
town I tested had a whopping 76 diagonally touching trees, and that town still
needed exactly 14 points to get a perfect rating just like the first town which
didn't have any diagonally touching trees.
Trees that are next to a building, fence or another tree don't affect your town
rating either.
7)
Copyright Information
This walkthrough is protected by copyright. Anyone is free to use this guide on
their website or repost it on the internet as long as they meet the following
conditions:
1) You do not alter this guide.
2) You do NOT make any profit from this guide.
3) You give full credit for this guide to ArchonBasic/Archon_basic.
