In a field lit only by moonlight and the distant glow of the city beyond the horizon, Michael stood and faced his opponent, a master who calmly regarded him as a hunter might regard his prey. The eyes in that face were the same piercing color as the sword he bore at his side, an unforgiving steel grey that pierced by gaze alone. Steel grey. Live steel. A real sword, not the shinai or the bokken, the bamboo and wooden practice swords he had trained with. A real sword. A real battle. His first battle. The master gave a slight bow, which Michael returned. The drawing of blades was silent as silk upon silk, marked only by the reflection of moonlight from twin blades as the battle was enjoined.
The topic of occult swordplay is one that seems to fill our myths, legends, and fantasies so much so that it has even given rise to the cliche of "sword and sorcery" yet somehow has remained, for the most part, a region unexplored by modern occultism. I have maintained a practice in swordplay almost as long as I have in magick, and have spent years exploring it and learning it through a combination of reasoned thought, informed guesses, developed intuition, and plain old blind luck. I was lucky enough for one year to study under a teacher of occult swordplay, though such teachers are exceedingly rare and often unwilling to teach. More often I have sparred with others who shared my curiosity and we have uncovered new ground together. Never have I come across a single written source of factual occult swordplay, even though nearly one in two occultists I have met have said that they would be immensely interested in the art if it existed. Most of them conclude that the lack of literature means that there is no viable tradition that combines the techniques of western magick with the art of the sword. Yet this is not so.
My own training, coming as it does from many sources, is typical of the occult swordsmen I have met in my journeys. Just as magick is a highly personal path, so too is that of occult swordplay. The techniques can be taught and the principles shown, but ultimately you must make it a part of yourself as a personal expression of the art. No amount of book knowledge will ever substitute for the innovation and insight of true practice. It has been my goal for some time to write a primer for many of the techniques of occult swordplay that I have been taught or uncovered, yet I never wrote because I could not perfect them. One day I realized that they can never be perfected; I will always be learning, there will always be more to do. I have successfully taught them to others, so I must be doing something right. And so I now write down my thoughts so that others might play with what I have learned and uncover more for themselves. I will assume that that student of occult swordplay has invested the time to master both arts independently and instead devote my time to writing of occult swordplay itself. Those who have not gained skill in magick should take up any form of that art that interests them, and those who have not used a sword should either find a medieval historical re-enactment group through a Renaissance Fair guild or the Society for Creative Anachronism, or join a respected dojo that teaches Japanese Kendo and Iaido. The techniques of occult swordplay are wonderful practice while learning both arts, but cannot be mastered until you have achieved reasonable levels of skill in each art independently.
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ENJOINING THE BATTLE
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Those steel grey eyes. The eyes of his teacher, his mentor, his opponent. It seemed impossible that he could have learned enough to defeat this man who had taught him everything he knew. Yet that wasn't so; he had been taught, yes, but taught to find his own path, his own techniques, his own form of the art. He drew in the power of Mars and of Water simultaneously, seemingly dissimilar forces that together in Michael evoked the fiercest yet most fluid action. The invocation filled his being, shaping his body in a deep-seated crab stance with his sword above his head, edge up with point down and toward his opponent's knees, a stance which the master had never seen, never taught. His own path. His own innovation. With wide steps he circled to the right seeking an opening in which to strike, yet something felt odd---his deeper intuition spoke as impressions as he realized the master drew in a force he had not felt before, pressing it by will alone into the blade until his intuition sensed that sword not as steel, but as a glowing and crackling column of force. Grounding out sudden panic in a single breath, Michael pulled back to parry as the swift attacks descended, each one blocked perfectly, wide swift steps carrying him backwards as he retreated under the onslaught of the glowing blade. The echo of steel on steel filled the shallow valley of the silent field.
The fiction of occult swordplay is as far removed from reality as fictional magick is from true occult tradition. Both are very rarely flashy or impressive, and if you didn't know better you'd say nothing had happened at all. Yet after studying it for some time, you begin to see where many of the stories, myths, and legends draw their roots. The stories of intelligent swords that show their owners how to use them from the tradition of awakened blades, of swords that glow with force from the auras that a blade can cast for many reasons, of swords that give vitality to their wielders or take it away from a variety of vampiric enchantments, of men possessed by gods when wielding a weapon from moving invocations. Most of the "sword and sorcery" fiction that you read draws from the exaggeration of a true skill, or can be stripped of its flash to hint at the possibility of a feasible new technique. Likewise, many of the warnings you see in fiction are only exaggerations of the true dangers to the art. With a little bit of common sense, respect for the blade, and a touch of honor, all of the perils can be avoided.
When you start practicing occult swordplay, it's usually a good idea to let your practice opponents know. Some people want an "honest fight" of physical skill against physical skill, which is a valid desire. While most of the techniques of occult swordplay are internal to the self or the sword, some of them are based on the manipulation of the opponent through magick. Many people have moral and philosophical objections to such acts, and it's wiser to let someone know about it early instead of them figuring it out later and get upset at you. Some people are also incapable of defending themselves magickally against some of the invasive techniques, and unless you have copious amounts of experience you can easily cause damage to other person that they are not capable of fixing. For example, ordering a summoned demon against the opponent while you press the attack works wonderfully against a true foe, but might not be the brightest thing to do to a sparring partner who lacks the skill to repair or repulse any damage that might be done. Even if they do have the skill, they may not want to get themselves into the situation where they have to use that skill. Using the more invasive, offensive, and vicious techniques of occult swordplay does give you an edge in combat, but it's also the quickest way to ensure that potential sparring partners refuse to fight you at all. If you want to practice those types of tricks, find other magicians who are also curious and practice using them on each other. Remember that the primary purpose of occult swordplay is the swordplay; the occult aspects are simply tools to give you an advantage in combat, they aren't the be all and end all of the art. A sword will dispatch or defend you more readily than magick will---your swordplay will direct how you use your magick, not vice versa.
