Primal Rage II



Click for a larger picture. Marquee taken from Scott's Arcade Stuff.

Videogames.com overview:

Primal Rage II was an arcade game that attempted to add characters kids could relate to more easily than dinosaurs, so each dino character was given a human counterpart that he or she could "morph" into. Also there was a boss character called Necrosan, a giant skeletal proto-dino-demon. In reality all the morphing was done only during special moves, not freely in the gameplay, and all of it was done with stop-motion animation, like the original.

WHAT HAPPENED?
According to Atari Games' Derryl DePriest, there were many good moves, but it just didn't earn great numbers in collection so they couldn't justify building it (much like what happened with Tenth Degree). The game ran on the Sony arcade platform.






Updated 22 August 2000 btribble
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