//Set
Color Scale Alpha Random
string TXT =
"Random Color,
Scale, Alpha";
default
{
state_entry()
{
llSleep(0.5);
}
touch_start(integer total_number)
{
float rand1 =
llFrand(1);
float rand2 =
llFrand(1);
float rand3 =
llFrand(1);
float srand1 =
llFrand(3);
float srand2 =
llFrand(3);
float srand3 =
llFrand(3);
float arand =
llFrand(1);
llSetColor(<rand1,rand2,rand3>,ALL_SIDES);
llSetText(TXT,
<rand1,rand2,rand3>,1.0);
llSetScale(<srand1,srand2,srand3>);
llSetAlpha(arand,
ALL_SIDES);
}
}