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Hands-On Review of the Sciphone i68/i68+ GSM Phones

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Version 0.80
Copyright © 2008-2009 by Zack Smith.
All rights reserved.

See also my general overview of the Sciphone i68 and i68+ phones.

Disclaimer

The information on this web page is provided AS-IS. Use it at your own risk. I cannot guarantee that it is 100% accurate, for two reasons.
1. Chinese phones such as those bearing the generic brand Sciphone, Miphone, Ciphone, Hiphone or CECT can vary substantially in the hardware and software provided. For example, it is known that there are 60+ hardware variants of the Sciphone i68/i68+.
2. I have owned the Sciphone i68, i68+, and the CECT M88 and M89, and played with another person's P168, but not the 100 or more other types of Asian GSM phones in existence.
3. I am not affiliated with the manufacturers of these and cannot provide any support or personal advising.
Buying and using an Asian phone involves accepting some risk. In my humble opinion, the payoffs are worth it, since these phones are cheap, they work with prepaid SIMs, and they have lots of features.

Introduction

This is a hands-on review of the new i68 and i68+ phones, which are Chinese so-called "clones" of the Apple iPhoneTM. Note that although their physical appearance is very similar to that of the iPhone, differing by only a millimeter or two, the firmware (the built-in software) is very much unlike the iPhone's, and the processor is much slower. Despite that, these are compelling phones in my opinion.

I originally did this review for a generic i68 with generic pre-3.0 firmware. Since then I've gotten an i68+ with version 3.1 firmware, so I've tried to update the review to point out the differences between the two where they arise. In addition, Javquisoft 4.0 firmware was rolled out and I upgraded my phone to that, which allowed some customizations.

Contents

Features

Storage
Flash memory cards
Transferring files
Directories

Multimedia
Music player
Video player
Photo viewer
Camera
Video recorder (camcorder)
Audio recorder
Wallpapers
eBook reader
FM radio

Programs
Java
Built-in programs

Communicating
Making calls
Setting up data services
Text messaging

Hardware
BlueTooth
Cases
Firmware updates

Other
Missing features
Hardware details
Engineering mode
Control by PC
Javquisoft version 4 firmware

Conclusions

Features

The following applies to both the i68 and i68+:
  • It is normally unlocked. Or to be more accurate it was never locked to begin with.
  • It is quadband so it supports all four GSM frequencies: 850, 900, 1800, and 1900 MHz; and is therefore a world phone because it can be used anywhere on the planet.)
  • The display is a relatively large 3.2 inch touch screen offering 240 by 320 pixels. It appears to support 16 bits per color.
  • It comes with a small stylus that slides up into the phone for storage but you can get a better one from DealExtreme.
  • It accepts up to two SIM cards and they are both usable whenever you like. When you make a call there are two dial-out buttons on the screen to let you select which SIM you will use. This is helpful if you have one SIM for work and another for personal use.
  • It accepts a MicroSD flash memory card supposedly up to 8 GB capacity. It comes with a 1 GB card preinstalled.
  • It has the slide-to-unlock feature.
  • It has a built-in motion and orientation sensor and some of the phone software responds to sudden motion (shaking) and/or to whether you are holding it in landscape or portrait orientation.
  • The only buttons are the round frontal button and two up/down buttons on the left side near the top.
  • It has only one port into which goes either the USB cable, the firmware upgrade cable, the optional headphone adapter, or the cable for the earbuds-plus-microphone.
  • It has a camera that is either 320x240 or 640x480 resolution.
  • It runs Java "MIDP" programs (also known as midlets) such as games and organizer programs.
  • Its battery can charge by 3 mechanisms: via USB; via separate battery charger; or by car charger.
  • It comes with 2 lithium ion batteries.
  • On the front there are, of course, a speaker and microphone for talking on the phone.
  • There may be a speaker on the back or top for playing music in tandem with the frontal ear speaker to provide stereo music playback.
  • The phone has some useful but clunky built-in programs such as calculator and calendar.
  • There is a built-in FM radio.

Flash memory cards

The phone accepts one MicroSD flash card, reportedly up to 8 gigaytes. I've used two different ones in my phone:
  • The generic 1GB card that was included with the phone.
  • A Sandisk 4GB MicroSD HC that I got for about $10.
Both worked just fine.

