BagBoy
dimension bag
POWER LEVEL 2 POWER POINTS 30
secret ID Casey Nixon height 5'3" occupation student, 1st yr.
gender male weight 165 birthplace Maine
appearance chubby kid hair red team name na
age 13 eyes blue campaign Claremont Academy
STR   DEX   CON   INT   WIS   CHA
         
10   8   10   13   10   11
0 -1 0 +1 0 0
DMG   FORT   REF   WILL INIT HERO
     
+2   +2   -1   0 -1 1
BASE DEFENSE 0 BASE ATTACK 1
DEFENSE   FLAT FOOTED   MENTAL DEFENSE MELEE   RANGED   MENTAL
       
9   8   10 +1   0   +1
RANK POWERS / EQUIPMENT     DC FEATS SKILLS [total (ranks)]  
+8 Dimensional Travel   Great Fortitude acrobatics*     listen    
  Flaw: time/weight … bigger the object, the   Toughness balance -1   medicine*    
  less time can hold it in. (100 lb average)     bluff 5(5)   move silent -1  
  Animates go as Paralysis at PR.     climb     open lock*    
  Flaw: Portal - mouth (can't transport self)     computers* 3(2)   perform    
  Flaw: Limited One Dimension (tummy)     concentration          
  Flaw: other dimesions unknown (failure)     craft 1   pilot*    
  Flaw: kingdom inside!! (unknown to him)           profession    
        demolitions 1        
        diplomacy 2(2)   read lips*      
        disable device 1   repair*      
        disguise     ride*      
        drive*     science:   1  
        escape artist -1          
        forgery 1          
        gather info            
        handle animal*            
        hide -1          
        innuendo*     search   1  
        intimidate     sense motive   1(1)  
        jump     sleight/hand*      
        knowledge: 1   spot      
              survival      
              swim      
              taunt      
        langs:    
     
      WEAKNESS LIFT AND LOAD PP SPENT
        LOAD 2 abilities
        light 33 3 combat
        medium 66 10 skills  
      heavy 100 4 feats  
      MOVEMENT LIFT 8 powers
      BASE 30       overhead 200 0 weakness
      RUN 60       off ground 400 27 SPENT
      SPRINT 120       push/drag 1000 3   UNSPENT
ROLL STUN LETHAL -1 -2 -3 -4 -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15 -16
FAIL < 5 STUN HIT LETHAL HIT o STUNNED [Stunned for 1 round, lose dex bonus, +2 to hit] o FATIGUED [no run or charge, -2 STR, -2 DEX]
FAIL > 5 STUN STUN o UNCONSCIOUS [Knocked out, addtl attacks are lethal] o EXHAUSTED [1/2 speed, -6 STR, -6 DEX]
FAIL > 10 UNCON DISABLED o DISABLED [1/2 action per round. strenuous actions = dying] o UNCONSCIOUS [Knocked out, addtl attacks are lethal]