//
HoverText Clock Script
//
By Ben Linden
//
//
Drop on an object to make it
display the PST time.
//
//
If you are interested in scripting,
check out
//
the Script Help under the help
menu.
//
The double slash means these lines
are comments
//
and ignored by the computer.
//
Global Variables
//
a string is a collection of
characters.
string smin; // Represents minutes
string sseconds; //Represens seconds
//
All scripts have a default state,
this will be
//
the first code executed.
default
{
// state_entry() is an event handler,
it executes
// whenever a state is entered.
state_entry()
{
// llSetTimerEvent() is a function
that sets
// up a timer event in seconds.
llSetTimerEvent(2.0); // call
a timer event
// every 2 seconds.
}
// timer() is an event handler, it
executes on an
// interval defined by
llSetTimerEvent()
timer()
{
// llFloor is a function that rounds
down all numbers.
// llGetWallClock is a function that
returns the time
// of day in seconds, on a 24 hour
clock.
integer seconds = llFloor(llGetWallclock());
// Convert the total number of
seconds into a integer
(whole number)
integer min =
llFloor(seconds/60);
// Figure out how many minutes that is
seconds =
seconds -
(min*60);
//Work out the remaining number of
seconds
integer hour =
llFloor(min/60);
// figure out how many hours it
represents.
min =
min -
(hour*60);
// figure out the number of minutes
remaining
// if is a conditional statement, it
will only execute if
the conditions are met.
if(hour >
12) {hour
= hour
- 12;}
// if the hours are greater than
12, convert to 12 hour
time
string shour =
(string)hour;
//convert the
number into a string
if(min <
10) {smin
= "0"+(string)min;} // if less than 10 minutes, put a 0
in the minute string
else { smin =
(string)min;}
if(seconds <
10) { sseconds =
"0"+(string)seconds;} // if less than 10 sec, put a 0 in
the second string
else {sseconds
= (string)seconds;}
string time =
shour +
":" + smin
+ ":" + sseconds;
// build the seperate strings
into a complete string,
with colons
// llSetText is a function that
displays a string over
the object.
llSetText(time,
ZERO_VECTOR, 1.0);
//Display the string in solid
black.
}
}