POWERS                                          
  ENTER 'B' for Base Power       ENTER
attack, general, or none
  POWER DC                              
TOTAL COST           ï 1. Enter the Power name in the POWERS field. For base powers, type in the Source      
POWERS EXAMPLE   RANKS       (Mutant, Mysic, etc) next to the power name.              
20   B   Super-Strength [mutant]   5   attack   20   2. For additions to the base power, preface it with extra, flaw, or stunt.          
5       extra: amazing save, DMG   5   general   15   3. Enter the Ranks of the power (or extra) in the RANKS column.          
-5       flaw: tiring               3. Based on the cost of the power (Cost of the power times the rank), enter the total      
                        of the base power, extra, stunt, or flaw in the Total Cost column.          
6   B   Dazzle, sight [super-science]   3   general   13   REMEMBER THAT ALL BASE POWERS MUST HAVE A COST OF AT LEAST ONE!      
2       stunt: extra sense (hearing)               4. Type in "attack" or "general" in the Attack/General column. This determines the      
                        Power DC of the power. Add in any DC adjustment in the "Misc DC Adj" column.      
                        For example, Mach 1 Punch allows you to add your STR modifier to the power DC.      
POWER LOOKUP         Cost per rank                                    
        Action   Range   Duration   Save   Page   DC Type   Errata      
  #  
 
  2   Half   Personal   Sustained   N/A   84   general          
                           
                                                 
      Power Stunts   all around sight, tunneling, whirlwind attack  
      Extras   air ram, blade storm, flight  
      Flaws   dizziness  
                                                 
      [Half] [Personal] [Sustained] [save:N/A] ï You can copy the contents of this cell and paste in in the Powers area. Right click and Copy the Cell to the Left. Right-click on the cell to paste into and select Paste Special. Select Paste Values.        
               
                                                   
        Power Rank Max           Rank   Double       Quick Multiplier              
        10           7 = 128       6 X 4 = 24          
                                                   
ENTER 'B' for Base Power ENTER
attack, general, or none
POWER DC
TOTAL COST Misc DC Adj Base DC Power Rank
POWERS / EQUIPMENT RANKS
24 B Super Dexterity [source: training] 6 none = 5 + 0 + 6
4   Extra: Postcognition (p.78) 4 none =   + 0 + 4
6   Extra: Running 6 none =   + 0 + 6
          =   + 0 + 0
20 B Element Control - CITY [source: alien] 10 none =   + 0 + 10
    Lift Capacity: 10,240 lbs     =   + 0 + 0
-10   Flaw: only affects urban area / material     =   + 0 + 0
-10   Flaw: ALL powers NEED Datalink contact     =   + 0 + 0
10   Extra: Area Effect 10 Attack 25 =   + 15 + 10
-4   Flaw: reduced range - PR4 [30' radius]     =   + 0 + 0
2   Power Stunt: Snare (p.82) 10 General 20 =   + 10 + 10
2   Power Stunt: Suffocate (p.84) 10 General 20 =   + 10 + 10
2   Power Stunt: Create     =   + 0 + 0
2   Power Stunt: Elemental Blast 10 Attack 25 =   + 15 + 10
6   Extra: Protection 6 none =   + 0 + 6
6   Extra: Immunity- Cold, Heat, Electricity,     =   + 0 + 0
    Pressure, Suffocation, Radiation.     =   + 0 + 0
6   Extra: Datalink (p.64) 6 none =   + 0 + 6
5   Extra: Regeneration (p.79) 5 none =   + 0 + 5
6   Extra: ESP (20 miles) 6 none =   + 0 + 6
2   PS: "METRO MITE" ESP Tracker     =   + 0 + 0
1   Extra: Comprehend 1 none =   + 0 + 1
7   Extra: Neutralize (p.77) 7 none =   + 0 + 7
-7   Flaw: One Source - Tech/Electronics     =   + 0 + 0
7   Extra: Neutralizing Field (40 radius') 7 General 17 =   + 10 + 7
2   Power Stunt: Identity Change     =   + 0 + 0
2   Power Stunt: Radio Hearing     =   + 0 + 0
2   Power Stunt: Radio Broadcasting     =   + 0 + 0
7   Extra: Teleportation (p.88) 7 none =   + 0 + 7
7   Extra: Extended Teleport 7 none =   + 0 + 7
7   Extra: Portal 7 none =   + 0 + 7
          =   + 0 + 0
          =   + 0 + 0
          =   + 0 + 0
          =   + 0 + 0
          =   + 0 + 0
 
114   POWERS COST
0   UNSPENT PP
MOVEMENT                                
Sprint Multiplier
Movement Types Base Run Sprint
Base Speed 60 120 240 2
Metro TRANSFER (Teleportation) 35 70 8960 128
    2