What's Wrong with Exalted?I'm a pretty enthusiastic anime/manga fan, and I like Exalted reasonably well, but I was put off pretty badly by it's "anime" artwork. I've seen westerners who can do solid manga-style work, or who understand the aesthetic well enough to capture it's spirit without slavish obedience to its rules, but I don't see that in Exalted.
Mostly, I see people mimicking Joe Madureira, which is kind of tragic, since his work is a shaky pastiche of anime styles to begin with. Some of the imitations are remarkably faithful, but they're still second generation imitations of another culture's art. It's sort of like Christian ska bands that try to sound like The Specials: Are they good at it? Sometimes. Do they understand the cultural underpinnings of the music they make? Debatable. Perhaps most tragically, most of their fans have never even heard of The Specials, much less The Skatalites.
(At this point, having brilliantly drawn parallels between Pat Lee and The Supertones, I should probably acknowledge that this Christian ska digression is of, at best, limited relevance. I will admit that it is unlikely that many people are formulating their concept of Manga based on the Exalted MRB.)
All that said about the art, while I do like Exalted, I feel the same shortcomings are present in the game itself. When I heard that Exalted was going to be Anime-inspired fantasy, I was curious to see what that would mean in practice. On reading the MRB, I felt that for the most part, they'd latched on to a number of anime fantasy trappings, (e.g. materia, the de rigueur forgotten high-tech civilizations, etc.) without capturing any of the fundamentals that make anime fantasy interesting. It was, in other words, anime fantasy pastiche. This is particularly unfortunate, because, with notable exceptions, most anime fantasy is, in fact, bad pastiche of western fantasy, making Exalted a pastiche of a pastiche. Not the ideal situation.
Much of what makes anime interesting (to me, at least) is inextricably tied to the rich well of history and cultural heritage the genre draws from, from the cultural obsessions which repeatedly inform so much of the work of its creators. (Ever try counting the number of atomic bomb metaphors you run across in any given anime or manga? It'll make your head spin.) When you rob anime of its alienness and cultural underpinnings, you lose something of tremendous value.
Now, with all that spleen vented, let me reiterate that I think Exalted is a good game. It was not made with the intent of capturing the nuances of Japanese pop culture, and should not be judged on its success in that regard. I just think that they did miss a good bet by approaching anime the way they did, and find myself less enthused about the game than I might have been as a result.
I’d also like to note that I feel they did a much better job incorporating wuxia elements, and should be applauded for doing so.
Finally, I must also confess that as much as I dislike most of Exalted’s art, I cannot diss Leanne Buckley. Ms.(?) Buckley has mad atmosphering skills, and can illustrate my roleplaying game anytime.