Transferring files to the phone

The i68/i68+ are media-centric cell phones. As such you will probably want to transfer media files to it and the procedure for doing so is very simple:
  1. You connect the USB cable from your phone to your computer.
  2. The phone will display a menu asking if you want to tell the computer it is a storage device or some other option. Select "mass storage".
  3. Two new drives will appear on your Windows computer. The 1st is large: It is the MicroSD card. The 2nd is less than 1 megabyte: It is internal memory that the phone always has.
  4. You then move your MP3 files into the appropriate directory of the MicroSD drive.
Alternatively you can remove the MicroSD and put that into a USB adapter or SD adapter if you have one, then write the files directly onto the MicroSD, then put that back into the phone.

Directories

The directories (folders) on the MicroSD flash card are as follows:
  • Audio = voice recorder files
  • eBook = text files
  • Java = Java programs specifically .jar and .jad files
  • MP3 = MP3/WAV files
  • Photos = photos e.g. JPG files
  • Video = videos e.g. 3GP files

Music Player

The phone comes with a decent but very basic music player program. I have experimentally determined that the generic i68 firmware can play the following types of music files:
  • MP3
  • WAV
  • AAC
  • AU
It cannot play OGG or FLAC.

The version 3.0a software handled MP3 and WAV but I did not test others.

What kinds of MP3s work best?

Bass is not great on the speakers, and yet bass guitar sounds passable with the headphones. I converted this bass player video and it sounds almost as good as on my PC.

Pop music should be mostly OK with headphones and sometimes with speakers.

Flamenco sounds better on the speakers than headphones, because the guitar is high-pitched anyway. The headphones make it sound blurred or muddled, although it may help to turn on the equalizer and set it to Treble.

Podcasts such as Truth About Markets sound much better with headphones.

How is the audio quality?

Speakers

The sound quality produced on the built-in small speakers is good and loud, but rather tinny i.e. lacking in bass. Using test files at swing.be I got the following results:
  • 800 Hz = loud
  • 400 Hz = about half as loud
  • 250 Hz = hard to hear
  • 14 kHz = maybe 2/3 as loud as 800 Hz

Headphones with adapter

There is an optional adapter that lets you use your own headphones. I have this adapter and the sound quality is good enough for me. But of course, how well it works for you depends on how good your headphones are. I am only using $8 headphones.
  • 800 Hz = loud
  • 400 Hz = loud
  • 250 Hz = loud
  • 125 Hz = about half as loud
  • 100 Hz = hard to hear
  • 14 kHz = hard to hear; could be due to headphones.
  • 15 kHz = almost inaudible; could be due to headphones.

Earbuds

The earbuds that I recieved with the i68+ are just OK quality. They are better than the speakers but they just don't compare to the adapter with my cheap headphones.

At the same volume level as my headphone tests, I got:

  • 800 Hz = somewhat weak
  • 400 Hz = somewhat weak
  • 250 Hz = weak
  • 125 Hz = hard to hear

Problems

  1. The music player only supports one playlist. So all your songs -- even if you have 100s of them -- are in the same list. This is very inconvenient.
    • A simple workaround is to put all the songs by a given artist into one folder and then use the Documents feature to browse and select individual songs. The generic firmware shows a dancing man animation when playing a song in this manner. version 3 firmware just shows the MP3 player.
  2. Some filenames are not properly read. Consequently they appear in the old MSDOS 8.3 format e.g. SONGNU~1.MP3 instead of SongNumber100.mp3.
  3. I found that the generic pre-3.0a firmware had a lowest volume level (before off) that was still quite loud. I had no luck turning that down even in Engineering Mode. The version 3 firmware MP3 player does not have that problem at all.

What free programs exist to edit music files and rip CDs?

For ripping, use CDex or FreeRIP.

To edit audio, try Audacity or WavePad.

Video Player

This phone does play videos. You can load them onto the MicroSD or into the internal memory in the same way you do MP3 files except that you must put them in the Video directory.

