Landmine


Landmine for Champions (300+145)



"The greatest treasures are found in the darkest places!" - Landmine

Real name: Landmine
Other known aliases: Lander (name in Japan).
Occupation: Asteroid Miner
Current group affiliation: Autobots/Pretenders
Rank: 6
Past group affiliations: None
Major enemies: Decepticons, particularly Pretenders.
First appearance: Transformers: More Than Meets The Eye #3 (Dreamwave comics), Transformers #40 (Marvel comics), Landmine did not appear in the U.S. television series.
Origin: Transformers #40 (Marvel comics).
Description: Landmine is a 20 foot tall red and grey robot who turns into a Cybertonian all-terrain exploration vehicle.

Characteristics

24/49	STR	14
   16	DEX	18
   22	CON	24
10/15	BODY	 0
   16	INT	 6
   10	EGO	 0
   17	PRE	 7
   10	COM	 0
   12	PD	 7
   11	ED	 7
    4	SPD	14
   10	REC	 2
   44	END	 0
33/38	STUN	 0
Characteristics Cost: 99

Powers and Skills

 3	1" Change Environment,Desc: Headlights,OIF(-1/2)             0
13	Detect - Electromagnetic, Sonic-Thermal, Chemical, 
	 Radiation,	OIF(-1/2)	
10	EC (10),"Transformer powers"	
26a)	12/12 Armor	
32b)	5 LVLS Growth (stats already included),All or nothing.	
	 (-1/4),0 END Persistent(+1)                                 0
95c)	7 1/2D6 RKA (Fire),"Astro Blaster",OAF(-1),17-32 Charges	
	 (+1/4),Area Effect(+1/2)                                    0
20d)	17" Running,1/2 END(+1/4)                                    2
 7e)	Shape Shift,"Car",Concentrate(-1/4),Cannot change if he	
	 takes over half Body.(-1/4),0 END Persistent(+1)            0
19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	
 5	1D6 Luck	
 9	MP (15),"Movement",Only when in appropriate form.(-1/4),OIF	
	 (-1/2)	
 1u	5" Flight,"Jet Pack",x4 Non-Combat                           1
 1u	+3" Running,"Wheels",x4 Non-Combat,has turn mode,1/2 END	
	 (+1/4)                                                      0
 3	Radio XMIT/REC,OIF(-1/2)	
12	49 STR,1/2 END(+1/4)                                         0
 2	AK: Earth Culture 11-	
 3	Combat Driving 12-	
18	6 Levels: with gun, sword and punch.,tight group	
 3	Navigation 11-	
 2	PS: Miner 11-	
 2	SC: Geology 11-	
 5	WF,Swords,Small Arms,Heavy Weapons	
55	Vehicle: Pretender Shell (275pt)	
Powers Cost: 346

Disadvantages

Base Points: 300
15	Accidental Chg,"to robot form if stunned.",common,occur 11-
20	DNPC,"Humans in need of saving.",incompetent,appear 11-
10	Distinctive,"Giant Robot",easily concealable,major
15	Hunted,"By anti-Autobot forces.",as powerful,harsh,appear
	 11-
 5	Physical Lim,"No hands in vehicle form.",infrequently,
	 slightly
15	Psych Lim,"Dreamer who craves adventure.",common,strong
15	Psych Lim,"Hothead",common,strong
15	Psych Lim,"Code vs. killing humans.",common,strong
 5	Rep,"Heroic alien robot.",occur 8-
10	Rivalry,"with other Autobot warriors.",professional,PC rival
10	Susc,"If shell takes Body.",common,effect is instant,1D6
10	Watched,"By Autobot leader.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 145

Experience Spent: 0
Total Points: 445

Explanation of the conversion: Landmine's Shell is bought as a vehicle with an onboard computer. It responds directly to radio commands from Landmine when he isn't wearing it, or can be piloted by him when he is wearing it. The two sets of characteristics represent Landmine at full height and when shrunk to human size. To represent Landmine before he became a Pretender, merely remove his Vehicle and Susceptability from this write-up, lowering his cost to 245+135 points.

Landmine History: (Marvel comics): Landmine was among the Autobots who joined Fortress Maximus in leaving Cybertron for the planet Nebulos (Transformers: Headmasters #1).

Followed to Nebulos by the Decepticons under Scorponok, Fortress Maximus' band left Nebulos for the planet Earth (Transformers: Headmasters #4).

When Brainstorm needed subjects to duplicate the Decepticon Pretender experiment, Landmine and five other Autobots volunteered and became the Autobot Pretenders. They fought the Decepticon Pretenders with the help of Optimus Prime and Goldbug (Transformers #40).

Cloudburst


Landmine was present when Grimlock fought Blaster for leadership of the Autobots on Earth's moon. The Autobots were then attacked by the Decepticons lead by Ratbat (Transformers #41).

Landmine likes to see himself as a sort of robotic Indiana Jones (he's seen all the films several times!), braving all manner of dangers to uncover minerals or relics. His fellow Autobots just see him as a hothead, albeit a hard working one. The trouble is, Landmine sometimes sees his job as a bit on the boring and unglamorous side. He's very good at what he does but yearns for something more. Landmine loves adventure stories, be they literary, celluloid, or video, and wants very much to live out his fantasies. That he's an Autobot warrior, waging an epic war against the evil Decepticons (an adventure by anyone's standards), doesn't seem to be enough. He fears others think he's as old and dusty as some of the artifacts he unearths. Nevertheless, once he's given a job to do, all Landmine's concerned with is getting it done right! Optimus Prime appreciates such dependability and wishes he could convince Landmine that he fulfills an important and necessary role in the Autobot war effort. The minerals he brings back are used as alternative power sources, fueling machinery, weapons... and Transformers. Still, thinks Landmine, it would be nice to rescue the odd maiden and battle the odd dragon!

Trivia: Landmine shouldn't be confused with Landmine II, an Autobot who turns into a construction vehicle or Landmine III, an Autobot who also turns into a construction vehicle.

Landmine Powers: Landmine is strong, smart, skilled and has incredible firepower. Landmine transforms into an all-terrain exploration vehicle, his mining activities facilitated by electromagnetic, sonic-thermal, chemical, and radiation scanners. He is armed with a powerful astro-blaster that shoots bursts of incendiary explosives in either mode. Landmine sometimes utilizes a standard Autobot jet pack.

Landmine is a Pretender with a human-looking shell. Because of the hostile environments Landmine often has to work in, exposed to cosmic gales, meteorite rain and the like, his shell is constructed of a high-density Cybertronic alloy, resistant to all but the most severe conditions. The suit has full life-support systems to assist motor functions in high gravity. Because of its construction, the shell is impervious to most armaments. Both Landmine and his shell can shrink to human size. The shell is armed with a laser saber and can also utilize his astro-blaster.

Weaknesses: Landmine tends to rely too heavily on his outer Pretender shell, becoming almost reluctant to leave the safety of it. In battle, Landmine often over-commits himself, anxious to prove to his fellow Autobots he's just as rough, tough and interesting as any of them. Like all Pretenders, damage to his shell causes him a painful mental backlash.

Links to other Landmine pages:
  • http://ravage.o-f.com/Profiles/Landmine.html
  • http://tfu.info/1988/Autobot/Landmine/landmine.htm
  • http://www.cobraislandtoys.com/tf/1988/landmine.html
  • http://www.seibertron.com/database/character.php?char_id=229




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - October, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga