Not to be confused with the Older prototype Qwak.
[Mark] Cerny's QWAK was a "15-puzzle" game with cute animations. We whipped it out pretty quickly (I did some support coding for it). It shares with MM2 the distinction of using "Motion Objects" for text. FYI...
I don't really remember if it was originally designed for
a touch-screen or not. It could have been a joystick game that happened
to be in development when we were interested in evaluating tough-screen
technology. We felt that the touch-screen would make a more intuitive
interface, but were apparently wrong. The most common comment at the
focus-group was "could you put a joystick or buttons on it. It would
be easier"...