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Name: Anthony Hubbrd
Birthday:
Designing levels/games since middle school with StarCraft campaign editor. Began programming in high school and worked on lead design and programming on Encore. Main focus on Serial Connector.with game/level design and programming.
Also enjoys hockey, playing music, outdoor activities, and good food.
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Name: Brady Pyl
Birthday: February 11, 1988
Brady has been coding since he was 16 years old, he started with JavaScript for web development and later moved onto Java. Brady programmed in java for 2 years completing many projects for the auburn school district.
When Brady graduated High School he started attending DeVry University where he worked with C# for a year and then switched to C++. His mid-term project was written in C#-XNA and was a RPG. Now he is working on Serial Connector with Team Resistor. His main focus has as a Programmer, and Web Designer.
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Name: Ashley Reiter
Birthday: February 7, 1988
From a young age Ashley fostered a passion for technology. As an avid gamer since kindergarten, it was only right that she take it to the next level. By middle school, she was soon creating her very own games with programs like RPGMaker. After high school she left her small town in Montana to attend DeVry University in Federal Way, WA to major in Game and Simulation Programming. While at DeVry she began dabbling with C#, later delving into C++. While taking a multimedia class, she discovered that her strength was in 3DStudio MAX and decided to pursue the more aesthetic aspects of game development. At DeVry on a music themed RPG adventure called Encore. As a final stint at DeVry, she has teamed up to build Serial Connector, wherein she is the team’s lead artist. While working on this game, she helped to develop the story and characters as well as bring them to life through the use of tools like Photoshop, ContextFree, and 3DStudio MAX.
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Name: Mark Allen Semmler
Birthday: April 25, 1988
Education: BS degree in Game and Simulation Programming from DeVry University
For years, Mark has been an avid video game player and has taken his passion into his career. Mark moved from Montana to Washington in order to get a college education from DeVry University. While coming to DeVry with little knowledge of computer programming, he has extensively expanded his knowledge. Now proficient in C++ and working mainly with DirectX, Mark along with his team created Serial Connecter.
His role in the creation of this game was the Project Leader along with being a main programmer. With leader roles of keeping morale up, making sure everyone was completing their work, and being readily available to help with any crisis. As one of the main programmers, Mark had to take on hard portions of the game not limited to framework development, optimization of code, debugging, as well as coding portions of the game from scratch
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