Most magick takes time. Even the simplest sigil-casting techniques of magick require the time to create a sigil and empower it. With practice this can be done in under a minute, but the speed of a combat situation will not allow you the luxury of taking your time to create a magickal effect. You must instead learn to speed up your magick, to make it nearly instantaneous. In order to do this, you must already be intimately familiar with how to create a magickal effect using the "slow" traditional means; you must know in great detail exactly how it feels to cause a magickal effect, because it is this feel that you will latch onto, discarding all of the props, and using the effect by itself. The most useful way to speed up these magickal effects is to learn to do them in a single breath. Because most occult swordplay techniques used in combat deal with the moving of energy, you can simplify most effects to a pushing away of energy that you combine with an outward breath, and a drawing in of energy that you combine with an inward breath. Other methods can be used (and will be discussed later), but the action of breathing seems to be a quick, reliable, easily taught, and simple to use anchor for implementing nearly any magickal effect in combat. Meditate on this.
THE BASICS OF OCCULT SWORDPLAY
And then he felt it---blade met flesh, and he was left with the slightest of cuts on the thigh he had failed to defend. The control of the master was exact; he could have taken an entire leg had the goal of the battle been to kill. Almost no blood at all came from the wound, but already he felt the energy the master had left behind by the strike; it worked into the muscle, the feel of fatigue, bruise, and stiffness coming on already. With a single breath he banished the energy, yet some remained, an anchor the master could use for further magickal attacks. The master had retreated to observe him, the goal of the first attack met.
Anyone with minor skill in both magick and swordplay can learn the simplest techniques to this art. These are the most common techniques, the most practical, as well as the most unimpressive. They tend to be subtle, simple techniques whose sole purpose is to provide you with a slight edge in a swordfight and to prevent others from using similar techniques against you. They're non-invasive, usually affecting just yourself and not your opponent, and because of this it's often very hard to tell when someone is using them at all. You can watch an entire bout and not have any clue that the victor won through the subtle use of applied magick; oftentimes even the opponent will have been unaware of the use of magick unless it was specifically turned against him. This camouflage is perhaps one of the greatest strengths of true occult swordplay. Those of insecure nature tend to go around advertising the fact that they know how to use magick with their sword, thus putting their opponents on guard. The best occult swordsmen have learned the value of the fourth line of the hermetic maxim, "to remain silent", and keep their bag of tricks guarded so as to surprise the opponent in combat. Learn as many of these as you can, master those you find most useful, and always keep the other person guessing as to what you're capable of.
GROUND & CENTER
This is the simplest of all techniques of occult swordplay, and gives you such an edge over those that cannot master it that it has become an integral part of most sword arts even if they are devoid of any other magick. In the sword arts it is seen as the inner peace, calm, and poise that a swordsman strives towards in combat. From that peaceful place, he is able to control fear, anger, worry, and all other emotions that might otherwise erode his skill in a fight. Magicians often seek this same place through the techniques of grounding and centering, bringing their minds to a calm position in the present that feels fear, anger, worry, and other emotions as impressions that do not alter his thoughts or his actions unless he chooses them to. The occult arts and sword arts alike both familiarize the student with this state through meditation. You should already know the exact mental state of which I speak; if you don't, then you need to work on your magick some more or you'll never have any hope of learning occult swordplay.
It's wise to ground and center before combat, though you may not always have much time. It should be quick and instantaneous---banishing rituals and other rubric used by magicians to achieve the state must be discarded. Banishing rituals, meditation, and deep-breathing exercises will show you the state towards which to strive, but you must be able to instantly enter it once familiar with it; it should become reflex. If you find yourself panicked or disoriented or wildly emotional in combat, you should be able to immediately re-enter that state with a single thought and regain your composure. If you have trouble in grounding and centering, simple breathing exercises can help. As you breath, use your breath to push your energy into the ground, letting any unwanted thoughts and emotions ground out with the act. Once you can successfully do this with a single breath, or better yet with a single thought, you will have mastered this technique. Even though it's simple, and even if you're a good magician, don't be surprised if it takes a while to master this one. You'll have plenty of opportunity to practice.
THE ELEMENTS
The style of occult swordplay I was taught drew heavily from the structure of ceremonial magick, and thus placed a great emphasis on the four elements: Fire, Air, Water, and Earth. Each of the elements represents a different style of combat, and though the forces used are the same, their manifestations within each individual is different. You can get a good feel for the style of each element by standing in a neutral position, ready for combat, and invoking the element you wish, letting it control your posture. As you invoke it, where do your hands feel like they should be? How should you hold the sword? How do you stand? How deep is your stance? How much to you turn towards or away from your opponent? How do you place your hips and shoulders? Where are your arms? Once you have this posture, try practice strikes against imaginary foes and see how that element feels. Block or evade imaginary attacks; get a true feel for the motion of the element expressing itself through your swordplay.
Once you have a feel for each element, combine them as primary and secondary. If you like the feel of Fire, try invoking Air of Fire, Earth of Fire, Water of Fire, and lastly Fire of Fire. These combinations create a total of sixteen different styles of combat that work excellently for those who have a fondness for elemental work. If you aren't as fond of elemental magick this may not work for you but still remains an interesting exercise to undertake. Invocation in combat is not quite the same as it is in a temple space---once again, it is quick, instantaneous, reflexive. You should practice elemental magick until you are familiar enough with these states to instantly enter them in a swordfight. You should also remain flexible enough to change between them instantly. When pressing a violent series of attacks as Fire of Fire, it might be useful when the tide turns to switch to a more defensive Water of Fire or perhaps Water of Earth.
If you watch anyone fighting (whether they are an occult swordsman or not), you can easily classify the style of fighting they are using into one of these sixteen forms, which can be useful information in deciding a form to use to counter it. Fire tends to be quick, agile, and aggressive with several rapid strikes coming in a flurry. It can change direction at a moment's notice, and very rarely remains still. Fire is unpredictable, rash, and violent. Air is more graceful, the strokes of the sword often seeming to drift from one stroke to the next in fluid arcs. It can blow forward or back with equal ease, and tends to either parry blows as you retreat or simply not be there when the opponent's sword strikes. The footwork is almost like a dance. Air is thoughtful, intellectual, and observant. Water can only be described as fluid. It is heavy, flowing as it strikes, yet it does not flow as lightly as Air, being heavier and more firm in its blows, like the crashing of waves. It is pensive, calm, and compassionate. Earth is simply solid. It makes use of force over finesse, often overpowering an opponent or meeting them with equal force. It rarely retreats, but it also rarely advances, being firm-rooted and heavily defensive. When it moves, it is with firm and calculated steps. Most traditional sword-art schools (especially those of the West) teach "earthy" techniques first. Earth is firm, defensive, and forceful.
All of these can be combined, so that while taking the heavily defensive position of Earth you use Fire of Earth to deliver rapid, pummeling attacks to keep the opponent at bay as opposed to the slower, stronger strokes that Earth of Earth would use. Earth of Fire, on the other hand, tends to press an attack relentlessly with strong, forceful blows that seek to overwhelm and overpower the opponent. Fire of Air (my personal favorite) tends to dance away from the opponent as he attacks, then presses inward without warning to deliver several rapid attacks before retreating again. Water of Air and Air of Water look almost like kata as the practitioner flows from motion to motion without effort. All sixteen combinations are viable, and well worth exploring. Elementalism in occult swordplay isn't so much an actual occult technique as it is an occult mechanism that allows you to teach yourself a diverse repertoire of offensive and defensive strategies, especially if you can successfully invoke the forces to see how they work through you. You will probably find that you tend to favor a handful of them, but familiarity with the others will serve you well under changing battle conditions.
THE BLADE AS BODILY EXTENSION
If you have progressed enough in your occult skills to at least sense if not actually see auras, you may notice something odd when a person bears a sword in their hands that they intend to use---the aura of that person actually begins to extend up the blade. This is not as pronounced in those who do not intend to or know how to use a sword, is more pronounced if the person is bearing their own blade (regardless of whether it's just a bamboo shinai or live steel), and is always stronger if the person is exceedingly well-skilled in his occult or sword skills to a point approaching mastery. This phenomenon gives rise to some interesting mechanics in occult swordplay, for with the aura of the blade involved, the combat may take place not only on a physical level but on an aethyric one as well. The aura of a blade in the hands of a skilled magician forms the basis for most techniques of occult swordplay; when your blade strikes the opponent's sword or the opponent himself, that contact point can be used to initiate dozens of different magickal techniques. The blade becomes an extension of the body and the cunning magician will realize that he can utilize it as he would any other part of his body. Through breathing exercises, force of will, and other occult techniques energy of any sort can be run into a sword, drawn out of it, circulated through it, transmitted from it, or forced into it.
Oftentimes in occult ritual, bodily contact with the person to be affected can help the magician to be more effective in the achievement of his goals; for example, a healing ritual consisting of "channeling energy" through themselves and into another person, or of passing an invocation to another person by having them breathe in the air that you breathe out. Everyone has a different explanation for the mechanism that makes such contact useful in magick, suffice it to say that it often does. This contact is often extended in magick through the use of a ritual wand or staff, or other occult tools. There is absolutely no reason why the sword cannot be used in the same manner during combat.
This dynamic in occult swordplay forms the core around which most of the basic techniques actually work. Careful thought on this will yield many possible applications, the most practical of which is the ability to impress energy into an opponent's aura when you strike him.
IMPRESSING AND REMOVING A STRIKE
When you are struck with a sword, the strike occurs not only on a physical level, but on an aethyric level as well. Because the sword is an extension of your opponents body and of his will, a successful strike will transfer energy from the sword into the wound. This foreign energy can cause greater bruising, muscle fatigue, and other effects. This occurs even with people who are untrained and unaware of the occult arts. The magician can amplify this effect, "impressing" energy into his opponent with the strike to cause greater pain, fatigue, bruising, etc. He may also remove this energy when struck himself to prevent these effects.
Different occult arts teach different methods of manipulating or moving "energies", so you should use whatever method you are familiar with to assist in this technique. Once again, swordplay will not allow you the luxury of time to prepare elaborate visualizations or power words, so combining the intent with your breathing is one of the simplest and most effective methods of both impressing and removing a strike. Whenever you strike with the sword, it should be with an outward breath. With practice, you can use this outward breath to push energy down your sword and into your opponent's aura. If you have ever witnessed master martial artist use a Chi strike that seemed to have little physical effect but left a person in great pain with massive bruising and muscle damage, you have witnessed a similar effect to what we are aiming to achieve with the sword. Once you are good enough, you can even use the energy left behind as a sympathetic link to create further magickal effects, though exactly what effects those are will be best left to your own skill level and ingenuity.
The ability to remove a strike is the logical counterpart to the ability to impress a strike---there's no point in knowing how to use a technique unless you know how to reverse it. The magickal axiom of "Don't call up what you can't put down" can be readily applied to this situation. Because you'll probably be practicing with others and learning as you go, it would be nice to remove a strike from yourself and from your friends so as to prevent the full effect of an impressed strike, which can last for days or weeks when executed properly. In combat, this can be done by pushing the energy away from you or grounding it out with an exhale. Push your own energy back into the place where the strike occurred, thus forcing the other energy out of the wound. If combat has ended and you suffered any particularly hard blows, I have been rather fond of energetic bodywork techniques to remove leftover energy. The simplest of these is to sweep over the wound with your hand, "scooping up" or "sweeping away" or "pulling out" the foreign energy as you inhale---transfer the foreign energy from the wound to your hand---and with a violent exhale, shake the energy off of your hand and away from you, as if you were trying to flick off water. Repeat this as many times as you feel necessary.
You will find that even doing this to wounds that weren't purposely impressed will cut down on the amount of bruising, muscle fatigue, and pain you receive from blows with practice swords. If you have been unfortunate enough to receive a blow with a real sword, it can speed the time it takes the wound to heal.
PAIN CONTROL
This technique is not so much an actual magickal skill as it is a trained physical one, but the techniques of occult training can help in developing it. Pain is an unavoidable aspect of swordplay, for no matter how good you are, sooner or later you're going to get hit. Even if it's just with bamboo practice swords, a solid hit to the knuckles or an accidental jab to the neck really hurts.
Pain comes in two types---the initial sharp pain that lets you know you have been hurt, and then the dull pain that continues to remind you that you are hurt. It takes a great deal of practice to learn to overcome sharp pain, but since it lasts only a moment the beginning occult swordsman can accept it for now and move on towards overcoming the dull secondary pain, which is his true enemy. A great majority of people have a hypochondriacal reaction to pain, clutching the wounded area and making a bigger deal out of it than it really is. Usually this is because of a trained psychological dysfunction that acting wounded will gain attention from those around you, the degree to which it is acted out depending upon the individual. Another reaction one often sees is that when hurt someone will draw inward, shunning contact from others. Neither of these reactions are appropriate during swordplay---giving in to pain will give your opponent an advantage you don't need to give him. Your reaction to pain needs to become one of acknowledgment and self-confidence: admit to yourself that you have been hurt, but remind yourself that you are strong enough to go on. There's not really that much you can do to stop the pain at the moment anyway---there will be time to lick your wounds later, when combat is over.
This can play to your advantage as psychological warfare during combat. An opponent that strikes you and sees you react to great pain will gain confidence and use any advantage he sees in your diminished reaction. However, if he strikes you hard only to find that he apparently hasn't hurt you, he may lose confidence and realize that he is fighting an opponent that will be difficult to defeat. And truth be told, once you can develop this reaction to pain, you *will* be harder to defeat.
Meditation on the nature of pain and taking careful note of your reaction to it are the best ways to develop the proper metal attitude. As to actually controlling pain itself, breathing is once again a very useful technique. Using slow, firm, deep breaths will often cause pain to subside, even without using occult techniques. By using the skills you are learning to move energy through your body and sword, you can either breath the pain out or ground it out. With more practice and greater skill, you can actually transmit that pain to your opponent through contact between swords, through a successful attack, through the use of servitors, or through force of will alone---but we'll get to all of that soon enough.
GROUNDING THE OPPONENT'S SWORD
This is one of those tricks that is so subtle that most people don't realize that it's being used, yet can be so efficient that used alone it can be the deciding factor in the outcome of a battle. It does, however, require slightly more skill on the part of the swordsman, as it is not a thing that you simply do and then forget about it, but a task that must be continually concentrated upon throughout the course of battle.
Remember when we mentioned that most people will project their aura up the blade of a sword, and that this can be used as the basis of several techniques? Most of those techniques involve transmitting energy through the blade, though logically you should be able to do the opposite as well---enter the ability to ground out your opponent's sword. Instead of projecting energy into your sword, you draw energy into it from the contact point you have with your opponent's blade. This will only work if your opponent fights at a range and with a style that either allows constant or frequent contact between swords. This might make it a little more difficult, because you will need to be concentrating upon this technique at the same time that you are rapidly attacking and parrying.
Most opponents will continue to send energy into their blade when it is being drained off. If they continue to let this happen (and perhaps 75% of the people you fight will) it will become tiresome after a while, and they will slow down, losing reaction time, strength, and agility. His mind sometimes begins to slow as well, and he makes more mistakes. This won't work on all people---some people, either through intuition, high willpower, or magickal training, seem to sense that their blade is being drained, and will not continue to invest their energy in the blade. It also usually won't work if the opponent knows you're trying to do it, even if they have no magickal training. This technique works best when your opponent doesn't know your doing anything at all.
When you do this, some people get the bright idea that they can become a psychic vampire and use that energy for themselves. While I have seen this done by a few skilled individuals, most people are so unskilled in psychic vampirism that all they do is get a headache. I've also seen people unable to process that energy after drawing it in pick up the mannerisms, speech patterns, and habits of the person they drew from. Leave psychic vampirism to those who've dedicated the time to it that it takes to master it---after all, with this technique we're talking about drawing off the better portion of your opponent's energy, not simply a small light psychic snack. It is usually easier to just take the energy from the opponent and ground it out, as this requires no real skill in energy manipulation on your part, lets you ground out massive amounts of energy at little expenditure, and you never have to worry about the earth becoming satiated and refusing to take the energy because it has a full stomach.
Some people may object to the morals of this technique, and I leave it up to the individual to decide any such ethics for themself. I certainly don't think you should drain an unsuspecting practice partner dry, but that's partly because drained sparring partners aren't much fun to practice with after you've successfully completed this technique. I highly recommend learning the techniques from the "Licking your Wounds" section (not yet completed) so that you can patch up any damage to friends or self in practice with this one.
PROJECTING INTO THE OPPONENT''S SWORD
Not only can you ground out the opponent's sword, you can also project energy into it. This is a bit riskier, as you are giving the opponent energy of your own, and may end up draining yourself unless you have a source to draw from (walking invocations discussed later on work excellently for this). By projecting your own energy into the opponent's sword, you can do several things. The easiest of these to do is to cause your opponent to tense up, which is often the first thing that will happen when you successfully are able to project energy into his sword. because his aura interacts with his sword, the energy you project into the sword almost always begins to interact with his own aura. This foreign energy will often cause an opponent to tense up, and a person who fights when tensed instead of relaxed tends to make more mistakes, thus creating more openings in which you can successfully strike him.
If you can continue to project massive amounts of energy into him, it will sometimes confuse his senses. Practice opponents on which I have tried this have reported a buzzing in the ears, a slight blurring of vision, distortion in their hearing, slight disorientation, and an unpleasant tingling of the skin. To achieve effects of this level, though, you must both be able to get past any magickal defenses the person may have erected, and to project far more energy that you yourself can muster---which means using it in concert with energetic bodywork or walking invocations discussed elsewhere.
I have also witnessed a few people who have been able to project energy into an opponent's sword in an attempt to control his sword through binding it to their own. I am still uncertain as to the true effectiveness of this technique, and as to how it works, but have witnessed its effectiveness in those who have taken the time to practice it. Usually it's just enough of a control over the other sword to slow it so that you can parry in time, or to move it just the fraction of an inch needed to create an opening. This technique seems to give sporadic results, depending on many factors including the mental state and magickal skill of the two combatants, any magickal defenses the opponent may have, whether or not the swords being used are awakened swords (discussed later), the skill of the combatants both with the sword and with magick, and plain old blind luck. Feel free to practice this one, but I don't recommend that you rely on it.
MAGICKAL SHIELDING
The savvy occult swordsman will have realized at this point that though most opponents will not be skilled in occult arts, it can still be useful to defend oneself magickally. The masters of traditional swordplay will exhibit magickal effects without consciously thinking of them, and even the skilled neophyte of traditional sword arts can surprise you with his magickal skill when he successfully executes an unconscious magickal attack of his own. The importance of magickally shielding against other occult swordsmen need not even be discussed.
How you choose to "shield" yourself will depend upon your personal preference and the techniques of the tradition(s) of magick that you have chosen to study. Most of these techniques are quite satisfactory, but when applied to occult swordplay there are a few things that must be kept in mind.
Firstly, we must consider the goals of our magickal defense. Not only do we wish to protect our physical and spiritual bodies, we must also give consideration to our mental state, for many magickal attacks aim solely to confuse the opponent's faculties. Therefore we will be defending ourselves on three levels. Of the physical level, it is best to simply rely on your sword, and on the ability to remove energy from a successful strike.
The spiritual level is the closest to the standard magickal shielding that you will be familiar with: simply seek to protect yourself from harm by psychic attack, malicious spirits, and similar nasties you've probably heard warnings about when you were taught your occult skills. The only alteration that we may wish to make is in what we define as the border of our shielding. Most people in western cultures define or picture the "borders" of their magickal shield as being anywhere between one to three feet out from their skin, typically an egg or cocoon shape. Because swordplay requires this distance to be crossed constantly, you may wish to retrain yourself to see, picture, or project your shields much closer to the skin, like a tight-fitting suit of armor. You can also use this to your advantage when you fight an opponent whose magickal shield is extended from his body---use your sword as an extension, and with it inside your opponent's shield you can bypass his magickal defense to launch myriad magickal attacks.
Lastly, you must give consideration to your mental defenses. Because many magickal attacks in occult swordplay are meant to confuse you, you may wish to also erect a separate magickal shield around your mind alone, whose sole purpose is to defend against things that would otherwise confuse, dull, or slow your senses and thus your reaction time. Place this shield around the part of your body you consider the seat of your mental faculties, which, for most people of western culture, will be the brain.
Your best practice will be allow a sparring partner to execute a magickal attack both when you have your shield "down" and then when you have them "up". This will give you the advantage of knowing whether or not your shields are effective at all, and if so to what level they help you. If you find them unsatisfactory, try a different magickal technique and see if it works better. If they still fall short, put more practice in---likely you have had little use for magickal shielding, and simply need practice at it. You'll get plenty of practice in occult swordplay.
MOVING INVOCATIONS
The ability to invoke the force of your choice while swordfighting is one of the most useful, effective, and devastating abilities that the occult swordsman can learn to utilize. As with all other magickal skills applied to swordplay, you must spend enough time practicing invocation for it to become habitual, something that you can execute in a single moment with a single breath. This takes much practice, but once you can accomplish it consistently and effectively, an entirely new world of possibilities opens up before you. By using invocation, the occult swordsman is able to supplement his skills and powers where they are lacking.
Those trained in ceremonial magick may find great use for the planetary forces: I cannot count the number of Mars invocations I have witnessed, closely followed by Solar, Lunar, Mercurial, and Saturnine invocations. Gods can be quite useful, as they represent a philosophy of life as well as certain courses of action. These invocations can act as a source of courage when defeat seems imminent, a source of inspiration in the creation of new techniques, and as a familiar ally in times of strife. Developing a relationship with the god or gods of your choice in your everyday life often means a stronger and more useful invocation during battle, hence the tendency of many occult swordsmen to adopt some sort of patron deity such as Aries, Thor, Cernunnos, Marduk, or something similarly martial that represents the philosophies and courses-of-action that the swordsman holds dear.
One of its greatest uses of this skill is the invocation of a "raw force" that you see as the source of power in the universe: Chaos, Order, Eternity, Void, Lifeforce, etc. This can be a source of power to fuel magickal effects that are normally beyond your ken. Your body can only provide so much energy by itself; for certain magicks, you must open yourself as a conduit for these energies, allowing them to flow through you as you shape them.
This skill will be most effective to you if you can learn to invoke multiple forces simultaneously. We saw this earlier with the elemental model where you invoke two elements with one more dominant with the other, and dual invocation is not so great a step from this. In this way, you can have the benefit of the power of an element, the courage (or other attribute) of a god, the approach of a planet, and the sheer power of a raw force available to you simultaneously. It also allows you to temper an invocation in a certain direction. Invoking Water and Mars, for example, will yield a much less violent but equally aggressive force as invoking Fire and Mars. Experiment to find the best combinations for yourself.
BANISHING
Banishing is so basic to magickal practice that not much need be said of it. Its use in occult swordplay is the same as it is in magick: to cast away unwanted influences in your environment. In occult swordplay, its most prominent use is as an active defense against malicious entities sent your direction. It can also be used to dissolve other magickal attacks whose aim is to penetrate your magickal defenses in order to affect you.
Because very few occult swordsmen possess the skill to utilize such attacks at a skill level that will threaten your normal defenses, banishing is often just a supplementary skill that you will rarely need to use in combat. Its main use often comes in after the fight has been finished: if there were any magickal attacks that were triggered during combat, they may still be waiting for an opening, and when you relax your magickal defenses after the fight they often find the opening they needed. Just as with most magickal practices, it's often a wise idea to habitually execute a simple banishing after a fight.
In order to utilize banishing during actual combat, you must learn to adapt it to combat situations as you have other magickal skills. Any good magician should have progressed far enough and be familiar enough with the feel of a banishing to be able to discard the ritual trappings of and simply will it to happen with a thought or a breath. If you haven't progressed that far in your magick, now is the time to learn how. Chances are you won't need to banish during combat often, but when you do need it, you'll be very glad that you took the time to practice.
MAGIC SWORD +1
His body tiring, having made no successful attacks, and small cuts on his arms and legs where the master had struck him, Michael turned to the raw force he called the Primal Chaos and his master called the Lifeforce, its energy spilling into him. His sword began to sing, dedicated to the Primal Chaos from the day he had stood over the forge with hammer and anvil, breathing life into its steely being. "Slake your thirst upon the force of Chaos," he whispered to it, and the sword aided his invocation, making it easier to draw in that force and let it flow through him and into the hungry sword. To his magickally attuned eyes, the runes he had etched into the blade glowed red---blood red, the same scarlet brilliance with which he had empowered them. The red glow spread to consume the blade, lanced through with the blacks and whites and greys of the primal chaos. The master, skilled against the relative fumblings of his student, suddenly found himself retreating before the onslaught of the sword as it took over, its aura spreading through Michael's body, filling him with newfound strength, controlling his strikes and parries with almost inhuman skill.
From the vorpal sword that dispatched the Jaberwock with a snicker snak to the legendary powers of the other-worldly Excalibur, our myths and legends are filled with stories about magic swords and their wondrous abilities. So much so has the concept of a magic sword enamored us that it penetrates our entire fantasy genre from books to games to movies to children's action figures. These swords make their wielders larger than life, able to fight against incredible odds, the sword granting them powers beyond human reckoning.
Such stories are often dismissed as pure fancy, but behind them lies a certain amount of truth. Most aspiring occult swordsmen will be able to cast minor magicks upon their swords to aid them in combat, but rare is the magician who can empower a sword to possess its wielder or to drain its foe of his lifeforce. Magick swords are powerful because they grant powers normally reserved for the most skilled and dedicated magician to anyone who can pick up a sword and swing it around, much as a powerful talisman can cause magickal effects for those who wear them, even if they do not understand or have the capacity to create that talisman themselves. A magic sword is little more that an elaborately constructed and meticulously enchanted talisman of combat.
Some of these techniques are more difficult to create than others, and all of them possess an upper limit defined only by the ability of the magician enchanting the blade. Creating a magick sword often requires copious amounts of patience, skill, and luck. Not all magicians will be able to create a powerful magickal artifact like Excalibur, but even the lowliest magician will find that he is able to enhance a weapon to no small benefit.
As with any new magickal skill you aim to add to your repertoire, you will get better at it with the more practice you have. Because swords can be expensive, the aspiring enchanter of swords can practice with shinai or bokken. While they are not quite as enamoring to work with, they do have the benefit of being both readily available, and relatively cheap.
The powers and possibilities of enchanted swords truly push the limits of what most people accept as achievable through magick, which means that while some of the topics can be discussed in detail, their possible limits and applications far exceed what most people would expect. Keep an open mind, and dedicate much thought to those aspects of magick swords that you believe to be impossible. You may surprise yourself.
PERMANENT ENCHANTMENTS
This is one of the simplest techniques that a magician can use to create a magick sword, and yields the widest variety of results, depending on the goal of the magician. Essentially, a permanent enchantment is nothing more than empowering the sword as you would a talisman or a magickal tool for use in a specific task. Enchantments can be combined, adding them to the sword as time goes on. Old enchantments can be renewed, granting them more strength over time. Anything that can be done to a talisman can also be done to a sword. Your own magickal training and your own experiences in creating talismans or other magickal objects will determine your tastes, preferences, and limits in this arena.
AWAKENED BLADES
Perhaps the most common stories of magic swords are those of a blade that possesses an intelligence and cognizance of its own. Like a spirit bound to a talisman, the magician can create an intelligence bound to his blade. This intelligence can be a created spirit, a spirit that the magician captures and binds to the sword, or in a more animistic vein the magician can simply talk to his sword, imbuing it with the power to become intelligent, and "awaken" it that way. Regardless of the method chosen, an awakened blade has many benefits over a mundane sword.
It's hard to say exactly what any specific awakened blade will do. As you awaken it or create it, you have full control over how smart it will be, how it will communicate, what skills it has, and how it will influence its wielder. An awakened blade will have an aura like any magickally charged object, and the contact the magician has with the aura, especially during combat as the two auras mingle, allows the sword to influence the magician as much as the magician influences the sword. It's a two-way street.
Until you have worked with several awakened blades, it is hard to describe just what benefits the sword will give you. The wielder of an awakened blade typically seems to move faster and with greater skill than he does with a regular sword. An awakened blade can also learn, and also seems to be able to impart some of its "knowledge" of fighting to the person who uses it over time. Perhaps most significantly, the most advanced awakened blades act as a powerful spirit bound to the sword, capable of carrying out very complicated magickal tasks at your command, or acting as a guardian spirit that warns you of danger.
Your own views about spirits, aethyric intelligences, enchanted objects, and your personal view of what an awakened blade "should" or "shouldn't" be will all shape how you create and interact with one. The only way to truly learn the benefits of awakened blades is to create one---and after you do, you will probably never want to use a regular sword again.
Be warned here---if you practice solely with an enchanted blade (awakened or not) you may begin to rely too much on it, and in that critical combat situation when you lose your sword and must take up another blade that isn't enchanted, you'll be in real trouble. By all means, practice with enchanted blades, but don't make a habit of it. Reserve them for those situations where you truly need them.
Always practice creating enchanted blades with your bokken or shinai. They are relatively cheap and just as easy to awaken as a steel blade, allowing you to practice at different techniques and ideas to see what does and doesn't work before you attempt to awaken a blade you value. While the process of awakening a blade can be reversed, it is neither easy nor fun. Sentient creatures, physical or aethyric, will put up an incredible fight when their life is threatened---that peaceful little bunny rabbit you thought would be so easy to put down suddenly reveals that it, too, has a mean bite and rather nasty claws.
POWER SYMBOLS
What each magician considers to be a "power symbol" will vary from person to person. They can be all-encompassing symbols such as the pentagram or very specific symbols such as the planetary glyphs. Magickal alphabets are another great source of power symbols, as are sigils of various sorts. Just as a magician would oftentimes use power symbols on a talisman that he has created, so too can he use them to impart desired forces to his sword.
Historically, it was not uncommon for Vikings to have the entirety of the runic alphabet engraved upon their blade, their belief being that a sword thus marked was imbued with the powers of every rune, the totality of which represented every force in the universe.
Marking a shinai is as simple as sanding off the slight varnish, marking the bamboo with a felt-tip marker, and then pouring some varnish on a cotton rag and wiping this over the sanded area once the symbol has dried. To permanently mark a sword will require that you etch the metal with acid; anyone so inclined would be well advised to read up on metal arts beforehand, or to seek the advice of someone knowledgeable in such skills.
What symbols you choose (if you choose any at all) and how you utilize them are personal choices that will reflect your individual magickal path. How they work and what they do is left as a choice to the skilled magician who enchants the blade.
BLOOD MAGICK
That swords are tied to blood should be no surprise. This makes them a wonderful item to use if you are fond of blood magick. How you choose to combine blood magick with your swordplay or enchantments is, once again, only a choice that you can make.
It is not uncommon to blood a newly forged blade (indeed, some stories tell of powerful swords made by their final quenching being made not in water, but by running them through the chest of a hapless slave.) It is also common to blood a freshly enchanted blade, running the blood over the blade itself, or over any new engravings or features. Some blades supposedly react to contact with their enemies blood, drawing power from it to transfer to their wielder (see the next section on Vampiric Blades).
While you can draw blood to enchant shinai or other blunt practice instruments or weapons, it is probably best when enchanting a real sword to use the edge of that blade itself.
Let your mind be the limit. There is much in the concept of blood magick to explore and apply.
VAMPIRIC BLADES
A sword can also be enchanted so that it acts in a vampiric manner to draw off energy from its victim. With the completion of a successful attack, the blade, either through the use of its intelligence (if it has been awakened) or through the use of permanent enchantments, can be made to use that wound as a magickal link from which it draws power. Another type of vampiric enchantment simply relies on contact with the aura of the victim (often using the aura of the enemy blade as a contact point) to draw off energy, much as do human psychic vampires.
What the sword then does with the energy leaves much choice. The energy can be used to empower other magickal effects, to fuel power symbols or permanent enchantments, and can even be used to give power to the wielder---though unless the wielder knows how to process the incoming energy, it can cause disorientation, nausea, and other sundry symptoms that will probably cost you the fight, and may continue to haunt you for some time to come. Repairing such damage to yourself is often harder than repairing the damage you've just caused to the victim.
While the morals of this technique are debatable, it is definitely unwise to use this for extended periods of time on friends and sparring partners that you value, as like any other form of psychic vampirism it can cause permanent or lengthy damage that manifests as depression, apathy, lack of will, and a loss of strength.
Unless you have extended experience with the skills of psychic vampirism, or are blessed to be the student of a teacher who can guide you through those skills, it is best to leave psychic vampirism and vampiric blades alone. There is a reason that the legends and myths of such swords are usually tragic stories. A vampiric blade imbued with an exceptional intelligence and denied "food" for some amount of time can become as dangerous to their wielder as to their foe. Be careful.
LIVING STEEL
Perhaps the most effective way of creating a magickal sword is to forge it yourself. This is a very lengthy and complicated affair that will require that you have access to the proper equipment.
Modern technology gives us the ability to take a piece of steel bar and essentially carve out the shape we want, allowing much more flexibility on the part of the swordsmith---these methods are faster, more accurate, and (most important to the budding occult swordsmith) easier to learn. However...
It has been my experience that swords forged in the old style have an infinite advantage over modern blades in many areas including strength, flexibility, reliability, and even in their inherent magickal power. There may be a biological reason for this, in that while steel is normally possesses a microscopic crystalline structure, the act of pounding on it with the hammer and anvil during forging realigns these smaller crystals into larger crystals. This process of realigning the crystals makes the steel stronger and harder, because the borders between the crystals that act as weak points are lessened as the crystals get larger. Blades that have been forged properly begin to approach the level of being a single crystal of steel, and anyone who has ever held such a blade can tell you that there is something special about them. Even those who are not gifted at magick can feel a sort of power humming through such a blade. The metal of such a blade is called "living steel". Many have theorized that the feeling of power they engender is caused by the human biolelectrical system interacting with the single crystal of steel.
I know of only one forge in the world that produces swords of living steel, and the price tag often exceeds that of a small economy car. They are very labor intensive to make, requiring about a month over the forge. The only feasible way that most occult swordsmen will ever possess one is to make it themselves. But before you go to that much trouble, take full advantage of modern methods to practice. You'll learn a lot about what magicks you can work into a blade as you shape it from raw steel.
Advice for those who would make a living steel sword: Sulfur in the fuel of your forge, in any amount, is your worst enemy, with even the most microscopic amounts rapidly contributing to the brittleness of your steel; if you can afford to use pharmaceutical grade charcoal, this will guarantee you the best result. When heating the metal, use the carbon-rich portion of the flame; over the entire process of forging, this will ensure a soft and flexible steel at the center (so that the sword will not break) and a hard carbon steel on the outside, which ensures a true edge. There are many other benefits to hand-forged swords, but these two alone are enough to make it worth the effort for the serious swordsman.
HAPPINESS IS TWIN ENCHANTED BLADES
Another common concept of magick swords are those of twin blades, of two swords somehow bound to each other. Whether this is because of their similarities, or because they are diametrically opposed to each other, or simply because the enchanting magician saw fit to work on two blades at once doesn't matter. You can find many uses both in your enchantments as well as in actual combat for twin swords.
I have found it quite useful to keep a pair of training shinai on hand for the purposes of teaching basic swordplay to new students. One of the swords imparts to its user the ability to observe, comprehend, and integrate the defensive techniques he is taught, and its twin for the offensive techniques. If the student needs more work with his defense, I have him practice with the proper sword; if he begins to excel in it and needs more work on his offense, I switch his sword. The student almost never realizes the blade is enchanted, and seems to learn faster than with an identical shinai that has not been enchanted.
Another advantage to twin blades is that by separating dualistic principles, one can build up a charge, so to speak, between the two blades. This is where the "good sword, evil sword" stories come into play. If I'm trying to make a "good" sword, you will only be able to go so far as your limits and skills allow you---but many magicians find that by creating a diametrically opposed blade (in this example, and "evil" sword), they can push those limits, creating a sword that is more "good" than they could have otherwise created. Of course, one need not limit himself to good and evil; any binary force can be used, such as the defensive/offensive training shinai that I use. Paired swords are often stronger than counterparts made individually.
Another interesting technique I have experimented with is a Jacob's Ladder effect when fighting with two swords. A real Jacob's Ladder is an electrical device consisting of two metal rods across which an electrical current will arc, traveling upward until it ends at the top and a new one forms at the bottom. If you've watched any old mad scientist movies, you've seen them before. The same effect can be achieved when fighting with two swords, using them as rods between which you project an arc of energy. The usefulness of this particular technique depends greatly upon your skill in magick. The applications of it are best left to the imagination of the individual magician.
POSSESSION IS A TWO-WAY STREET
Perhaps the last thing that should be mentioned are blades that possess their owners. In your own practice, you will probably witness it to at least a small and benign degree with awakened swords that impart abilities to their wielders. It is not too great a step further for the skilled magician to bind an intelligence to a blade whose purpose is to possess the owner, much as a magician might conjure up a spirit and send it to possess his foe.
It has been my experience that most people, on the topic of possession, are quick to judge it as bad, evil, or destructive, yet I have found possession to be a two-way street. Just as you can imagine a possessing sword causing its wielder to enter a blood rage where he attacks everything in sight, so too can a sword possess its wielder and create a chivalrous paladin out of him. An infinite array of factors enter into the act of sword-possession, not the least of which include the skill and power of the magician who enchanted the blade, the intelligence of the blade, the personality of the blade, the character and willpower of the wielder, and the situation in which the sword is employed. Often these factors mean that the possession is only partial; it is very rare for anyone to become completely possessed by a blade.
The wise magician will realize the benefits that possession by a sword can offer. The cunning magician will disguise possession in such a subtle way that neither friend nor foe will suspect the sword responsible for certain actions.
Those magicians who can make reliable blades of this sort are rare indeed. Such swords are inevitably the greatest find in the occult swordsman's career---or his worst curse.