Science Guy
Scientist NPC
POWER LEVEL 1 POWER POINTS 15
public ID Bill Nye height 5'8" occupation scientist / doctor
gender male weight 170 birthplace Kansas, USA
appearance average smart fellow hair white team name Corporate USA
age 45 eyes brown campaign M&M
STR   DEX   CON   INT   WIS   CHA
         
9   10   10   13   11   10
0 0 0 1 0 0
DMG   FORT   REF   WILL INIT HERO
     
0   0   0   0 0 0
BASE DEFENSE 0 BASE ATTACK 0
DEFENSE   FLAT FOOTED   MENTAL DEFENSE MELEE   RANGED   MENTAL
       
10   10   10 0   0   0
RANK POWERS DC FEATS SKILLS  
        Talented (Computers & Science) acrobatics*     listen    
          balance     medicine*    
          bluff     move silent    
          climb     open lock*    
          computers* 8   perform    
          concentration          
          craft 1   pilot*    
                  profession    
          demolitions 1   Scientist 4  
          diplomacy          
          disable device 1   read lips*    
          disguise     repair*    
          drive*     ride*    
          escape artist     science: 1  
          forgery 1   Choose ONE 10  
          gather info          
          handle animal*          
          hide          
          innuendo*          
        * Scientist: is based on the stat block on page 155 intimidate     search 1  
        of the M&M core book. The Scientist has a few abilities jump     sense motive    
        that are beyond his power level and his power points knowledge: 1   sleight/hand*    
        are a few less than needed to build his stat block, it       spot    
        is assumed that these are GameMaster NPC additions.       survival    
                swim    
                taunt    
       
        WEAKNESS LIFT AND LOAD PP SPENT
          LOAD 3 abilities
          light 30 0 combat
          medium 60 16 skills  
        heavy 0 2 feats  
        MOVEMENT LIFT 0 powers
        BASE 30       overhead 90 0 weakness
        RUN 60       off ground 180 21 SPENT
        SPRINT 120       push/drag 450 -6   UNSPENT
ROLL STUN LETHAL HITS -1 -2 -3 -4 -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15
FAIL < 5 STUN HIT LETHAL HIT   STUNNED -- Stunned for 1 round. Lose Dex bonus. +2 to hit stunned character. MUTANTS & MASTERMINDS
FAIL > 5 STUN STUN   UNCONSCIOUS -- Knocked out & helpless, additional attacks are treated Lethal.
FAIL > 10 UNCON DISABLED   DISABLED -- Only 1/2 action each round. Any strenuous action, change to dying. character sheet 2.6