Supported video formats

As with other mobile phones, the video player program does not play just any video file format. At this point I have managed to get small 3GP, 3G2 and MP4 videos to play with the version 3.1 firmware's player. The generic firmware's player didn't accept 3G2.
  • 3GP is the standard video container used with mobile phones.
  • 3G2 is related to 3GP.
  • MP4 is also used on regular PCs.

Note that 3GP, 3G2 and MP4 are just containers. The codec that is used to compress the movie can be

  • h.263
  • Xvid
  • Possibly h.264/AVC

After much experimentation, 176x144 remains the largest resolution that has worked for me. Anything larger than that is rejected.

Here are a few sample videos:

Converting videos

I encode videos using FFMPEG, which is an open source video converter that can be used either from the DOS prompt (the command line) or using a GUI. The best GUI for FFMPEG seems to be WinFF. Make sure you download it from this link and not another.

In WinFF, these settings worked best for the 3.1 firmware and Javquisoft 4.0 firmware:

  • Convert to: Mobile phones
  • Device preset: CDMA 3G2 (h.263 codec)
  • 176x144 resolution
  • Bit rate 128k for action; higher for drama/interviews.
  • Additional FFMPEG options: -me_method epzs -sameq

These settings worked best with the generic firmware:

  • MP4 container
  • Xvid codec
  • 176x144 resolution
  • 12.5 frames per second
  • AAC LC audio
  • 2 audio channels
  • 128 kbps audio bitrate
  • 44100 audio samples/second

Give it a try using this animation of a rotating 60-carbon "buckyball".

Editing videos

If you want to edit a video for any reason, for instance to remove a sequence or to create your own movie, there are basically two free options.

Playback quality

The generic firmware was not great at playing videos and tended to drop a lot of frames, providing 5 to 8 frames per second.

Things have improved due to Javquisoft's update and it is somewhat smoother, with a maximum more like 15 fps.

Regardless of which firmware your phone has, note that video quality is dependent on how well the video was encoded, which depends on:

  • Your encoder settings.
  • The quality of the encoding software.

Regarding video size, the only way to achieve a video larger than 176x144 is to create an animated GIF, which of course has no sound. See here.

Orientation

The video player program responds to the orientation of the phone. If you hold it in upright (portrait) mode, you get a smallish, narrow image like on a TV. If you rotate the phone 90 degrees you get landscape mode: Videos appear larger but any widescreen video will look much nicer.

What kinds of videos are worth converting?

Many kinds of videos are not suitable for a small screen such as the i68/i68+'s, or a low frame rate. I find that cartoons, animations, and interviews work best. For instance, TV interviews look good. Videos that fill the frame with a person's head or body are best.

Also, videos with a lot of action or where the camera is handheld fare worse because they are harder for the codec to compress and for the phone to decompress, so movement may appear jumpy.

How large are the files?

  • A 15-second MP4 Xvid 176x144 clip was half a megabyte.
  • Some 55-minute MP4 Xvid 176x144 9600 kbps videos were between 150 and 200 megs.

Photo Viewer

The photo viewer included with the version 3 firmware includes touch-flow behavior.

The generic firmware's viewer that I used previously was quite clunky and required clicking a small button to go to the next image.

To use the viewer, you select a photo from a list, then select View and it appears. Using the touch-flow feature you just slide your finger across the touch screen leftward or rightward to go to the next or previous image, respectively.

Touch-flow also allows you to zoom in or out by moving your finger up or down the screen. While viewing a photo, if you rotate the phone to landscape mode the photo will rotate as well.

You can also browse thumbnails, which appear somewhat slowly.

Image file formats

I have experimentally determined that the generic, pre-3.0a firmware's viewer that I had before I got the i68+ with its 3.1 firmware, supported the following image formats:
  • JPEGs of any size
  • BMPs of any size
  • GIFs up to 1280x1280
  • PNGs only up to 640x480
  • Animated GIFs
It did not support TIFF. For best results, I used either large JPEGs or, for small images, 24-bpp BMPs.

Meanwhile, the viewer provided by version 3.1 firmware is mostly the same in terms of image file format support, with two differences:

  1. It has trouble dealing with some JPEGs i.e. a few JPEGs have been deemed incompatible. The size of the JPEG is not the issue. I have had no trouble looking at JPEGs as large as 150kB.
  2. It seems that some BMP files are not supported.

What about animated GIFs?

These work. In fact, they are the basis for a lot of the simple animations used in the phone, like the opening "Sciphone" logo. You could call them an alternative to videos except, needless to say, they have no sound. Animated GIFs are advantageous because you can use them for higher-resolution videos, albeit at maybe 2 or 3 frames per second. In addition, GIFs are limited to 256 colors. You view them in the Photo Viewer, not the Video Player.

Using the viewer in the generic firmware, the maximum frame rate for animated GIFs appeared to be slightly worse than Xvids at the same resolution. I created one that was 320x240 using SUPER.

I no longer use SUPER because McAfee detected malware in one of its codecs. I now use WinFF.

Using the version 3.1 firmware, animated GIFs look poor in comparison to the 10+ frames per second of the video player. Try this video to see what I mean.

GIFs of the collapse of World Trade Center building #7 on 9/11
This is an interesting GIF version of a popular video. WTC7 was a high-security building used by the CIA and the mayor's emergency office. It also contained the records of Wall Street investigations, e.g. into Enron. It was not hit by any plane nor by major debris nor did it have significant fires. Its collapse was unequivocably a controlled demolition. Yet the US government has stalled the investigation of WTC7's collapse for years. Samples of WTC dust however (collected before the WTC7 collapse) show the ubiquitous presence of unexploded thermate particles. Thermate is an explosive the patent for which is owned by the US military. More info.

Here is a grayscale 240x176 animation, perhaps 4 frames/second:

Here is a simple color 200x150, 6 fps, 64-color animation:

Click here for a 176x144 video at 12 fps equivalent to the above.

How to make a good animated GIF

  1. Obtain the free program VirtualDub
  2. Obtain a demo copy of ULead GIF Animator
  3. Open your video file in VirtualDub
  4. Add the video filter Resize to resize the video to width 240.
  5. In Frame Rate: select Decimate by a factor to reduce the frame rate to about 4 fps. For instance if the video is 24 fps then decimate by 6.
  6. Save the video to an AVI file.
  7. Run GIF Animator and open the AVI file.
  8. Click on Optimize tab.
  9. Select either Photo 32 or Photo 64.
  10. Save As GIF.
  11. Move that to anywhere on your MicroSD card; or into the Photos folder.
For a 320x240 animated GIF, use the same procedure but resize to 320 width and decimate to get 2 fps. So, for instance, if the video frame rate is 30, decimate by 15.

Problems

  1. The zoom feature of the pre-3.0a firmware's photo viewer was a bit broken. The specific bug is: If you try to zoom in all the way into a photo, i.e. to 100%, it won't let you. It takes the zoom to maybe 80%. This is a problem if you are viewing a screenshot of a map, I have found. To compensate, always use higher resolution images than you think you need.
  2. In addition, the orientation sensor sometimes jumps to portrait view inappropriately. This does not affect useability.

Camera

The built-in camera is essentially just a webcam. It could never substitute for a real camera. It is not easy to take a decent photo with this camera.

Major issues are:

  • The dynamic range appears to be very narrow therefore it is typical to see washed-out photos. That said some photos are good and there is something amusing about the challenge of trying to get good photos.
  • I tend to think that any good photos would be taken in grayscale mode. And preferably at 320x240 resolution.
  • In 640x480 (VGA) mode there is a problem with jagged lines. This appears to be caused by the camera itself being only 320x240 which is then interpolated to achieve VGA resolution. Your mileage may vary though since different phones have different cameras.
  • As with all cell phones it is helpful to take photos in bright sunlight and when you set the camera down to keep it still. Then set the timer.
  • The highest quality setting in the version 3.1 firmware still loses a lot of detail and seems more like a low quality JPEG setting. The camera really ought to store in a lossless format like BMP.

Sample photos

Here are a few.

Take special notice of the thin diagonal lines near the parking structure's rails. They're jagged or craggy. They are, I think, indicative that the photo is in fact interpolated, meaning it appears to be a lower-resolution image that the software increased in resolution. Now, look at the same photo below reduced to 320x240:

Notice, no jaggy lines. It is closer to the original.

Here are some more 640x480 photos. Each is oddly fuzzy, suggesting to me interpolation from a 320x240 image. Click to enlarge.

Here is a more recent 640x480 that I took with the i68+ phone in greyscale mode. I haven't enhanced the photo except to rotate it using the GIMP. Click to enlarge.

Is a better camera possible in a cheap phone?

Yes, definitely. Several cheap phones have appeared in Asia having high-megapixel cameras.
  • The i-mobile 902 from Thailand was reviewed as being 5MP and having better image quality than the Nokia N95.
  • Another called the PT200+ even has a 3X optical zoom. But it has only a 2 MP camera.
  • The upcoming Sciphone N12 will be 3MP.

These phones are usually only dual-band 900/1800 MHz, so useless in North America.

Video Recorder

The video recorder does a fairly terrible job. In rare situations however it may be sufficient. If you witness a police beating, for example, and this phone is all you have then by all means use it.

I made a movie file which is here in edited form that is:

  • 176x144 although it looks like interpolated 88x72
  • 10 fps
  • Motion JPEG
  • Less than 800 kbps

Audio Recorder

This appears to work fine. It stores the audio as an "amr" file, which Quicktime can read. The audio quality is just the minimum.

Java

What files do I need?

For any Java midlet that you want to run, you should download both the JAR and JAD files. The JAD describes the JAR. The JAR is the program itself. However often just the JAR itself will run without the JAD.

How do I install Java programs?

You copy them to the "java" directory on your MicroSD card. Then go to the main phone menu and select Documents, then java. Click on JAD file and you will be prompted as to whether to install the program. It will also ask whether you want to run it.

Where do I get Java programs?

It's somewhat hard to find decent Java programs to run on any phone. You can find some at:

Jargon

Terms that are good to know:

JAR = Java archive file.
JAD = Java archive decription.
Midlet = Common term for a mobile Java program.
J2ME = Java 2 Mobile Edition.
MIDP = Mobile Information Device Profile .
CLDC = Connected Limited Device Configuration.
JDK = Java development kit (for programmers).

Speed

Java works -- sometimes fast, sometimes slowly. In my experience, whether a program is fast or slow depends on how much attention the programmer(s) paid to execution speed and to the resource limitations of running on a mobile phone.

For my own Java programs, which are here, I've found that putting a little extra thought and effort into making a program fast and frugal can pay off. But other programmers might decide not to bother.

Why are there so few good Java programs?

It turns out there are reasons for the lack of good programs. The main one is that wireless companies and resellers are very greedy. They take 75% of the selling price of any Java midlet sold through them. As a result there is very little financial incentive for programmers to write Java programs for mobile phones.

Many people have labored away at writing Java programs for phones anyway, hence the large number available at getjar. But many programmers or companies who were seeking a profit have given up and moved to the Apple iPhoneTM. Some people who seek to write and distribute free programs have continued with J2ME.

Consider:

  1. Every Java-capable phone is slightly different and programmers do not want to customize for every phone. There are hundreds of phones and no one owns more than a few. Compare to the iPhone which offers just one standard (albeit an expensive one).
  2. Wireless companies and resellers combined take a huge 75% of the sale price for any Java game. All either really does is pass the Java midlet from programmers to customers yet they take a huge cut.
  3. Phone owners never really know what they are buying until they have bought it. There is no preview on the phone and not much information on the wireless provider's website.
  4. Only 5% of phone owners ever buy a Java program to run on their phone and most of those do so only once. This is a clear sign of a poorly thought out business model.
  5. It is often unclear whether the price of the midlet as stated is what will actually appear on the bill -- few consumers are willing to trust mobile phone companies since they have a record of stealing from customers. This provides a disincentive to consumers to buy Java programs for their phones.
  6. Illegal copying of Java programs is rampant and this problem has remained unaddressed year after year.
  7. Some programmers are unaccustomed to writing software for resource-limited devices such as phones running Java. The iPhone has much greater resources.
For these reasons, programmers and software companies are flocking to the iPhone, which may be very expensive and tedious to write programs for, but Apple has basically fixed or removed all the problems that the wireless companies and Sun imposed upon Java. And with the iPhone, there is at least a small chance to make money.

More on this topic:

Program load times

  • A certain Java-based PDF reader took minutes to launch and was so bad that I deleted it.
  • A certain Java-based Office suite took so long to (try to) load a Word file that I terminated it.
  • Google Maps took 20 seconds to reach the opening screen. I do not have a data plan so it stopped there.
  • Opera Mini took 9 seconds to reach its opening screen. I do not have a data plan so it stopped there.

Scrolling problem

Many Java programs that are not very graphical use a provided set of buttons and other widgets to build their user-interfaces. These are known as the Form object class. Programs that use Form often just assume that the phone firmware somehow implements scrolling. At present the 3.1 firmware and even Javquisoft's 4.0 firmware do not.

The Java documentation from Sun (who makes Java) does state here that it is the responsibility of firmware developers to implement scrolling. It says: Navigation, scrolling, and other primitive interaction is encapsulated by the implementation, and the application is not aware of these interactions. By implemention they mean the phone's firmware.

Until that is implemented, Sciphone users will have to avoid Form-based midlets that use more than one screenful of information.

Support for special phone features

It is known that the current Java support does not give Java programs access to special features like the motion/orientation sensor (gSensor).

Heap size

  • The maximum Java heap size is 1 megabyte.
  • In Engineering Mode you can theoretically change the heap size if you so desire to make it smaller. I do not recommend doing that or using Engineering Mode at all.

Where to find wallpapers?

I've dedicated a page to this topic:

My mobile phone wallpapers page.

eBook Reader

The built-in eBook reader is only for reading text files. Depending on which version of the firmware your phone has, it may be useless or functional:

The version 3.1 firmware's reader is OK, not great:

  1. The font is readable.
  2. It has a scroll bar.
  3. There are no on-screen buttons to learn.
  4. It lacks a fixed-width font like Courier.
  5. There is no landscape mode.
  6. There is a bug that leaves part of the bottom of the screen blank.
  7. It has a full-screen mode that is almost impossible to disable. You actually have to rename whatever eBook had been viewed in full-screen mode and then go into the settings to turn off full-screen mode.

The generic firmware's eBook reader as I experienced it was junk. Your mileage may vary.

  1. There was no scroll bar.
  2. It lacked a fixed-width font like Courier.
  3. There was no landscape mode.
  4. It had a software bug wherein the large font was incorrectly displayed. Some characters were too high.
  5. Operating it also involved discovering what the 0 through 9 on-screen buttons were for. For instance "2" is help.

Image-based eBooks

You aren't completely stuck with the built-in reader. I produced two PNG image-based eBooks that you can read using the photo viewer:

I created these using LaTeX, dvipng and ImageMagick. To help you make your own eBooks, I've included my shell script (make.sh) and instructions for using it.

Other image-based information

I created a 320x240 pixel version of the Periodic Table of Elements, available here:

.

Making calls

I almost forgot: It's a phone too. Getting that to work was a no-brainer.
  1. Turn off your phone and then open up the back. Remove the battery.
  2. Insert your SIM card. In my case that was a T-Mobile prepaid SIM.
  3. Turn on the phone.
  4. In the main menu select Settings; then Dual SIM settings.
  5. Select whichever option indicates that the SIM slot in use is "open". Or your menu may refer to the unused slot as "closed".
  6. Click on OK and you should be ready to make calls.
I was told that I sounded pretty clear and other people sounded very clear to me as well.

Setting up data services

You need to do a Device Over The Air Configuration (DOTAC).
  • T-Mobile:
    • In the USA use this T-Mobile webpage. No CECT or Sciphone models are listed so choose Nokia 2610.
    • You might need to press the power button to accept a service. Do not accept any service like T-zones or any T-anything. Always choose the first option and take care of any data account. Repeat for each desired service.

Text messaging / SMS

Data entry is an area where the pre-3.0a firmware is very hard to use. The new firmware makes it much easier to use one finger to enter a sequence of letters with minimal mistakes.

On-screen keyboard

The engineer(s) who created the pre-3.0a software did not manage to replicate the facile keyboard entry of the Apple iPhone. The letters are smaller and for me, they require using the stylus. There is no auto-complete feature.

The version 3.1 firmware improves the on-screen keyboard quite a bit.

At this time, I do not know whether a bluetooth keyboard works with this phone. If you have one and can test it out, please let me know what the result is.

Handwriting recognition

The phone comes with built-in handwriting recognition that does a decent job of making sense of single letters. Using it is slower than using the on-screen keyboard however. And there is no way to draw a space character.

BlueTooth

Headsets

These work. People have generally reported that they do but I have verified it using a Motorola H500 ear-piece type of headset. The Sciphone menus were a little cumbersome. You click on the Bluetooth icon on the 2nd page of the menus. The audio quality was somewhat less than the speaker and microphone on the phone itself.

Keyboard

I am very interested to learn whether a BlueTooth keyboard can work with this phone, either with a built-in program like SMS, or with a Java program. Palm makes an affordable one for their PDAs that could potentially transform the Sciphone into a note-taking device for students -- if it's compatible and supported.

Use as modem

It has been revealed in the forums that the phone can be used as a modem for your PC by setting up a BlueTooth connection. Link.

Cases

The i68/i68+ are nearly the same size as the 1st-generation iPhoneTM, but not quite.
  • It is maybe 2 millimeters wider.
  • The round front button is higher.
The result is that the hard-plastic iPhone cases I've tried have not fit well. Silicone iPhone cases that I've tried almost fit but it a tiny bit off. Consequently the best cases in my opinion are the ones that hang on your belt.

This is the case that I bought for my i68+ on Amazon. It fits perfectly, it's real leather if the ad is to be believed, and it was cheap.

Firmware updates

For a while firmware updates were available from Javquisoft but they seem to be having financial problems. They provide a program for flashing the phone called Dora.

In early 2009, Javquisoft began releasing version 4 of their firmware, which permits them to release improvements to the applications on the phone.

It also lets users apply their own look-and-feel customizations to their phone's user interface.

The Javquisoft firmware kit may still be available from Zydaglo or MySciphoneShop.

Built-in programs

Calculator

This is a very basic calculator without even a square-root button. The Chinese may not realize it, but this could be viewed as a major deficiency by engineers and students.

Calendar

The calendar displays a calendar (useful) and lets you enter events for specific dates (clunky and hard to use). However it is worth pointing out that the Apple iPhoneTM's calendar feature is not much better.

Currency converter

With the US dollar rapidly becoming worthless thanks to our wonderful leaders, I have little need for this feature.

Stopwatch

There is a built-in stopwatch program but the time display uses the basic font, which is too small.

FM radio

If you're in a city you may get good reception with the radio. If you're any distance from a city however reception will be poor.

Missing features

Here are some features that might be nice but the phone does not have:
  1. Wifi support.
  2. A real scientific calculator.
  3. A native PDF reader -- not some slow useless Java program.
  4. Instead of the currency converter how about a program that shows the ever-rising US national debt?

Hardware

The processor in the phone is the Mediatek MT6225 and it is running the Nucleus Plus operating system. As of mid-2008 Mediatek appeared to be working on a port of Linux to their processors.

Engineering Mode

You can switch to Engineering Mode by dialing *#3646633#. It lets you change a few features. However many of the settings have no effect when changed.

Whatever you do, never select "high speed SIM" as this will render the phone nonfunctional i.e. "bricked".

Controlling via PC

As webcam via USB

The phone can serve as a webcam for Windows if you download the proper driver. The performance however is rather poor.

To update the phone book via USB

It has been reported to me that Wammu (for Windows and Linux) works with this phone, but I have not tried it. You have to set the phone to COM mode, connect to a Windows or Linux PC via USB, and then some phone data can be altered.

Javquisoft version 4 firmware

I received my version 4 firmware in May 2009. It downloaded quickly. I ran the installation program Dora, which took about an hour to first back up the old firmware (3.1.2) and then install the new (4.0.0)

Version 4 has the same appearance as version 3, except that it allows for improvements to the major built-in programs (which subscribers will receive) and it permits the user to customize the phone applications using the package.txt file and media files.

Key concept: a skin
These days, in the Windows and Linux worlds at least, some programs let the user change the outward appearance of a program by applying a "skin". This is a set of images, color preferences, and sounds, plus a configuration file that describes them. The package.txt file is essentially a skin configuration file for the Sciphone. Javquisoft refers to it as a content package.

