"The road is my playpen; cars are my toys!" - Runamuck
Real name: Runamuck Other known aliases: None Occupation: Shock Trooper Current group affiliation: Decepticons/Battlechargers Rank: 6 Past group affiliations: Predacons Major enemies: Autobots. First appearance: Transformers: The War Within #4 (Dreamwave comics), Transformers #23 (Marvel comics), Chaos (television series). Origin: Description: Runamuck is a 20 foot tall white and yellow robot who turns into a Pontiac Trans Am. Before being
reformatted, he turned into a Cybertonian car.
Characteristics
47 STR 12
10 DEX 0
22 CON 24
15 BODY 0
12 INT 2
10 EGO 0
17 PRE 7
10 COM 0
11 PD 7
11 ED 7
4 SPD 20
9 REC 2
44 END 0
37 STUN 0
Characteristics Cost: 81
Powers and Skills
3 1" Change Environment,Desc: Headlights,OIF(-1/2) 0
10 EC (10),"Transformer powers"
26a) 12/12 Armor
27b) 5 LVLS Growth (stats already included),Always On(-1/2),0 END
Persistent(+1) 0
62c) 6D6 RKA (Fire),"Friction Rifle",OAF(-1),33-64 Charges(+1/2) 0
23d) 18" Running,1/2 END(+1/4) 2
8e) Shape Shift,"Car",Cannot change form if takes over half
Body.(-1/4),0 END Persistent(+1) 0
19 Life Support,doesn't breathe,safe in vacuum/pressure,safe in
heat/cold,immune to aging
37 MP (46),"Movement",Only in appropriate form.(-1/4)
2u 9" Flight,x8 Non-Combat 2
2u +13" Running,"Wheels",x4 Non-Combat,has turn mode,OIF(-1/2),
0 END(+1/2) 0
3 Radio XMIT/REC,OIF(-1/2)
12 47 STR,1/2 END(+1/4) 0
5 Combat Driving 12-
3 11- Fast Draw
18 6 Levels: With gun, move by and punch.,tight group
3 Navigation 11-
1 WF,Rifles
Powers Cost: 264
Disadvantages
Base Points: 225
15 Accidental Chg,"to robot form if stunned.",common,occur 11-
10 Distinctive,"Giant Robot",easily concealable,major
15 Hunted,"By anti-Decepticon forces.",as powerful,harsh,appear
11-
5 Physical Lim,"No hands in vehicle mode.",infrequently,
slightly
20 Psych Lim,"Laughing, mechanical, madman!",very common,strong
5 Psych Lim,"Facinated by Earth's junkyards.",uncommon,
moderate
15 Psych Lim,"Afraid of heights.",common,strong
10 Rep,"Evil alien robot.",occur 8-,extreme reputation
10 Rivalry,"with other Decepticon warriors.",professional,PC
rival
5 Unluck,1D6
10 Watched,"By Decepticon leaders.",more powerful,non-combat
influence,mild,appear 11-
Disadvantages Total: 120
Experience Spent: 0
Total Points: 345
Explanation of the conversion: I removed the normal Concentration disadvantage on his Shape Shift power to represent how easily he changes form. Runamuck can only utilize his wheels when in vehicle mode and can only fly in robot mode.
History: Runamuck was recruited as a Decepticon under the leadership of Megatron in his war against the Autobots on the planet Cybertron.
When Megatron and Autobot leader Optimus Prime disappeared in an accident with a space
bridge, the Autobot and Decepticon forces splintered into smaller factions. Runmuck joined up with the Predacons under
the leadership of Starscream.
After the Great Shutdown on Cybertron ended, Runamuck was reformatted in the form of an Earth sports car.
Wounded and looking to recharge, Runabout and Runamuck broke into Shockwave's abandoned lab where they accidentally
released Sunstorm (Transformers: Generation One III #1).
History (Marvel comics): Beachcomber, Blaster, Cosmos, Perceptor, Powerglide, Seaspray and Warpath were part of an
Autobot team on Cybertron in the Earth year 1986. They battled the Decepticons lead by Straxus over the Space Bridge and
the Autobots were stranded on Earth (Transformers #18).
They were then captured by Circuit Breaker and her Rapid Anti-Robot Attack Team, taken to her lab and
then disceted (Transformers #21-22).
Circuitbreaker then captured Autobots Air Raid, Fireflight, Silverbolt, Skids, Skydive and Slingshot. Using the parts from
the captured Autobot all she created a giant Autobot with herself in control, striking a deal with them that if they would
co-operate she would let them go. Circuitbreaker then used them to attack the Decepticon Battlechargers Runabout and
Runabout who were attacking the Statue of Liberty. After defeating the Decepticons Circuitbreaker the Autobots were
released (Transformers #23).
Cackling like a mechanical madman as he streaks down the road, Runamuck is a tumbling, twirling two-lane terror. He shows
no regard for drivers sharing the highways with him. His freewheeling, frenzied approach invariably sends them scattering
like leaves before a hurricane's winds. Spreading fear is his favorite pastime, but there's another, more sensitive side
to Runamuck, although he expresses it in a most peculiar fashion: he's fascinated with Earth's junkyards. He can spend
hours staring at one rusting wreck after another. In his own twisted way, Runamuck places the same value on these
auto-graveyards as humans do art museums. His fellow Battlecharger, Runabout, attributes
Runamuck's characteristic soft spot to "one quick-change too many snapping some cerebro-circuits." Considering
Runamuck's personality, that's a diagnosis hard argue with.
Powers: In car mode, Runamuck's maximum speed is 180 mph and his range is 600 miles. He transforms into his robot
mode in .5 seconds. He can fly and wields a friction rifle, which shoots a beam that has the effect of dramatically
increasing the kinetic energy of the molecules of any target it hits. Under these conditions, even the slightest movement
of the target produces a tremendous increase in friction between its molecules and air molecules or anything else it
touches. Flammable objects burst into flame; some metals even melt. The effect lasts for five minutes.
Weaknesses: Runamuck's reckless ways often result in his transforming on ill-advised occasions. This leads to
disabling injuries sometimes. He's also afraid of heights.
Links to other Runamuck pages:
Character created by Hasbro.
Champions rules conversion by Mathew R. Ignash - mathewignash@comcast.net.
Last Updated - June, 2005