Welcome to the Doom
Connector Web site
If
you ever wanted to play Doom online, this is your place to be! This
lobby-based, online service allows you to play Doom online using modern
engines. Besides playing Doom you can chat, send instant messages, file
transfers and keep a list of your buddies. Also shows masterserver lists
of general public servers.
Many programmers have improved the Doom engine source with extra features
like OpenGL, mouse aiming and lots of new multiplayer options. Doom
is now ready to be played online and Doom Connector is the software
that brings Doom players together for massive multiplayer action in
Doom! Doom Connector is free, we're always open for suggestions and
we can help you out if you need anything on this service. Get Doom
Connector and get your first class ticket to hell online now! This service
is 100% free, all you need is Doom!
If
you are new to Doom Connector, we recommend that you view the Quick
Start Guide Below:

Getting
Started Playing Doom Online
About
Doom and Doom Connector
The release of Doom (id Software, 1993) was a new generation for computer
games. Doom was not only a new generation of graphics and gaming experience,
but was also one of the first decent multiplayer games. Today Doom is
more than it was before. Many programmers have improved the Doom engine
source with extra features like OpenGL, mouse aiming and lots of new
multiplayer options. You
use the source engine to connect to another computer to play online
or on a LAN, but for playing Doom online there is a special community
service, Doom Connector.
This
service makes it easy to set up your game and let others join it. This
can be a Cooperative game or Deathmatch game or any other type of game
supported by the engine. Doom
is now ready to be played online and this tutorial will help you on
your first steps towards it.
What
You Need
To play Doom on the Doom Connector, you need to own at least 1 of the
classic Doom
game(s), a modern Doom source engine and at least 1 IWAD file. Each
Doom game comes with it's own unique IWAD, for example the Doom2 game
has a DOOM2.wad file.
The Source Engine uses the IWAD as it's primary resource file. There
are many new Doom source port engines now, some of the best ones out
there that Doom Connector supports are Zdoom,
Skulltag, Gzdoom
and DoomLegacy.
For more engines supported by Doom Connector, check the links
at the bottom of this page. The engines do not come with any IWAD file,
you will need the IWAD file from the original Doom game before the source
Engines will work with Doom Connector.
Make
sure your game is up to date!
If
your not sure if your game is up to date, check "trouble
shooting" at the bottom of this page for additional information.
Configuration
File
Locations Configuration
First things first, lets tell Doom Connector where it can find any PWAD
files you may have. Go to Support and select the Custom File Location
tab as displayed here:


In
this list you can add locations where Doom Connector will look for PWAD
and DEH files. When you set up a game and add PWAD or DEH files to the
game, a list of available files (taken from these locations) will be
shown. When you enter a room where a game is set up with additional
PWAD or DEH files, Doom Connector will verify that you have those files
in one of your locations so you can play the game.
Note that you may not have the same PWAD or DEH file name in more then
1 location. In such case Doom Connector is unsure which file it should
use.
It is wise to keep all your PWAD's in a separate folder to keep your
Doom file organized.
Doom
Connector Engines Configuration
Once you installed one or more Doom engines, you must add them to the
Doom Connector configuration. Here you see a screenshot of the dialog
for the Engine configuration:

As
you can see, the configuration for the Legacy engine is shown here.
Lets see what each field is for;
Engine Folder:
This must be set to the engine's executable file location. For Legacy
this is "legacy.exe" for Zdoom this is "zdoom.exe".
If you leave this field empty, Doom Connector assumes you do not have
this Engine.
Demos
Folder: This folder is where you would
save and load the demos that you might like to record. Recording Demos
is optional and can be enabled from with-in the Game settings dialog.
Parameters:
Here you can add extra parameters that you want to use to start the
engine with when you join a game or create a game. The parameters that
you can use are described in the documentation that you (should) get
with the engine. Do not add parameters that have influence on the game
(like -warp or -IWAD) because those will be controlled by Doom Connector.
For example; For the Legacy engine you may want to add -opengl here
to use Legacy in OpenGL mode. ~ however this particular command is selectable
via Options Setup.
Warning
Messages
Doom Connector will give you a warning message when you are in a room
where a game is set up that you cannot play. Here are the possible warning
messages, what causes them and what you can about it:
Warning: You do
not have ... engine configured!
This occurs when a game is set up with an engine that you do not have
or just do not have configured in Doom Connector. You can open the Engine
Configuration dialog again (Community menu, Engines and File Locations)
and open the tab of the mentioned engine to configure it as described
above.
Warning: You do
not have ... configured on the ... engine.
This occurs when you don't have selected game configured on the selected
engine. You can open the Engine Configuration dialog again (Community
menu, Engines and File Locations) and open the tab of the mentioned
engine to add configuration for the mentioned game as described above.
Warning: You do
not have '...' in any of your File Locations.
You do not have PWAD or DEH file used in the game, or you just don't
have its path added to the File Locations. You can open the Engine Configuration
dialog again (Community menu, Engines and File Locations) and open the
File Locations tab to add it's location to the list.
Warning: '...'
has a different size!
The mentioned file is different from the one used in the configured
game. Your files must be the same as the moderator's files who set up
the game. Make sure you have the same files!
You must first
set up a Game in this room before you can play it.
Hehehe, are you trying to launch without choosing the game to play?!
Click the Setup Game button to configure the game. Then you'll be able
to play it.
You are missing
some files or having invalid files for this game.
This is displayed when you try to join a game that you cannot join due
to invalid or missing files. Check the chat box for any warning messages
that indicate why you cannot play the game.
Type
/Getall to search and download the files automatically.
The
/Getall command is derived from the Getwad wad file search program and
is now built-in to Doom Connector.
As
the Message says, type this command in to download the necessary files.
Getwad
did not find the required files for this game.
This
means that who ever is hosting the game did not host it for public download
and there currently is no way for Getwad to download them.
Apart
from some configuration you may want to do on the Engine or on Doom
Connector its self, you are ready to play doom online. If you need more
help on how to use the Doom Connector, just press F1 on the dialog you
want help on.
Links
Doom
Sites:
id
Software
Doomworld
Newdoom
Planetdoom
Doom
Engines:
DoomLegacy
ZDoom
Skulltag
Zdaemon
Gzdoom
Back
to top^
Trouble
Shooting
Is
your Game up to date?
When
playing an online game you will be connecting to someone running a specific
version. If you connect to that server without having the same version,
the server will reject the version# and you will be disconnected from
the server. So always make sure to have the latest update patch for
your game. In this case the required update patches for the Doom game
IWADS are located Here.
id
software's most recent patch for Doom is1.9.
How
to patch the IWAD:
First,
at least one of your original Doom game(s) must be installed.
Next,
download the required patch for your Doom version.
Last,
place the patch in the game folder and double click the patch.
That's
it It's patched!
Note,
the patches must be ran in numeric order.
Is your Engine up to date?
As
like the IWAD(s), you will want the source Engine(s) to be update as
well. ~ in which they are being updated all the time!
Check
for the latest updates for the supported Engines from the links above.
Back
to top^