Installing a skin

You can either obtain a skin by downloading one (yes, I will put one together and post it soonish) or by constructing your own, which I explain about below.

But first, create a directory on your MicroSD drive called javquisoft (all lower case) if you haven't already. It is into that directory that you copy package.txt and the various other relevant files.

Then you click on the "safely remove hardware" icon under Windows, disconnect the USB, then slide-to-unlock the phone, go to the third menu page and run the Installer.

What is the format of package.txt?

It's not complicated. You basically just set your wallpaper images using package.txt. Here is my file that sets up eight of them:
<red blood cells     G001= RBC.jpg>
<e coli              G002= EColi.jpg>
<white blood cells   G003= Cells.jpg>
<muscle              G004= muscle.jpg>
<mitosis             G005= mitosis.jpg>
<neuron              G006= neuron.JPG>
<marbles             G007= Marbles2.jpg>
<model               G008= Face.jpg>
Note! You must have a space after the equals sign (=).

If you want to change sounds, you have to copy MP3 files into your javquisoft directory and give them special names as follows:

  • Ring tones 1..10 are called RT01.mp3 .. RT10.mp3
  • Message tones 1..10 are called SMS1.mp3 .. SMS0.mp3
  • MMS tones 1..10 are called MMS1.mp3 .. MMS0.mp3
  • System sounds 1..10 are called SYS1.mp3 .. SYS0.mp3

As you can see, version 4 fixes the problem of not being able to assign an MP3 to the incoming SMS sound. Note, you cannot use WAV files in the javquisoft directory.

Note! There is a 2.5 megabyte limit on all of the sound and image files in your javquisoft directory.

Here is a list of the files in my javquisoft directory, to give you an idea of appropriate file sizes and names:

G:> dir javquisoft
 Volume in drive G has no label.
 Volume Serial Number is xxxx-xxxx

 Directory of G:\javquisoft

05/14/2009  05:48 PM            28,040 Cells.jpg
05/14/2009  05:46 PM            34,661 EColi.jpg
05/09/2009  06:19 PM            29,544 Face.jpeg
05/14/2009  05:49 PM            13,772 Marbles2.jpg
05/14/2009  06:13 PM            18,807 mitosis.jpg
05/14/2009  06:07 PM            65,068 muscle.jpg
05/14/2009  06:21 PM            43,261 neuron.JPG
05/14/2009  07:36 PM               622 package.txt
05/14/2009  05:46 PM            49,123 RBC.jpg
05/14/2009  07:49 PM           221,614 RT01.mp3
05/14/2009  07:57 PM           196,999 RT02.mp3
05/14/2009  07:51 PM            45,558 SMS1.mp3
05/14/2009  08:41 PM             1,356 SMS2.mp3
05/14/2009  08:40 PM            12,096 SMS3.mp3
05/14/2009  08:41 PM             1,356 SMS4.mp3
05/14/2009  08:09 PM            45,558 SYS1.mp3
05/14/2009  08:41 PM             1,356 SYS3.mp3

For some ideas on where to get ringtones and other sounds, visit my ringtones page.

Conclusions

Value for money

The i68+ generally runs for less than $110 as of July 2009. The i68 is less still. These prices appear to be in response to the newer i9b and i9-3g, both of which are rounded-back clone phones. In a few months no doubt prices will have dropped a bit more.

As of this writing, given the wealth of features that the i68+ with 3.0a or better firmware provides, it's still a good deal.

Overall

The phone has many benefits that are listed in the review above. The phone's main deficiencies in my view are:
  • The firmware is limited in some aspects e.g. the MP3 player lacks basic things like multiple playlists.
  • The hardware is limited in some aspects e.g. slow processor.
  • The phone has an inferior camera that seems to actually be only 320x240 resolution. And yet... I have taken decent photos with it.
  • It has a slightly different size from iPhone so the silicone cases do not necessarily fit well.
  • It has a cheap plastic design that I personally do not mind.
  • A separate adapter is needed to use your own headphones. (Not so with the i9b phone.)
  • The FM radio uses the headphones as the antenna.

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