Autolauncher


Autolauncher for Champions (300+130)



"If you’re not the first then you’re the last!" - Autolauncher

Real name: Autolauncher
Other known aliases: None
Occupation: Desert Combat Expert
Current group affiliation: Predacons/Auto Rollers
Rank: 6
Past group affiliations: None
Major enemies: Maximals, particularly the Insectrons.
First appearance:
Origin:
Description: Autolauncher is a 10 foot tall red and white robot who turns into a ground assault vehicle.

Characteristics

36	STR	16
14	DEX	12
24	CON	28
12	BODY	 0
16	INT	 6
16	EGO	12
14	PRE	 4
10	COM	 0
14	PD	 9
14	ED	 9
 4	SPD	16
11	REC	 2
50	END	 1
39	STUN	 2
Characteristics Cost: 117

Powers and Skills

  3	1" Change Environment (Light),"Headlights",OIF(-1/2)         0
 10	EC (10),"Transformer powers"	
 23a)	11/11 Armor	
  7b)	2 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                              0
 18c)	16" Running,1/2 END(+1/4)                                    2
  8d)	Shape Shift,"Truck",Incantation(-1/4),0 END Persistent(+1)   0
  1	Life Support - Requires half normal food.	
 19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	
127	MP (191),"Weapons",OIF(-1/2)	
  5u	17D6 EB,"Blaster",OAF(-1/2),17-32 Charges(+1/4)              0
 13u	5 1/2D6 RKA,"Disks",17-32 Charges(+1/4),Explosion(+1/2),	
	 Trigger(+1/2),changeable trigger                            0
  5u	4D6 RKA,"Spears",vs physical defense,OAF(-1/2),17-32	
	 Charges(+1/4),Penetrating(+1/2)                             0
  3	Radio XMIT/REC,OIF(-1/2)	
  4	1 BODY Regen,recovery rate: per hour,Linked(-1/2),"to Shape	
	 Shift."	
  7	+3" Running,"Wheels",x4 Non-Combat,OIF(-1/2),Linked(-1/2),	
	 "to Shape Shift.",1/2 END(+1/4)                             0
  9	36 STR,1/2 END(+1/4)                                         0
  3	Combat Driving 12-	
  3	12- Fast Draw	 
 30	6 Levels: with Weapons Multipower.,related group	
  3	Navigation 11-	
  2	PS: Construction Worker 11-	
  3	Streetwise 12-	
  3	Survival 11-	
  4	WF,Small Arms,Heavy Weapons	
Powers Cost: 313

Disadvantages

Base Points: 300
15	Accidental Chg,"To vehicle form if stunned.",common,occur 11-
 5	Distinctive,"Giant robot.",easily concealable,
	 minor
15	Hunted,"By anti-Predacon forces.",as powerful,harsh,appear
	 11-
20	Psych Lim,"Compedative",common,total
15	Psych Lim,"Violent",common,strong
15	Psych Lim,"Overconfident",common,strong
10	Rep,"Evil alien robot.",occur 8-,extreme reputation
10	Rivalry,"with other Predacon warriors.",professional,PC
	 rival
 5	Unluck,1D6
10	Vuln,"to high energon attacks in robot form.",uncommon,x2
	 stun
10	Watched,"By Predacon leaders.",more powerful,non-combat
	 influence,mild,appear 11-

Disadvantages Total: 130
Experience Spent: 0
Total Points: 430

Explanation of the conversion:

History: The Auto Rollers are mercenary bodyguards employed by Megastorm under the command of Auto-Stinger. A glory hog if there ever was one. As a bodyguard he will often neglect the safety of his commanding officers so that he can infiltrate the enemy base first and claim the most Maximal heads for himself. This usually results in punishment for disobeying direct orders. Autolauncher has a fierce rivalry with the Insectron Mantis who is the only other Transformer equal to his skill with disk weaponry. Though egotistical, Autolauncher is very loyal to his fellow Autorollers and treats them with more respect than any of the other Predacons.

Trivia: The toy of Autolauncher is based on a design that wasn't used for the Generation Two series.

Autolauncher Powers: Autolauncher is energy efficient, tough and has impressive firepower. When transformed Autolauncher becomes a thundering ground assault vehicle capable of a top speed of over 105 mph. In robot mode he has a disk-launcher embedded in his chest. He can fire a wide variety of destructive disks. His favorite of which are the timer disks. Autolauncher can unleash a spinning disk into an enemy base and then trigger it to explode at his discretion.

Weaknesses: Autolauncher’s self-absorption and eagerness to be first tends to fowl up a well laid plan and only cause more damage than good. He cannot fly.

Links to other Autolauncher pages:
  • http://www.cobraislandtoys.com/tf/1998/autolauncher.html
  • http://www.seibertron.com/database/character.php?char_id=721




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - September, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga