Crumplezone II


Crumplezone II for Champions (350+120)



"Yep, that's some good cheaten'." - Crumplezone II

Real name: Crumplezone II
Other known aliases: GD-04, Land Bullet (name of release in Japan).
Occupation: Warrior
Current group affiliation: Decepticons, partner to Ransack V.
Rank: 7
Past group affiliations: None
Major enemies: Autobots
First appearance: Transformers: Galaxy Force 1.05.
Origin: Unrevealed
Description: Crumplezone II is a 24 foot tall green and white robot who turns into a Velocitronian land racer.

Characteristics

60	STR	20
14	DEX	12
24	CON	28
16	BODY	 0
14	INT	 4
16	EGO	12
20	PRE	10
10	COM	 0
15	PD	 9
14	ED	 9
 4	SPD	16
12	REC	 2
50	END	 1
45	STUN	 2
Characteristics Cost: 125

Powers and Skills

  3	1" Change Environment,Desc: Headlights,OIF(-1/2)             0
 10	EC (10),"Transformer powers"	
 35a)	15/15 Armor	
 33b)	6 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                              0
 30c)	21" Running,1/2 END(+1/4)                                    2
  8d)	Shape Shift,"Vehicle",Cannot change form if takes over half	
	 Body.(-1/4),0 END Persistent(+1)                            0
 19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	
115	MP (230),OAF(-1)	
  8u	7 1/2D6 RKA (Light),"Lasers",33-64 Charges(+1/2)             0
 11u	7 1/2D6 RKA,"Land Bazooka",13-16 Charges(0),Explosion(+1/2),	
	 x25 Increased Max Range(+1/2)                               0
  1u	+22" Running,"Super Ultra Nitro Engine",1 Charges(-1 1/4),	
	 continuing,duration: 1 turn                                 0 
  1u	+65" Superleap,"Reverse Tune Ignition",1 Charges(-2)         0
  8	+2" Running,"Wheels",x8 Non-Combat,has turn mode,OIF(-1/2),	
	 Linked(-1/2),"to Shape Shift.",1/2 END(+1/4)                0
  3	Radio XMIT/REC,OIF(-1/2)	
 15	60 STR,1/2 END(+1/4)                                         0
  9	+6 Telescopic Sense,Sight Group	
  5	Combat Driving 13-	
 18	6 Levels: With laser, punch and move by.,tight group	
  3	Mechanics 11-	
  3	Navigation 11-	
  2	PS: Racing 11-	 
  3	Streetwise 13-	
  2	WF,Small Arms	
Powers Cost: 345

Disadvantages

Base Points: 350
15	Accidental Chg,"to robot form if stunned.",common,occur 11-
10	Distinctive,"Giant Robot",easily concealable,major
15	Hunted,"By anti-Decepticon forces.",as powerful,harsh,appear
	 11-
 5	Physical Lim,"No hands in vehicle mode.",infrequently,
	 slightly
15	Psych Lim,"Competative",common,strong
15	Psych Lim,"Risk taker.",common,strong
15	Psych Lim,"Violent",common,strong
10	Rep,"Evil alien robot.",occur 8-,extreme reputation
10	Rivalry,"with other Decepticon warriors.",professional,PC
	 rival
10	Watched,"By Decepticon leaders.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 120

Experience Spent: 0
Total Points: 470

Explanation of the conversion: This conversion is based on a combination of Galaxy Force Land Bullet and Cybertron Crumplezone II. I used highest of either's Tech Specs and watched the television series to add details.

Crumplezone II History: Crumplezone II is a massive Transformer from the planet Velocitron, the Speed Planet. He loves to blast things, loves to crush things and loves to race as fast as he can all day long and all night long, but what he really loves is hanging out and causing all sorts of trouble with his best buddy Ransack V! From putting grease on Override IIs wheels, to giving Clocker an atomic Speed Planet wedgie, Crumplezone II is a punk that LOVES to cause trouble wherever he goes!

Trusting but dumb, Crumplezone II is often drawn into serving as the muscle to back up the paranoid plotting of his partner. He's the biggest guy on the Speed Planet, and crashing straight ahead through whatever gets in his way is his specialty. Megatron V recruited the partners as his agents on the Speed Planet.

Bored with the lack of real racing competition on her planet, Override II was very interested when Megatron IV arrived looking for the Planet Key. She challanged him to a race for the information he requested, and she won. Afterwards she admitted she knew nothing of the Planet Key. Asking Megatron IV what the Planet Key was, he said she'd have to beat him in their next race to learn that. Megatron IV then sent Crumplezone II and Ransack IV to try to get information about the Planet Key from Brakedown, but Breakdown and his student Clocker were saved buy Hot Shot III, who saw they were in trouble (Transformers: Galaxy Force 1.06).

Crumplezone II and Ransack V competed for the Planet Cup against Override II and Hot Shot III, but lost. They followed Megatron V to Animators, the Jungle Planet and Earth in search of other Cyber Planet Keys.

Starscream III absorbed some of the power of the Omega Lock at his secret island base. Megatron V, Mudflap, Thundercracker III, and Ransack V were released from the prison in space Starscream III had trapped him in when Megatron V combined strength with Scourge IV. Crumplezone II was happy to be reunited with his friend Ransack V. Megatron V then attempted to return to Earth to confront Starscream. The Autobots did the best to delay him. Blurr III and several civilian Autobots cleared the area where the Decepticons arrived of humans. Optimus Prime IV, Vectory Prime, Landmine III, Jetfire III, Scattorshot, Hot Shot III, Red Alert III, Leobeaker, Snarl IV, Override II, Evac and Crosswise III confronted Megatron's Decepticon forces. Landmine III was shocked to find his old friend Mudflap among the Decepticon forces. Megatron V confronted the combined firepower of Red Alert III, Scattorshot and Hot Shot III and was intensely angered by them hurting him just as Starscream III was accessing power from the Omega Lock. This allowed Megatron V to tap into the Omega Lock's power to grant him a new Force Chip weapon, his Death Machinegun. Megatron V used his new weapon without mercy on the three Autobots who had angered him, leaving them near death (Transformers: Cybertron 1.27).

Crumplezone II was nearly killed on the Planet Cybertron by unidentified Transformers, but was reformatted by Megatron V into a new, more powerful form called Arm Bullet.

Trivia: Crumplezone II shouldn't be confused with the original Crumplezone, a Minicon who turned into a tank.

Crumplezone II Powers: Crumplezone II is large, tough and very brave. Cruises at over 250 mph in vehicle mode. His Super Ultra Nitro Engine, a twin-turbine ramjet, can propel him at nearly the speed of sound for brief periods of time. Has standard laser weapons and utilizes a Force Chip to fire his Land Bazooka or Crumple Crush Blaster - twin hypersonic, high-explosive slugs which can destroy foes nearly 12 miles away. Special Reverse Tune Ignition mechanism catapults him ahead of the competition in races. He is a reasonable mechanic and driver who specializes in dirty racing tricks.

Weaknesses: Crumplezone II is violent and impulsive. He is sometimes surprised by sudden turns. He cannot fly.

Links to other Crumplezone II pages:
  • http://tfkenkon.com/collection/act307/
  • http://www.hasbro.com/transformers/default.cfm?page=bios&phase=cybertron&faction=decepticon&name=CRUMPLEZONE
  • http://www.seibertron.com/database/character.php?view=&char_id=3212
  • http://www.takaratoys.co.jp/galaxyforce/destron/gd04/gd04.html




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - September, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga