MesaDX

Bug Report

MesaDX Project Documentation Software Documentation Technical Documentation
Filing a MesaDX Bug Report

If you suspect you have found a bug in MesaDX, fill out the MesaDX Bug Report form below, and send it to the MesaDX author, Eric R. Quinn, at mesadx@comcast.net.

MesaDX Bug Report


Outstanding Bugs

Bug NumberStatusDescription
0.00.001Pending Some dialog boxes are corrupt when using Small fonts in Windows' Display Properties->Settings.
0.00.002Fixed R register not fully implemented.
0.00.003Fixed Instruction LD A,R is enabled, but only loads A with 0. This is to temporarily allow execution of SMS ROM's since register R is not fully implemented.
0.00.004N/A Breakpoints toolbar buttons don't have working hot-keys.
0.00.005Fixed No correspondance between Frame Registers and 0xDFFC-0xDFFF memory read/write.
0.01.001Fixed Issues with "Game Screen" graphics clipper during screen refresh and window moves.
0.01.002Fixed VDP sprite priorities are incorrect.
0.02.001Fixed Moving windows while emulator is running will sometimes cause emulation errors.
0.02.002Pending Application may crash if file is closed or app is killed while emulator is running.
0.02.003Fixed Sometimes register edit boxes in VDP Register View don't highlight correctly.
0.02.004Fixed Screen view won't refresh first time if surface is lost.
0.02.005Fixed GAME BUG (Out Run): Graphical glitches in background clouds.
0.02.006Fixed GAME BUG (Y's): Missing "Player" and "Enemy" tags in game screen.
0.02.007Pending GAME BUG (Power Strike 2): Graphical glitches at end of demo.
0.03.001Pending PSG: noise channel sound is not correct. Speech doesn't work.
0.04.001Pending Memory images are not re-loaded from ROM image after first Power-On (Hard Reset).
0.04.002Pending KokinA246 (SMS2 compatible VDP) does not emulate Mode4 224/240-line modes
0.04.003Pending Cannot load a new system configuration after a POST error occurs. Must exit and re-start application.
0.04.004Pending Double-clicking a *.mdx file does not load the system correctly.
0.04.005Pending 50Hz option (PAL) isn't correctly emulated.


Maintained by Eric R. Quinn