"If you’re not the first then you’re the last!" - Autolauncher
Real name: Autolauncher Other known aliases: None Occupation: Desert Combat Expert Current group affiliation: Predacons/Auto Rollers Rank: 6 Past group affiliations: None Major enemies: Maximals, particularly the Insectrons. First appearance: Origin: Description: Autolauncher is a 10 foot tall red and white robot who turns into a ground assault vehicle.
Characteristics
36 STR 16
14 DEX 12
24 CON 28
12 BODY 0
16 INT 6
16 EGO 12
14 PRE 4
10 COM 0
14 PD 9
14 ED 9
4 SPD 16
11 REC 2
50 END 1
39 STUN 2
Characteristics Cost: 117
Powers and Skills
3 1" Change Environment (Light),"Headlights",OIF(-1/2) 0
10 EC (10),"Transformer powers"
23a) 11/11 Armor
7b) 2 LVLS Growth (stats already included),Always On(-1/2),0 END
Persistent(+1) 0
18c) 16" Running,1/2 END(+1/4) 2
8d) Shape Shift,"Truck",Incantation(-1/4),0 END Persistent(+1) 0
1 Life Support - Requires half normal food.
19 Life Support,doesn't breathe,safe in vacuum/pressure,safe in
heat/cold,immune to aging
127 MP (191),"Weapons",OIF(-1/2)
5u 17D6 EB,"Blaster",OAF(-1/2),17-32 Charges(+1/4) 0
13u 5 1/2D6 RKA,"Disks",17-32 Charges(+1/4),Explosion(+1/2),
Trigger(+1/2),changeable trigger 0
5u 4D6 RKA,"Spears",vs physical defense,OAF(-1/2),17-32
Charges(+1/4),Penetrating(+1/2) 0
3 Radio XMIT/REC,OIF(-1/2)
4 1 BODY Regen,recovery rate: per hour,Linked(-1/2),"to Shape
Shift."
7 +3" Running,"Wheels",x4 Non-Combat,OIF(-1/2),Linked(-1/2),
"to Shape Shift.",1/2 END(+1/4) 0
9 36 STR,1/2 END(+1/4) 0
3 Combat Driving 12-
3 12- Fast Draw
30 6 Levels: with Weapons Multipower.,related group
3 Navigation 11-
2 PS: Construction Worker 11-
3 Streetwise 12-
3 Survival 11-
4 WF,Small Arms,Heavy Weapons
Powers Cost: 313
Disadvantages
Base Points: 300
15 Accidental Chg,"To vehicle form if stunned.",common,occur 11-
5 Distinctive,"Giant robot.",easily concealable,
minor
15 Hunted,"By anti-Predacon forces.",as powerful,harsh,appear
11-
20 Psych Lim,"Compedative",common,total
15 Psych Lim,"Violent",common,strong
15 Psych Lim,"Overconfident",common,strong
10 Rep,"Evil alien robot.",occur 8-,extreme reputation
10 Rivalry,"with other Predacon warriors.",professional,PC
rival
5 Unluck,1D6
10 Vuln,"to high energon attacks in robot form.",uncommon,x2
stun
10 Watched,"By Predacon leaders.",more powerful,non-combat
influence,mild,appear 11-
Disadvantages Total: 130
Experience Spent: 0
Total Points: 430
Explanation of the conversion:
History: The Auto Rollers are mercenary bodyguards employed by Megastorm under the command of Auto-Stinger.
A glory hog if there ever was one. As a bodyguard he will often neglect the safety of his commanding
officers so that he can infiltrate the enemy base first and claim the most Maximal heads for himself. This usually results
in punishment for disobeying direct orders. Autolauncher has a fierce rivalry with the Insectron Mantis who is the only
other Transformer equal to his skill with disk weaponry. Though egotistical, Autolauncher is very loyal to his fellow
Autorollers and treats them with more respect than any of the other Predacons.
Trivia: The toy of Autolauncher is based on a design that wasn't used for the Generation Two series.
Powers: Autolauncher is energy efficient, tough and has impressive firepower. When transformed Autolauncher becomes
a thundering ground assault vehicle capable of a top speed of over 105 mph. In robot mode he has a disk-launcher embedded
in his chest. He can fire a wide variety of destructive disks. His favorite of which are the timer disks. Autolauncher can
unleash a spinning disk into an enemy base and then trigger it to explode at his discretion.
Weaknesses: Autolauncher’s self-absorption and eagerness to be first tends to fowl up a well laid plan and only
cause more damage than good. He cannot fly.
Links to other Autolauncher pages:
Character created by Hasbro.
Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
Last Updated - September, 2005