Tues,
May 3, 2009 (3:12 pm)
I started on a new DM level a few weeks ago and decided it's about time for a new Megasphere project. Yes that's right Mega5!
Mega 5 is the, you guessed it, 5th Megasphere mega wad compilation to date, well when it's done. Not only will it have some megasphere classic updates, this compilation will have some of the most outstanding old skewl style levels ever seen and hold true to some of the most die-hard Doom2 DM fans ever conceived! Mega5 is planned to be a 30-32 level Death-match Mega wad.
Stay tuned for more on that with-in the next few months.
Tues,
March 10, 2009 (4:20 pm)
Was wondering whats going on with DoomLegacy 2.0 lately and against my will I realized, not much. Actually The Doom Legacy web site hasn't been updated for a long time, but never the less things have been updated behind closed curtains over on the SVN ~ development stands at floating points and the Ravan GPL has been updated and now marked to be a prudent part of the build, yes legal as much as Doom, which is a good thing.
Hopefully soon things will pick up in the Doom Legacy Dev center side of things because there's tons of users in the Doom Community that have been waiting a long, long while for a Doom Legacy 2 beta.
Around this time last year I was working on and or testing some PNG graphic imagery to test with L2. For the most part a lot of things worked in Opengl with these semi-transparent PNG add-ons.
Here's a console back drop I made around this time last year for Legacy 2.http://legacywiki.net/index.php/Image:GLCONS.png
Tues,
Feb 3, 2009 (1:40 pm)
Make sure to check out this fairly new site:
Doom Videos.com for a large collection of Doom releated video stuff!
Nice collection Oompa!
Friday,
Dec 26, 2008 (7:50 am)
I'll
have a server runnin for a few days, It's
<(
The * Megasphere )>
ST97D3-RC1
DooM II Deathmatch Server. Currently
running Doom2 and Mega4.wad, DM 3, Skill 4, Fraglimit 20, 28 level rotation.
Yeah you guessed it, I'm gonna be running O'Skool maps..=)
So
grab the latest Skulltag
and fireup IDE and get ta fragg'n !
Server
also available via 

Monday,
Dec 22, 2008 (7:42 am)
Tis
the season !
Few years ago I made a DM map called mrwwdm
~ Mr.Winter Wonderland DM
The map is Christmas theme based in a snowy canyon with some caves and
teleports on each side.It's a really bright and not any type of advanced
editing or anything..but consistent enough.Turns
out it plays pretty well though :P. Anyway, not only does the map spread
some holiday cheer as is, it's also fun to play a long side with Tormentor667's X-mas
DM
So
wattah ya waiting for?! Host some Christmas spirit on your favorite
Doom2 DM server this year or something.
Happy
Holidays!
Tuesday,
Dec 2, 2008 (8:24 pm)
Ghouls
vs. Humans
If you havn't heard? there's a mod for Skulltag
called GHV created by CutmanMike.
Recently CutmanMike over at cuttstuff.net ask me if he could add my
MegadethDM map to GHV2 as one of the maps in the mod.
After playing the mod I decided yes it would be a fun map for the mod,
so sure why not. :)
Later when the beta2 of GHV was released, I let him know I'd fix up
another map for the next version.
Well the GVH
beta3 version has been released and as promised GVH09 ~ Castle Ghoulenstein
is that map.
Since then I'v updated the map a bit and should be in the next map pack
for the mod also.
This map can also be played as a large Team DM arena with Skulltags
Buckshot mod by it's self
if wanted.
Thursday,
May 1, 2008 (11:32 am)
It's
been awhile since I'v updated my site so I figured what the heck. I'v
been getting lazy with the site so I think I'll just consolidate everything
to 1 page and see how it turns out.
I'v
also started to re-darw the Doom Face as a hi-res version for the various
Doom source engines out there. If you haven't guessed, the Doom face
I'm talking about here it the HUD graphic for Doom. So far, all the
frames are looking pretty good, Well most of them anyway. there's about
12 to go, and I'm trying to stay loyal to the originals. I'll have an
update "right
here" when I feel it's ready to release, the download link
will be active.
This
version is currently only for the Doomsday source engine.
Monday,
November 19, 2007 (7:32 am)
New
DM map released ! I called it Megadeth because I was listening to the band "Megadeth"
almost the whole time I was creating it. ;)
It's a medium size map, sort of a arena/castle type of layout, and (very
red in color).
Should be fun for 2 but large enough for up to 8 players..
"So
whatta waiting for? Host it up and have fun!"
Enjoy Megadeth Deathmatch !
I plan on mirroring this map sometime also for CTF. ;)
Tuesday,
October 30, 2007 (7:06 am)
Another
New DM level, called it, Crypt of Madness.
This one has a symmetrical layout something like the Paradox dm map
I made a few years back and turned it into a CTF map.
Crypt of Madness has the same potential for CTF as well so I'll probably
do that later on. As is though It's setup to be a fast paced DM suited
for 2-4 players but roomy enough for more.
Happy
Halloween !
And enjoy deathmatching in the Crypt of Madness..
Wednesday,
September 12, 2007 (10:42 pm)
That's right,
I finally got around to releasing a new DM level for DooM2, decided
to call it "O' Skual" because of the way it flows and the
way it looks, it just works, so the name stuck. :P
A small 2 player DM layout is what I was focusing on in this map, it's
flow basically molded the map once I started on the outside area with
the little cliffs and stuff. Once I had things in place, I played a
bot match with 4 including me. Before I knew it, it was a 200+ frag
game :-)
I'v sent it to my brother for playtest, and it does need play-tested
more. so if you have some feedback, let me know. Plz.
Oh btw, this map should play fine on any sourceport, that at least supports
an extended vis-plane, even though it's not an overly detailed map..
;).
Download
Thusday,
June 23, 2007 (9:22 pm)
If
you haven't noticed,software, head leaders of game engine technology
to date, has unleashed yet another mind boggling masterpiece, or said
to be the 5th big technological stepping stone thus far in terms of
id software's newest technological achievement in.. uhh in game engine
world domination.. :P
"id
Tech5" is the new big thing people!
Woah!
just a second.. That doesn't mean we'l need a six cylinder-Core 3 CPU
to run it, does it?!? well.. does it?
This thing looks like a freak'n movie!
Anyways, the name of this amazing looking game is RAGE, and is both
3d shooter and race game.
I'll post up more about it I'm sure. - there's also some vid's of the
editor in the making.
Very cool stuff, can't wait to check it out!
There's
also some beta testing news about ETQW - Enemy Territory QUAKE WARS.
so if you have a burning need and a Fileplanet bank account going on,
your set. - Man I can't wait for this game to come out!..
DIE
you evil cyborg death trooper from hell DIE!!!
I should also mention that there's a new Quake 4 point release out,
so head onover to id software.and do what's necessary.