Runabout


Runabout for Champions (225+130)



"A pretty car makes an even prettier wreck." - Runabout

Real name: Runabout
Other known aliases: None
Occupation: Shock Trooper
Current group affiliation: Decepticons/Battlechargers
Rank: 6
Past group affiliations: Predacons
Major enemies: Autobots.
First appearance: Transformers: The War Within #4 (Dreamwave comics), Transformers #23 (Marvel comics), Ghost In The Machine (television series).
Origin:
Description: Runabout is a 20 foot tall black and red robot who turns into a Lotus Esprit. Before being reformatted, Runabout turned into a Cybertonian car.

Characteristics

45	STR	10
10	DEX	 0
22	CON	24
15	BODY	 0
12	INT	 2
14	EGO	 8
17	PRE	 7
10	COM	 0
11	PD	 7
11	ED	 7
 4	SPD	20
 9	REC	 2
44	END	 0
36	STUN	 0
Characteristics Cost: 87

Powers and Skills

 3	1" Change Environment,Desc: Headlights,OIF(-1/2)             0
10	EC (10),"Transformer powers"	
26a)	12/12 Armor	
27b)	5 LVLS Growth (stats already included),Always On(-1/2),0 END	
	 Persistent(+1)                                              0
62c)	6D6 RKA (Radiation),"Partical Beam Rifle",OAF(-1),33-64	
	 Charges(+1/2)                                               0
23d)	18" Running,1/2 END(+1/4)                                    2
 8e)	Shape Shift,"Car",Cannot change form if takes over half	
	 Body.(-1/4),0 END Persistent(+1)                            0
19	Life Support,doesn't breathe,safe in vacuum/pressure,safe in	
	 heat/cold,immune to aging	
39	MP (49),"Movement",Only in appropriate form.(-1/4)	
 2u	9" Flight,x8 Non-Combat                                      2
 2u	+14" Running,"Wheels",x4 Non-Combat,has turn mode,OIF(-1/2),	
	 0 END(+1/2)                                                 0
 3	Radio XMIT/REC,OIF(-1/2)	
11	45 STR,1/2 END(+1/4)                                         0
 3	Acrobatics 11-	
 5	Combat Driving 12-	
 3	11- Fast Draw	
18	6 Levels: With gun, move by and punch.,tight group	
 3	Navigation 11-	
 1	WF,Rifles	
Powers Cost: 268

Disadvantages

Base Points: 225
15	Accidental Chg,"to robot form if stunned.",common,occur 11-
10	Distinctive,"Giant Robot",easily concealable,major
10	Enraged,"When he sees a pretty car.",common,occur 11-,
	 recover 11-
15	Hunted,"By anti-Decepticon forces.",as powerful,harsh,appear
	 11-
 5	Physical Lim,"No hands in vehicle mode.",infrequently,
	 slightly
20	Psych Lim,"Must constantly stay active.",very common,strong
15	Psych Lim,"Violent",common,strong
10	Rep,"Evil alien robot.",occur 8-,extreme reputation
10	Rivalry,"with other Decepticon warriors.",professional,PC
	 rival
10	Unluck,2D6
10	Watched,"By Decepticon leaders.",more powerful,non-combat
	 influence,mild,appear 11-
Disadvantages Total: 130

Experience Spent: 0
Total Points: 355

Explanation of the conversion: I removed the normal Concentration disadvantage on his Shape Shift power to represent how easily he changes form. Runabout can only utilize his wheels when in vehicle mode and can only fly in robot mode.

Runabout History (Dreamwave comics): Runabout was recruited as a Decepticon under the leadership of Megatron in his war against the Autobots on the planet Cybertron.

When Megatron and Autobot leader Optimus Prime disappeared in an accident with a space bridge, the Autobot and Decepticon forces splintered into smaller factions. Runabout joined up with the Predacons under the leadership of Starscream.

After the Great Shutdown on Cybertron ended, Runabout was reformatted in the form of an Earth sports car.

Wounded and looking to recharge, Runabout and Runamuck broke into Shockwave's abandoned lab where they accidentally released Sunstorm (Transformers: Generation One III #1).

Runabout likes to watch things blow up; the bigger the explosion, the more he enjoys it. If he's not busy hunting Autobots, he'll pass his free time using parked cars for target practice or igniting fuel pumps at a gas station. A good-sized fireball never fails to bring a mischievous smile to his face. Seemingly driven by an unending supply of evil energy, he avoids even the briefest lulls in activity as if he's terrified that boredom might fatally infect him. As a Battlecharger, Runabout gets more than enough opportunity to stay busy, but he worries about what he'll do with himself after he finishes blowing up all the Autobots, cars, and gas stations on Earth. He calculates at the rate he's going he'll have to find a new sport within two years.

Runabout Powers: In car mode, Runabout has a maximum speed of 185 mph and a range of 550 miles. He can transform to robot mode in .4 seconds and can fly in that mode. He uses a particle beam rifle that shoots a high-energy beam of neutrons with devastating results.

Weaknesses: Runabout's attention turns to beautiful cars like a young man's turns to beautiful women. In Runabout's case though, the more beautiful the car, the more he craves to destroy it. This often distracts him from his true mission and leaves him vulnerable to attack.

Links to other Runabout pages:
  • http://www.angelfire.com/ca5/Prowl/runabout.html
  • http://www.cobraislandtoys.com/tf/1986/runabout.html
  • http://www.seibertron.com/database/character.php?char_id=139




  • Character created by Hasbro.
    Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
    Last Updated - April, 2005

    - Back to Matt's Champions Page.-


    Made on Amiga